shithub: ft2-clone

ref: 0f1e430bbe98346c443391adc3661e99b65114cd
dir: /src/mixer/ft2_mix_macros.h/

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#pragma once

#include <assert.h>
#include "../ft2_audio.h"
#include "ft2_cubicspline.h"

/* ----------------------------------------------------------------------- */
/*                          GENERAL MIXER MACROS                           */
/* ----------------------------------------------------------------------- */

#define GET_VOL \
	const float fVolL = v->fVolL; \
	const float fVolR = v->fVolR; \

#define GET_VOL_MONO \
	const float fVolL = v->fVolL; \

#define GET_VOL_RAMP \
	fVolL = v->fVolL; \
	fVolR = v->fVolR; \

#define GET_VOL_MONO_RAMP \
	fVolL = v->fVolL; \

#define SET_VOL_BACK \
	v->fVolL = fVolL; \
	v->fVolR = fVolR; \

#define SET_VOL_BACK_MONO \
	v->fVolL = v->fVolR = fVolL; \

#define GET_MIXER_VARS \
	const uint64_t delta = v->delta; \
	fMixBufferL = audio.fMixBufferL; \
	fMixBufferR = audio.fMixBufferR; \
	pos = v->pos; \
	posFrac = v->posFrac; \

#define GET_MIXER_VARS_RAMP \
	const uint64_t delta = v->delta; \
	fMixBufferL = audio.fMixBufferL; \
	fMixBufferR = audio.fMixBufferR; \
	fVolLDelta = v->fVolDeltaL; \
	fVolRDelta = v->fVolDeltaR; \
	pos = v->pos; \
	posFrac = v->posFrac; \

#define GET_MIXER_VARS_MONO_RAMP \
	const uint64_t delta = v->delta; \
	fMixBufferL = audio.fMixBufferL; \
	fMixBufferR = audio.fMixBufferR; \
	fVolLDelta = v->fVolDeltaL; \
	pos = v->pos; \
	posFrac = v->posFrac; \

#define PREPARE_TAP_FIX8 \
	const int8_t *loopStartPtr = &v->base8[v->loopStart]; \
	const float fTapFixSample = v->fTapFixSample; \

#define PREPARE_TAP_FIX16 \
	const int16_t *loopStartPtr = &v->base16[v->loopStart]; \
	const float fTapFixSample = v->fTapFixSample; \

#define SET_BASE8 \
	base = v->base8; \
	smpPtr = base + pos; \

#define SET_BASE16 \
	base = v->base16; \
	smpPtr = base + pos; \

#define SET_BASE8_BIDI \
	base = v->base8; \
	revBase = v->revBase8; \

#define SET_BASE16_BIDI \
	base = v->base16; \
	revBase = v->revBase16; \

#define INC_POS \
	posFrac += delta; \
	smpPtr += posFrac >> MIXER_FRAC_BITS; \
	posFrac &= MIXER_FRAC_MASK; \

#define INC_POS_BIDI \
	posFrac += deltaLo; \
	smpPtr += posFrac >> MIXER_FRAC_BITS; \
	smpPtr += deltaHi; \
	posFrac &= MIXER_FRAC_MASK; \

#define SET_BACK_MIXER_POS \
	v->posFrac = posFrac; \
	v->pos = pos; \

/* ----------------------------------------------------------------------- */
/*                          SAMPLE RENDERING MACROS                        */
/* ----------------------------------------------------------------------- */

#define VOLUME_RAMPING \
	fVolL += fVolLDelta; \
	fVolR += fVolRDelta; \

#define VOLUME_RAMPING_MONO \
	fVolL += fVolLDelta; \

#define RENDER_8BIT_SMP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	fSample = *smpPtr * (1.0f / 128.0f); \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_8BIT_SMP_MONO \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	fSample = (*smpPtr * (1.0f / 128.0f)) * fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

#define RENDER_16BIT_SMP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	fSample = *smpPtr * (1.0f / 32768.0f); \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_16BIT_SMP_MONO \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	fSample = (*smpPtr * (1.0f / 32768.0f)) * fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

// 2-tap linear interpolation (like FT2)

#define LINEAR_INTERPOLATION16(s, f) \
{ \
	const float fFrac = (const float)((uint32_t)f * (1.0f / (UINT32_MAX+1.0f))); /* 0.0 .. 0.999f */ \
	fSample = ((s[0] + (s[1]-s[0]) * fFrac)) * (1.0f / 32768.0f); \
} \

#define LINEAR_INTERPOLATION8(s, f) \
{ \
	const float fFrac = (const float)((uint32_t)f * (1.0f / (UINT32_MAX+1.0f))); /* 0.0f .. 0.999f */ \
	fSample = ((s[0] + (s[1]-s[0]) * fFrac)) * (1.0f / 128.0f); \
} \

#define RENDER_8BIT_SMP_LINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	LINEAR_INTERPOLATION8(smpPtr, posFrac) \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_8BIT_SMP_MONO_LINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	LINEAR_INTERPOLATION8(smpPtr, posFrac) \
	fSample *= fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

#define RENDER_16BIT_SMP_LINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	LINEAR_INTERPOLATION16(smpPtr, posFrac) \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_16BIT_SMP_MONO_LINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	LINEAR_INTERPOLATION16(smpPtr, posFrac) \
	fSample *= fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

// 4-tap cubic spline interpolation (better quality, through LUT: mixer/ft2_cubicspline.c)

/* 8bitbubsy: It may look like we are potentially going out of bounds while looking up the sample points,
** but the sample data is actually padded on both the left (negative) and right side, where correct tap
** samples are stored according to loop mode (or no loop).
**
** The mixer is also reading the correct sample on the -1 tap after the sample has looped at least once.
**
*/

#define CUBICSPLINE_INTERPOLATION(LUT, s, f) \
{ \
	const float *t = (const float *)LUT + (((uint32_t)f >> CUBIC_FSHIFT) & CUBIC_FMASK); \
	fSample = (s[-1] * t[0]) + (s[0] * t[1]) + (s[1] * t[2]) + (s[2] * t[3]); \
} \

#define CUBICSPLINE_INTERPOLATION_CUSTOM(LUT, f) \
{ \
	const float *t = (const float *)LUT + (((uint32_t)f >> CUBIC_FSHIFT) & CUBIC_FMASK); \
	fSample = (s0 * t[0]) + (s1 * t[1]) + (s2 * t[2]) + (s3 * t[3]); \
} \

#define RENDER_8BIT_SMP_CINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	CUBICSPLINE_INTERPOLATION(fCubicSplineLUT8, smpPtr, posFrac) \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_8BIT_SMP_MONO_CINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	CUBICSPLINE_INTERPOLATION(fCubicSplineLUT8, smpPtr, posFrac) \
	fSample *= fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

#define RENDER_16BIT_SMP_CINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	CUBICSPLINE_INTERPOLATION(fCubicSplineLUT16, smpPtr, posFrac) \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_16BIT_SMP_MONO_CINTRP \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	CUBICSPLINE_INTERPOLATION(fCubicSplineLUT16, smpPtr, posFrac) \
	fSample *= fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

#define RENDER_8BIT_SMP_CINTRP_TAP_FIX  \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	s0 = (smpPtr != loopStartPtr) ? smpPtr[-1] : fTapFixSample; \
	s1 = smpPtr[0]; \
	s2 = smpPtr[1]; \
	s3 = smpPtr[2]; \
	CUBICSPLINE_INTERPOLATION_CUSTOM(fCubicSplineLUT8, posFrac) \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_8BIT_SMP_MONO_CINTRP_TAP_FIX \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	s0 = (smpPtr != loopStartPtr) ? smpPtr[-1] : fTapFixSample; \
	s1 = smpPtr[0]; \
	s2 = smpPtr[1]; \
	s3 = smpPtr[2]; \
	CUBICSPLINE_INTERPOLATION_CUSTOM(fCubicSplineLUT8, posFrac) \
	fSample *= fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

#define RENDER_16BIT_SMP_CINTRP_TAP_FIX \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	s0 = (smpPtr != loopStartPtr) ? smpPtr[-1] : fTapFixSample; \
	s1 = smpPtr[0]; \
	s2 = smpPtr[1]; \
	s3 = smpPtr[2]; \
	CUBICSPLINE_INTERPOLATION_CUSTOM(fCubicSplineLUT16, posFrac) \
	*fMixBufferL++ += fSample * fVolL; \
	*fMixBufferR++ += fSample * fVolR; \

#define RENDER_16BIT_SMP_MONO_CINTRP_TAP_FIX \
	assert(smpPtr >= base && smpPtr < base+v->end); \
	s0 = (smpPtr != loopStartPtr) ? smpPtr[-1] : fTapFixSample; \
	s1 = smpPtr[0]; \
	s2 = smpPtr[1]; \
	s3 = smpPtr[2]; \
	CUBICSPLINE_INTERPOLATION_CUSTOM(fCubicSplineLUT16, posFrac) \
	fSample *= fVolL; \
	*fMixBufferL++ += fSample; \
	*fMixBufferR++ += fSample; \

/* ----------------------------------------------------------------------- */
/*                      SAMPLES-TO-MIX LIMITING MACROS                     */
/* ----------------------------------------------------------------------- */

#define LIMIT_MIX_NUM \
	i = (v->end - 1) - pos; \
	if (i > 65535) \
		i = 65535; \
	\
	i = (i << 16) | ((uint32_t)(posFrac >> 16) ^ 0xFFFF); \
	samplesToMix = ((int64_t)i * v->revDelta) >> 32; \
	samplesToMix++; \
	\
	if (samplesToMix > samplesLeft) \
		samplesToMix = samplesLeft; \

#define START_BIDI \
	if (v->backwards) \
	{ \
		tmpDelta = 0 - delta; \
		assert(pos >= v->loopStart && pos < v->end); \
		pos = ~pos; \
		smpPtr = revBase + pos; \
		posFrac ^= MIXER_FRAC_MASK; \
	} \
	else \
	{ \
		tmpDelta = delta; \
		assert(pos >= 0 && pos < v->end); \
		smpPtr = base + pos; \
	} \
	\
	const int32_t deltaHi = (int64_t)tmpDelta >> MIXER_FRAC_BITS; \
	const uint32_t deltaLo = tmpDelta & MIXER_FRAC_MASK; \

#define LIMIT_MIX_NUM_RAMP \
	if (v->volRampSamples == 0) \
	{ \
		fVolLDelta = 0; \
		fVolRDelta = 0; \
		\
		if (v->isFadeOutVoice) \
		{ \
			v->active = false; /* volume ramp fadeout-voice is done, shut it down */ \
			return; \
		} \
	} \
	else \
	{ \
		if (samplesToMix > v->volRampSamples) \
			samplesToMix = v->volRampSamples; \
		\
		v->volRampSamples -= samplesToMix; \
	} \

#define LIMIT_MIX_NUM_MONO_RAMP \
	if (v->volRampSamples == 0) \
	{ \
		fVolLDelta = 0; \
		if (v->isFadeOutVoice) \
		{ \
			v->active = false; /* volume ramp fadeout-voice is done, shut it down */ \
			return; \
		} \
	} \
	else \
	{ \
		if (samplesToMix > v->volRampSamples) \
			samplesToMix = v->volRampSamples; \
		\
		v->volRampSamples -= samplesToMix; \
	} \

#define HANDLE_SAMPLE_END \
	pos = (int32_t)(smpPtr - base); \
	if (pos >= v->end) \
	{ \
		v->active = false; \
		return; \
	} \

#define WRAP_LOOP \
	pos = (int32_t)(smpPtr - base); \
	if (pos >= v->end) \
	{ \
		do \
		{ \
			pos -= v->loopLength; \
		} \
		while (pos >= v->end); \
		\
		smpPtr = base + pos; \
		\
		v->hasLooped = true; \
	} \

#define WRAP_BIDI_LOOP \
	if (pos >= v->end) \
	{ \
		do \
		{ \
			pos -= v->loopLength; \
			v->backwards ^= 1; \
		} \
		while (pos >= v->end); \
		v->hasLooped = true; \
	} \

#define END_BIDI \
	if (v->backwards) \
	{ \
		posFrac ^= MIXER_FRAC_MASK; \
		pos = ~(int32_t)(smpPtr - revBase); \
	} \
	else \
	{ \
		pos = (int32_t)(smpPtr - base); \
	} \