ref: 3e7b18472cba687a04f6cd9be66ad531ed24283c
dir: /src/ft2_pattern_draw.c/
// for finding memory leaks in debug mode with Visual Studio
#if defined _DEBUG && defined _MSC_VER
#include <crtdbg.h>
#endif
#include <stdio.h>
#include <stdint.h>
#include "ft2_header.h"
#include "ft2_pattern_ed.h"
#include "ft2_config.h"
#include "ft2_gui.h"
#include "ft2_video.h"
#include "ft2_tables.h"
#include "ft2_bmp.h"
#include "ft2_structs.h"
static tonTyp emptyPattern[MAX_VOICES * MAX_PATT_LEN];
static const uint8_t *font4Ptr, *font5Ptr;
static const uint8_t vol2charTab1[16] = { 39, 0, 1, 2, 3, 4, 36, 52, 53, 54, 28, 31, 25, 58, 59, 22 };
static const uint8_t vol2charTab2[16] = { 42, 0, 1, 2, 3, 4, 36, 37, 38, 39, 28, 31, 25, 40, 41, 22 };
static const uint8_t columnModeTab[12] = { 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 3 };
static const uint8_t sharpNote1Char_small[12] = { 8*6, 8*6, 9*6, 9*6, 10*6, 11*6, 11*6, 12*6, 12*6, 13*6, 13*6, 14*6 };
static const uint8_t sharpNote2Char_small[12] = { 16*6, 15*6, 16*6, 15*6, 16*6, 16*6, 15*6, 16*6, 15*6, 16*6, 15*6, 16*6 };
static const uint8_t flatNote1Char_small[12] = { 8*6, 9*6, 9*6, 10*6, 10*6, 11*6, 12*6, 12*6, 13*6, 13*6, 14*6, 14*6 };
static const uint8_t flatNote2Char_small[12] = { 16*6, 17*6, 16*6, 17*6, 16*6, 16*6, 17*6, 16*6, 17*6, 16*6, 17*6, 16*6 };
static const uint8_t sharpNote1Char_med[12] = { 12*8, 12*8, 13*8, 13*8, 14*8, 15*8, 15*8, 16*8, 16*8, 10*8, 10*8, 11*8 };
static const uint16_t sharpNote2Char_med[12] = { 36*8, 37*8, 36*8, 37*8, 36*8, 36*8, 37*8, 36*8, 37*8, 36*8, 37*8, 36*8 };
static const uint8_t flatNote1Char_med[12] = { 12*8, 13*8, 13*8, 14*8, 14*8, 15*8, 16*8, 16*8, 10*8, 10*8, 11*8, 11*8 };
static const uint16_t flatNote2Char_med[12] = { 36*8, 38*8, 36*8, 38*8, 36*8, 36*8, 38*8, 36*8, 38*8, 36*8, 38*8, 36*8 };
static const uint16_t sharpNote1Char_big[12] = { 12*16, 12*16, 13*16, 13*16, 14*16, 15*16, 15*16, 16*16, 16*16, 10*16, 10*16, 11*16 };
static const uint16_t sharpNote2Char_big[12] = { 36*16, 37*16, 36*16, 37*16, 36*16, 36*16, 37*16, 36*16, 37*16, 36*16, 37*16, 36*16 };
static const uint16_t flatNote1Char_big[12] = { 12*16, 13*16, 13*16, 14*16, 14*16, 15*16, 16*16, 16*16, 10*16, 10*16, 11*16, 11*16 };
static const uint16_t flatNote2Char_big[12] = { 36*16, 38*16, 36*16, 38*16, 36*16, 36*16, 38*16, 36*16, 38*16, 36*16, 38*16, 36*16 };
static void pattCharOut(uint32_t xPos, uint32_t yPos, uint8_t chr, uint8_t fontType, uint32_t color);
static void drawEmptyNoteSmall(uint32_t xPos, uint32_t yPos, uint32_t color);
static void drawKeyOffSmall(uint32_t xPos, uint32_t yPos, uint32_t color);
static void drawNoteSmall(uint32_t xPos, uint32_t yPos, int32_t ton, uint32_t color);
static void drawEmptyNoteMedium(uint32_t xPos, uint32_t yPos, uint32_t color);
static void drawKeyOffMedium(uint32_t xPos, uint32_t yPos, uint32_t color);
static void drawNoteMedium(uint32_t xPos, uint32_t yPos, int32_t ton, uint32_t color);
static void drawEmptyNoteBig(uint32_t xPos, uint32_t yPos, uint32_t color);
static void drawKeyOffBig(uint32_t xPos, uint32_t yPos, uint32_t color);
static void drawNoteBig(uint32_t xPos, uint32_t yPos, int32_t ton, uint32_t color);
void updatePattFontPtrs(void)
{
//config.ptnFont is pre-clamped and safe to use
font4Ptr = &bmp.font4[config.ptnFont * (FONT4_WIDTH * FONT4_CHAR_H)];
font5Ptr = &bmp.font4[(4 + config.ptnFont) * (FONT4_WIDTH * FONT4_CHAR_H)];
}
void drawPatternBorders(void)
{
// get heights/pos/rows depending on configuration
const pattCoord2_t *pattCoord = &pattCoord2Table[config.ptnUnpressed][ui.pattChanScrollShown][ui.extended];
// set pattern cursor Y position
editor.ptnCursorY = pattCoord->lowerRowsY - 9;
int32_t chans = ui.numChannelsShown;
if (chans > ui.maxVisibleChannels)
chans = ui.maxVisibleChannels;
// in some configurations, there will be two empty channels to the right, fix that
if (chans == 2)
chans = 4;
else if (chans == 10 && !config.ptnS3M)
chans = 12;
assert(chans >= 2 && chans <= 12);
const uint16_t chanWidth = chanWidths[(chans >> 1) - 1] + 2;
// fill scrollbar framework (if needed)
if (ui.pattChanScrollShown)
drawFramework(0, 383, 632, 17, FRAMEWORK_TYPE1);
if (config.ptnFrmWrk)
{
// pattern editor w/ framework
if (ui.extended)
{
vLine(0, 54, 345, PAL_DSKTOP1);
vLine(631, 53, 346, PAL_DSKTOP2);
vLine(1, 54, 345, PAL_DESKTOP);
vLine(630, 54, 345, PAL_DESKTOP);
hLine(0, 53, 631, PAL_DSKTOP1);
hLine(1, 54, 630, PAL_DESKTOP);
if (!ui.pattChanScrollShown)
{
hLine(1, 398, 630, PAL_DESKTOP);
hLine(0, 399, 632, PAL_DSKTOP2);
}
}
else
{
vLine(0, 174, 225, PAL_DSKTOP1);
vLine(631, 173, 226, PAL_DSKTOP2);
vLine(1, 174, 225, PAL_DESKTOP);
vLine(630, 174, 225, PAL_DESKTOP);
hLine(0, 173, 631, PAL_DSKTOP1);
hLine(1, 174, 630, PAL_DESKTOP);
if (!ui.pattChanScrollShown)
{
hLine(1, 398, 630, PAL_DESKTOP);
hLine(0, 399, 632, PAL_DSKTOP2);
}
}
// fill middle (current row)
fillRect(2, pattCoord->lowerRowsY - 9, 628, 9, PAL_DESKTOP);
// fill row number boxes
drawFramework(2, pattCoord->upperRowsY, 25, pattCoord->upperRowsH, FRAMEWORK_TYPE2); // top left
drawFramework(604, pattCoord->upperRowsY, 26, pattCoord->upperRowsH, FRAMEWORK_TYPE2); // top right
drawFramework(2, pattCoord->lowerRowsY, 25, pattCoord->lowerRowsH, FRAMEWORK_TYPE2); // bottom left
drawFramework(604, pattCoord->lowerRowsY, 26, pattCoord->lowerRowsH, FRAMEWORK_TYPE2); // bottom right
// draw channels
uint16_t xOffs = 28;
for (int32_t i = 0; i < chans; i++)
{
vLine(xOffs - 1, pattCoord->upperRowsY, pattCoord->upperRowsH, PAL_DESKTOP);
vLine(xOffs - 1, pattCoord->lowerRowsY, pattCoord->lowerRowsH + 1, PAL_DESKTOP);
drawFramework(xOffs, pattCoord->upperRowsY, chanWidth, pattCoord->upperRowsH, FRAMEWORK_TYPE2); // top part
drawFramework(xOffs, pattCoord->lowerRowsY, chanWidth, pattCoord->lowerRowsH, FRAMEWORK_TYPE2); // bottom part
xOffs += chanWidth+1;
}
vLine(xOffs-1, pattCoord->upperRowsY, pattCoord->upperRowsH, PAL_DESKTOP);
vLine(xOffs-1, pattCoord->lowerRowsY, pattCoord->lowerRowsH+1, PAL_DESKTOP);
}
else
{
// pattern editor without framework
if (ui.extended)
{
const int32_t clearSize = ui.pattChanScrollShown ? (SCREEN_W * sizeof (int32_t) * 330) : (SCREEN_W * sizeof (int32_t) * 347);
memset(&video.frameBuffer[53 * SCREEN_W], 0, clearSize);
}
else
{
const int32_t clearSize = ui.pattChanScrollShown ? (SCREEN_W * sizeof(int32_t) * 210) : (SCREEN_W * sizeof(int32_t) * 227);
memset(&video.frameBuffer[173 * SCREEN_W], 0, clearSize);
}
drawFramework(0, pattCoord->lowerRowsY - 10, SCREEN_W, 11, FRAMEWORK_TYPE1);
}
if (ui.pattChanScrollShown)
{
showScrollBar(SB_CHAN_SCROLL);
showPushButton(PB_CHAN_SCROLL_LEFT);
showPushButton(PB_CHAN_SCROLL_RIGHT);
}
else
{
hideScrollBar(SB_CHAN_SCROLL);
hidePushButton(PB_CHAN_SCROLL_LEFT);
hidePushButton(PB_CHAN_SCROLL_RIGHT);
setScrollBarPos(SB_CHAN_SCROLL, 0, false);
}
}
static void writeCursor(void)
{
const int32_t tabOffset = (config.ptnS3M * 32) + (columnModeTab[ui.numChannelsShown-1] * 8) + cursor.object;
int32_t xPos = pattCursorXTab[tabOffset];
const int32_t width = pattCursorWTab[tabOffset];
assert(editor.ptnCursorY > 0 && xPos > 0 && width > 0);
xPos += ((cursor.ch - ui.channelOffset) * ui.patternChannelWidth);
uint32_t *dstPtr = &video.frameBuffer[(editor.ptnCursorY * SCREEN_W) + xPos];
for (int32_t y = 0; y < 9; y++)
{
for (int32_t x = 0; x < width; x++)
dstPtr[x] = video.palette[(dstPtr[x] >> 24) ^ 4]; // ">> 24" to get palette, XOR 4 to change to cursor palette
dstPtr += SCREEN_W;
}
}
static void writePatternBlockMark(int32_t currRow, uint32_t rowHeight, const pattCoord_t *pattCoord)
{
int32_t y1, y2;
// this can happen (buggy FT2 code), treat like no mark
if (pattMark.markY1 > pattMark.markY2)
return;
const int32_t startCh = ui.channelOffset;
const int32_t endCh = ui.channelOffset + (ui.numChannelsShown - 1);
const int32_t startRow = currRow - pattCoord->numUpperRows;
const int32_t endRow = currRow + pattCoord->numLowerRows;
// test if pattern marking is outside of visible area (don't draw)
if (pattMark.markX1 > endCh || pattMark.markX2 < startCh || pattMark.markY1 > endRow || pattMark.markY2 < startRow)
return;
const markCoord_t *markCoord = &markCoordTable[config.ptnUnpressed][ui.pattChanScrollShown][ui.extended];
const int32_t pattYStart = markCoord->upperRowsY;
// X1
int32_t x1 = 32 + ((pattMark.markX1 - ui.channelOffset) * ui.patternChannelWidth);
if (x1 < 32)
x1 = 32;
// X2
int32_t x2 = (32 - 8) + (((pattMark.markX2 + 1) - ui.channelOffset) * ui.patternChannelWidth);
if (x2 > 608)
x2 = 608;
// Y1
if (pattMark.markY1 < currRow)
{
y1 = pattYStart + ((pattMark.markY1 - startRow) * rowHeight);
if (y1 < pattYStart)
y1 = pattYStart;
}
else if (pattMark.markY1 == currRow)
{
y1 = markCoord->midRowY;
}
else
{
y1 = markCoord->lowerRowsY + ((pattMark.markY1 - (currRow + 1)) * rowHeight);
}
// Y2
if (pattMark.markY2-1 < currRow)
{
y2 = pattYStart + ((pattMark.markY2 - startRow) * rowHeight);
}
else if (pattMark.markY2-1 == currRow)
{
y2 = markCoord->midRowY + 11;
}
else
{
const int32_t pattYEnd = markCoord->lowerRowsY + (pattCoord->numLowerRows * rowHeight);
y2 = markCoord->lowerRowsY + ((pattMark.markY2 - (currRow + 1)) * rowHeight);
if (y2 > pattYEnd)
y2 = pattYEnd;
}
// kludge! (some mark situations could overwrite illegal areas)
if (config.ptnUnpressed && ui.pattChanScrollShown)
{
if (y1 == pattCoord->upperRowsY-1 || y1 == pattCoord->lowerRowsY-1)
y1++;
if (y2 == 384)
y2--;
// this can actually happen here, don't render in that case
if (y1 >= y2)
return;
}
assert(x1 > 0 && x1 < SCREEN_W && x2 > 0 && x2 < SCREEN_W &&
y1 > 0 && y1 < SCREEN_H && y2 > 0 && y2 < SCREEN_H);
// pattern mark drawing
const int32_t w = x2 - x1;
const int32_t h = y2 - y1;
assert(x1+w <= SCREEN_W && y1+h <= SCREEN_H);
uint32_t *ptr32 = &video.frameBuffer[(y1 * SCREEN_W) + x1];
for (int32_t y = 0; y < h; y++)
{
for (int32_t x = 0; x < w; x++)
ptr32[x] = video.palette[(ptr32[x] >> 24) ^ 2]; // ">> 24" to get palette of pixel, XOR 2 to change to mark palette
ptr32 += SCREEN_W;
}
}
static void drawChannelNumbering(uint16_t yPos)
{
uint16_t xPos = 30;
int32_t ch = ui.channelOffset + 1;
for (uint8_t i = 0; i < ui.numChannelsShown; i++)
{
if (ch < 10)
{
charOutOutlined(xPos, yPos, PAL_MOUSEPT, '0' + (char)ch);
}
else
{
charOutOutlined(xPos, yPos, PAL_MOUSEPT, chDecTab1[ch]);
charOutOutlined(xPos + (FONT1_CHAR_W + 1), yPos, PAL_MOUSEPT, chDecTab2[ch]);
}
ch++;
xPos += ui.patternChannelWidth;
}
}
static void drawRowNums(int32_t yPos, uint8_t row, bool selectedRowFlag)
{
#define LEFT_ROW_XPOS 8
#define RIGHT_ROW_XPOS 608
uint32_t pixVal;
// set color based on some conditions
if (selectedRowFlag)
pixVal = video.palette[PAL_FORGRND];
else if (config.ptnLineLight && !(row & 3))
pixVal = video.palette[PAL_BLCKTXT];
else
pixVal = video.palette[PAL_PATTEXT];
if (!config.ptnHex)
row = hex2Dec[row];
const uint8_t *src1Ptr = &font4Ptr[(row >> 4) * FONT4_CHAR_W];
const uint8_t *src2Ptr = &font4Ptr[(row & 0x0F) * FONT4_CHAR_W];
uint32_t *dst1Ptr = &video.frameBuffer[(yPos * SCREEN_W) + LEFT_ROW_XPOS];
uint32_t *dst2Ptr = dst1Ptr + (RIGHT_ROW_XPOS - LEFT_ROW_XPOS);
for (int32_t y = 0; y < FONT4_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT4_CHAR_W; x++)
{
if (src1Ptr[x])
{
dst1Ptr[x] = pixVal; // left side
dst2Ptr[x] = pixVal; // right side
}
if (src2Ptr[x])
{
dst1Ptr[FONT4_CHAR_W+x] = pixVal; // left side
dst2Ptr[FONT4_CHAR_W+x] = pixVal; // right side
}
}
src1Ptr += FONT4_WIDTH;
src2Ptr += FONT4_WIDTH;
dst1Ptr += SCREEN_W;
dst2Ptr += SCREEN_W;
}
}
// DRAWING ROUTINES (WITH VOLUME COLUMN)
static void showNoteNum(uint32_t xPos, uint32_t yPos, int16_t ton, uint32_t color)
{
xPos += 3;
assert(ton >= 0 && ton <= 97);
if (ui.numChannelsShown <= 4)
{
if (ton <= 0 || ton > 97)
drawEmptyNoteBig(xPos, yPos, color);
else if (ton == 97)
drawKeyOffBig(xPos, yPos, color);
else
drawNoteBig(xPos, yPos, ton, color);
}
else
{
if (ton <= 0 || ton > 97)
drawEmptyNoteMedium(xPos, yPos, color);
else if (ton == 97)
drawKeyOffMedium(xPos, yPos, color);
else
drawNoteMedium(xPos, yPos, ton, color);
}
}
static void showInstrNum(uint32_t xPos, uint32_t yPos, uint8_t ins, uint32_t color)
{
uint8_t charW, fontType;
if (ui.numChannelsShown <= 4)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 67;
}
else if (ui.numChannelsShown <= 6)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 27;
}
else
{
fontType = FONT_TYPE3;
charW = FONT3_CHAR_W;
xPos += 31;
}
if (config.ptnInstrZero)
{
pattCharOut(xPos, yPos, ins >> 4, fontType, color);
pattCharOut(xPos + charW, yPos, ins & 0x0F, fontType, color);
}
else
{
const uint8_t chr1 = ins >> 4;
const uint8_t chr2 = ins & 0x0F;
if (chr1 > 0)
pattCharOut(xPos, yPos, chr1, fontType, color);
if (chr1 > 0 || chr2 > 0)
pattCharOut(xPos + charW, yPos, chr2, fontType, color);
}
}
static void showVolEfx(uint32_t xPos, uint32_t yPos, uint8_t vol, uint32_t color)
{
uint8_t char1, char2, fontType, charW;
if (ui.numChannelsShown <= 4)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 91;
char1 = vol2charTab1[vol >> 4];
if (vol < 0x10)
char2 = 39;
else
char2 = vol & 0x0F;
}
else if (ui.numChannelsShown <= 6)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 51;
char1 = vol2charTab1[vol >> 4];
if (vol < 0x10)
char2 = 39;
else
char2 = vol & 0x0F;
}
else
{
fontType = FONT_TYPE3;
charW = FONT3_CHAR_W;
xPos += 43;
char1 = vol2charTab2[vol >> 4];
if (vol < 0x10)
char2 = 42;
else
char2 = vol & 0x0F;
}
pattCharOut(xPos, yPos, char1, fontType, color);
pattCharOut(xPos + charW, yPos, char2, fontType, color);
}
static void showEfx(uint32_t xPos, uint32_t yPos, uint8_t effTyp, uint8_t eff, uint32_t color)
{
uint8_t fontType, charW;
if (ui.numChannelsShown <= 4)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 115;
}
else if (ui.numChannelsShown <= 6)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 67;
}
else
{
fontType = FONT_TYPE3;
charW = FONT3_CHAR_W;
xPos += 55;
}
pattCharOut(xPos, yPos, effTyp, fontType, color);
pattCharOut(xPos + charW, yPos, eff >> 4, fontType, color);
pattCharOut(xPos + (charW * 2), yPos, eff & 0x0F, fontType, color);
}
// DRAWING ROUTINES (WITHOUT VOLUME COLUMN)
static void showNoteNumNoVolColumn(uint32_t xPos, uint32_t yPos, int16_t ton, uint32_t color)
{
xPos += 3;
assert(ton >= 0 && ton <= 97);
if (ui.numChannelsShown <= 6)
{
if (ton <= 0 || ton > 97)
drawEmptyNoteBig(xPos, yPos, color);
else if (ton == 97)
drawKeyOffBig(xPos, yPos, color);
else
drawNoteBig(xPos, yPos, ton, color);
}
else if (ui.numChannelsShown <= 8)
{
if (ton <= 0 || ton > 97)
drawEmptyNoteMedium(xPos, yPos, color);
else if (ton == 97)
drawKeyOffMedium(xPos, yPos, color);
else
drawNoteMedium(xPos, yPos, ton, color);
}
else
{
if (ton <= 0 || ton > 97)
drawEmptyNoteSmall(xPos, yPos, color);
else if (ton == 97)
drawKeyOffSmall(xPos, yPos, color);
else
drawNoteSmall(xPos, yPos, ton, color);
}
}
static void showInstrNumNoVolColumn(uint32_t xPos, uint32_t yPos, uint8_t ins, uint32_t color)
{
uint8_t charW, fontType;
if (ui.numChannelsShown <= 4)
{
fontType = FONT_TYPE5;
charW = FONT5_CHAR_W;
xPos += 59;
}
else if (ui.numChannelsShown <= 6)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 51;
}
else if (ui.numChannelsShown <= 8)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 27;
}
else
{
fontType = FONT_TYPE3;
charW = FONT3_CHAR_W;
xPos += 23;
}
if (config.ptnInstrZero)
{
pattCharOut(xPos, yPos, ins >> 4, fontType, color);
pattCharOut(xPos + charW, yPos, ins & 0x0F, fontType, color);
}
else
{
const uint8_t chr1 = ins >> 4;
const uint8_t chr2 = ins & 0x0F;
if (chr1 > 0)
pattCharOut(xPos, yPos, chr1, fontType, color);
if (chr1 > 0 || chr2 > 0)
pattCharOut(xPos + charW, yPos, chr2, fontType, color);
}
}
static void showNoVolEfx(uint32_t xPos, uint32_t yPos, uint8_t vol, uint32_t color)
{
(void)xPos;
(void)yPos;
(void)vol;
(void)color;
}
static void showEfxNoVolColumn(uint32_t xPos, uint32_t yPos, uint8_t effTyp, uint8_t eff, uint32_t color)
{
uint8_t charW, fontType;
if (ui.numChannelsShown <= 4)
{
fontType = FONT_TYPE5;
charW = FONT5_CHAR_W;
xPos += 91;
}
else if (ui.numChannelsShown <= 6)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 67;
}
else if (ui.numChannelsShown <= 8)
{
fontType = FONT_TYPE4;
charW = FONT4_CHAR_W;
xPos += 43;
}
else
{
fontType = FONT_TYPE3;
charW = FONT3_CHAR_W;
xPos += 31;
}
pattCharOut(xPos, yPos, effTyp, fontType, color);
pattCharOut(xPos + charW, yPos, eff >> 4, fontType, color);
pattCharOut(xPos + (charW * 2), yPos, eff & 0x0F, fontType, color);
}
void writePattern(int32_t currRow, int32_t pattern)
{
uint32_t noteTextColors[2];
void (*drawNote)(uint32_t, uint32_t, int16_t, uint32_t);
void (*drawInst)(uint32_t, uint32_t, uint8_t, uint32_t);
void (*drawVolEfx)(uint32_t, uint32_t, uint8_t, uint32_t);
void (*drawEfx)(uint32_t, uint32_t, uint8_t, uint8_t, uint32_t);
/* Draw pattern framework every time (erasing existing content).
** FT2 doesn't do this. This is quite lazy and consumes more CPU
** time than needed (overlapped drawing), but it makes the pattern
** mark/cursor drawing MUCH simpler to implement...
*/
drawPatternBorders();
// setup variables
uint32_t chans = ui.numChannelsShown;
if (chans > ui.maxVisibleChannels)
chans = ui.maxVisibleChannels;
assert(chans >= 2 && chans <= 12);
// get channel width
const uint32_t chanWidth = chanWidths[(chans / 2) - 1];
ui.patternChannelWidth = (uint16_t)(chanWidth + 3);
// get heights/pos/rows depending on configuration
uint32_t rowHeight = config.ptnUnpressed ? 11 : 8;
const pattCoord_t *pattCoord = &pattCoordTable[config.ptnUnpressed][ui.pattChanScrollShown][ui.extended];
const int32_t midRowTextY = pattCoord->midRowTextY;
const int32_t lowerRowsTextY = pattCoord->lowerRowsTextY;
int32_t row = currRow - pattCoord->numUpperRows;
const int32_t rowsOnScreen = pattCoord->numUpperRows + 1 + pattCoord->numLowerRows;
int32_t textY = pattCoord->upperRowsTextY;
const int32_t afterCurrRow = currRow + 1;
const int32_t numChannels = ui.numChannelsShown;
tonTyp *pattPtr = patt[pattern];
const int32_t numRows = pattLens[pattern];
// increment pattern data pointer by horizontal scrollbar offset/channel
if (pattPtr != NULL)
pattPtr += ui.channelOffset;
// set up function pointers for drawing
if (config.ptnS3M)
{
drawNote = showNoteNum;
drawInst = showInstrNum;
drawVolEfx = showVolEfx;
drawEfx = showEfx;
}
else
{
drawNote = showNoteNumNoVolColumn;
drawInst = showInstrNumNoVolColumn;
drawVolEfx = showNoVolEfx;
drawEfx = showEfxNoVolColumn;
}
noteTextColors[0] = video.palette[PAL_PATTEXT]; // not selected
noteTextColors[1] = video.palette[PAL_FORGRND]; // selected
// draw pattern data
for (int32_t i = 0; i < rowsOnScreen; i++)
{
if (row >= 0)
{
const bool selectedRowFlag = (row == currRow);
drawRowNums(textY, (uint8_t)row, selectedRowFlag);
const tonTyp *note = (pattPtr == NULL) ? emptyPattern : &pattPtr[(uint32_t)row * MAX_VOICES];
const int32_t xWidth = ui.patternChannelWidth;
const uint32_t color = noteTextColors[selectedRowFlag];
int32_t xPos = 29;
for (int32_t j = 0; j < numChannels; j++, note++)
{
drawNote(xPos, textY, note->ton, color);
drawInst(xPos, textY, note->instr, color);
drawVolEfx(xPos, textY, note->vol, color);
drawEfx(xPos, textY, note->effTyp, note->eff, color);
xPos += xWidth;
}
}
// next row
if (++row >= numRows)
break;
// adjust textY position
if (row == currRow)
textY = midRowTextY;
else if (row == afterCurrRow)
textY = lowerRowsTextY;
else
textY += rowHeight;
}
writeCursor();
// draw pattern marking (if anything is marked)
if (pattMark.markY1 != pattMark.markY2)
writePatternBlockMark(currRow, rowHeight, pattCoord);
// channel numbers must be drawn lastly
if (config.ptnChnNumbers)
drawChannelNumbering(pattCoord->upperRowsTextY);
}
// ========== OPTIMIZED CHARACTER DRAWING ROUTINES FOR PATTERN EDITOR ==========
void pattTwoHexOut(uint32_t xPos, uint32_t yPos, uint8_t val, uint32_t color)
{
const uint8_t *ch1Ptr = &font4Ptr[(val >> 4) * FONT4_CHAR_W];
const uint8_t *ch2Ptr = &font4Ptr[(val & 0x0F) * FONT4_CHAR_W];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT4_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT4_CHAR_W; x++)
{
#ifdef __arm__
if (ch1Ptr[x] != 0) dstPtr[x] = color;
if (ch2Ptr[x] != 0) dstPtr[FONT4_CHAR_W+x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (ch1Ptr[x] != 0) tmp = color;
dstPtr[x] = tmp;
tmp = dstPtr[FONT4_CHAR_W+x];
if (ch2Ptr[x] != 0) tmp = color;
dstPtr[FONT4_CHAR_W+x] = tmp;
#endif
}
ch1Ptr += FONT4_WIDTH;
ch2Ptr += FONT4_WIDTH;
dstPtr += SCREEN_W;
}
}
static void pattCharOut(uint32_t xPos, uint32_t yPos, uint8_t chr, uint8_t fontType, uint32_t color)
{
const uint8_t *srcPtr;
int32_t x, y;
#ifndef __arm__
uint32_t tmp;
#endif
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
if (fontType == FONT_TYPE3)
{
srcPtr = &bmp.font3[chr * FONT3_CHAR_W];
for (y = 0; y < FONT3_CHAR_H; y++)
{
for (x = 0; x < FONT3_CHAR_W; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT3_WIDTH;
dstPtr += SCREEN_W;
}
}
else if (fontType == FONT_TYPE4)
{
srcPtr = &font4Ptr[chr * FONT4_CHAR_W];
for (y = 0; y < FONT4_CHAR_H; y++)
{
for (x = 0; x < FONT4_CHAR_W; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT4_WIDTH;
dstPtr += SCREEN_W;
}
}
else if (fontType == FONT_TYPE5)
{
srcPtr = &font5Ptr[chr * FONT5_CHAR_W];
for (y = 0; y < FONT5_CHAR_H; y++)
{
for (x = 0; x < FONT5_CHAR_W; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT5_WIDTH;
dstPtr += SCREEN_W;
}
}
else
{
srcPtr = &bmp.font7[chr * FONT7_CHAR_W];
for (y = 0; y < FONT7_CHAR_H; y++)
{
for (x = 0; x < FONT7_CHAR_W; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT7_WIDTH;
dstPtr += SCREEN_W;
}
}
}
static void drawEmptyNoteSmall(uint32_t xPos, uint32_t yPos, uint32_t color)
{
const uint8_t *srcPtr = &bmp.font7[18 * FONT7_CHAR_W];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT7_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT7_CHAR_W*3; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT7_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawKeyOffSmall(uint32_t xPos, uint32_t yPos, uint32_t color)
{
const uint8_t *srcPtr = &bmp.font7[21 * FONT7_CHAR_W];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + (xPos + 2)];
for (int32_t y = 0; y < FONT7_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT7_CHAR_W*2; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT7_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawNoteSmall(uint32_t xPos, uint32_t yPos, int32_t ton, uint32_t color)
{
uint32_t char1, char2;
assert(ton >= 1 && ton <= 97);
ton--;
const uint8_t note = noteTab1[ton];
const uint32_t char3 = noteTab2[ton] * FONT7_CHAR_W;
if (config.ptnAcc == 0)
{
char1 = sharpNote1Char_small[note];
char2 = sharpNote2Char_small[note];
}
else
{
char1 = flatNote1Char_small[note];
char2 = flatNote2Char_small[note];
}
const uint8_t *ch1Ptr = &bmp.font7[char1];
const uint8_t *ch2Ptr = &bmp.font7[char2];
const uint8_t *ch3Ptr = &bmp.font7[char3];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT7_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT7_CHAR_W; x++)
{
#ifdef __arm__
if (ch1Ptr[x] != 0) dstPtr[x] = color;
if (ch2Ptr[x] != 0) dstPtr[FONT7_CHAR_W+x] = color;
if (ch3Ptr[x] != 0) dstPtr[((FONT7_CHAR_W*2)-2)+x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (ch1Ptr[x] != 0) tmp = color;
dstPtr[x] = tmp;
tmp = dstPtr[FONT7_CHAR_W+x];
if (ch2Ptr[x] != 0) tmp = color;
dstPtr[FONT7_CHAR_W+x] = tmp;
tmp = dstPtr[((FONT7_CHAR_W*2)-2)+x]; // -2 to get correct alignment for ending glyph
if (ch3Ptr[x] != 0) tmp = color;
dstPtr[((FONT7_CHAR_W*2)-2)+x] = tmp;
#endif
}
ch1Ptr += FONT7_WIDTH;
ch2Ptr += FONT7_WIDTH;
ch3Ptr += FONT7_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawEmptyNoteMedium(uint32_t xPos, uint32_t yPos, uint32_t color)
{
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
const uint8_t *srcPtr = &font4Ptr[43 * FONT4_CHAR_W];
for (int32_t y = 0; y < FONT4_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT4_CHAR_W*3; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT4_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawKeyOffMedium(uint32_t xPos, uint32_t yPos, uint32_t color)
{
const uint8_t *srcPtr = &font4Ptr[40 * FONT4_CHAR_W];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT4_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT4_CHAR_W*3; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT4_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawNoteMedium(uint32_t xPos, uint32_t yPos, int32_t ton, uint32_t color)
{
uint32_t char1, char2;
ton--;
const uint8_t note = noteTab1[ton];
const uint32_t char3 = noteTab2[ton] * FONT4_CHAR_W;
if (config.ptnAcc == 0)
{
char1 = sharpNote1Char_med[note];
char2 = sharpNote2Char_med[note];
}
else
{
char1 = flatNote1Char_med[note];
char2 = flatNote2Char_med[note];
}
const uint8_t *ch1Ptr = &font4Ptr[char1];
const uint8_t *ch2Ptr = &font4Ptr[char2];
const uint8_t *ch3Ptr = &font4Ptr[char3];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT4_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT4_CHAR_W; x++)
{
#ifdef __arm__
if (ch1Ptr[x] != 0) dstPtr[x] = color;
if (ch2Ptr[x] != 0) dstPtr[FONT4_CHAR_W+x] = color;
if (ch3Ptr[x] != 0) dstPtr[(FONT4_CHAR_W*2)+x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (ch1Ptr[x] != 0) tmp = color;
dstPtr[x] = tmp;
tmp = dstPtr[FONT4_CHAR_W+x];
if (ch2Ptr[x] != 0) tmp = color;
dstPtr[FONT4_CHAR_W+x] = tmp;
tmp = dstPtr[(FONT4_CHAR_W*2)+x];
if (ch3Ptr[x] != 0) tmp = color;
dstPtr[(FONT4_CHAR_W*2)+x] = tmp;
#endif
}
ch1Ptr += FONT4_WIDTH;
ch2Ptr += FONT4_WIDTH;
ch3Ptr += FONT4_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawEmptyNoteBig(uint32_t xPos, uint32_t yPos, uint32_t color)
{
const uint8_t *srcPtr = &font4Ptr[67 * FONT4_CHAR_W];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT4_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT4_CHAR_W*6; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT4_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawKeyOffBig(uint32_t xPos, uint32_t yPos, uint32_t color)
{
const uint8_t *srcPtr = &bmp.font4[61 * FONT4_CHAR_W];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT4_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT4_CHAR_W*6; x++)
{
#ifdef __arm__
if (srcPtr[x] != 0)
dstPtr[x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (srcPtr[x] != 0) tmp = color;
dstPtr[x] = tmp;
#endif
}
srcPtr += FONT4_WIDTH;
dstPtr += SCREEN_W;
}
}
static void drawNoteBig(uint32_t xPos, uint32_t yPos, int32_t ton, uint32_t color)
{
uint32_t char1, char2;
ton--;
const uint8_t note = noteTab1[ton];
const uint32_t char3 = noteTab2[ton] * FONT5_CHAR_W;
if (config.ptnAcc == 0)
{
char1 = sharpNote1Char_big[note];
char2 = sharpNote2Char_big[note];
}
else
{
char1 = flatNote1Char_big[note];
char2 = flatNote2Char_big[note];
}
const uint8_t *ch1Ptr = &font5Ptr[char1];
const uint8_t *ch2Ptr = &font5Ptr[char2];
const uint8_t *ch3Ptr = &font5Ptr[char3];
uint32_t *dstPtr = &video.frameBuffer[(yPos * SCREEN_W) + xPos];
for (int32_t y = 0; y < FONT5_CHAR_H; y++)
{
for (int32_t x = 0; x < FONT5_CHAR_W; x++)
{
#ifdef __arm__
if (ch1Ptr[x] != 0) dstPtr[x] = color;
if (ch2Ptr[x] != 0) dstPtr[FONT5_CHAR_W+x] = color;
if (ch3Ptr[x] != 0) dstPtr[(FONT5_CHAR_W*2)+x] = color;
#else
// carefully written like this to generate conditional move instructions (font data is hard to predict)
uint32_t tmp = dstPtr[x];
if (ch1Ptr[x] != 0) tmp = color;
dstPtr[x] = tmp;
tmp = dstPtr[FONT5_CHAR_W+x];
if (ch2Ptr[x] != 0) tmp = color;
dstPtr[FONT5_CHAR_W+x] = tmp;
tmp = dstPtr[(FONT5_CHAR_W*2)+x];
if (ch3Ptr[x] != 0) tmp = color;
dstPtr[(FONT5_CHAR_W*2)+x] = tmp;
#endif
}
ch1Ptr += FONT5_WIDTH;
ch2Ptr += FONT5_WIDTH;
ch3Ptr += FONT5_WIDTH;
dstPtr += SCREEN_W;
}
}