shithub: femtolisp

ref: e8d69c4cd659cee7e94e8fb024a0cd26c05d277f
dir: /3rd/spooky.h/

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/*
 * SpookyHash - 128-bit noncryptographic hash function
 *
 * Written in 2012 by Bob Jenkins
 *
 * Converted to C in 2015 by Joergen Ibsen
 *
 * To the extent possible under law, the author(s) have dedicated all
 * copyright and related and neighboring rights to this software to the
 * public domain worldwide. This software is distributed without any
 * warranty. <http://creativecommons.org/publicdomain/zero/1.0/>
 *
 * Original comment from SpookyV2.h by Bob Jenkins:
 *
 * SpookyHash: a 128-bit noncryptographic hash function
 * By Bob Jenkins, public domain
 *   Oct 31 2010: alpha, framework + SpookyHash::Mix appears right
 *   Oct 31 2011: alpha again, Mix only good to 2^^69 but rest appears right
 *   Dec 31 2011: beta, improved Mix, tested it for 2-bit deltas
 *   Feb  2 2012: production, same bits as beta
 *   Feb  5 2012: adjusted definitions of uint* to be more portable
 *   Mar 30 2012: 3 bytes/cycle, not 4.  Alpha was 4 but wasn't thorough enough.
 *   August 5 2012: SpookyV2 (different results)
 * 
 * Up to 3 bytes/cycle for long messages.  Reasonably fast for short messages.
 * All 1 or 2 bit deltas achieve avalanche within 1% bias per output bit.
 *
 * This was developed for and tested on 64-bit x86-compatible processors.
 * It assumes the processor is little-endian.  There is a macro
 * controlling whether unaligned reads are allowed (by default they are).
 * This should be an equally good hash on big-endian machines, but it will
 * compute different results on them than on little-endian machines.
 *
 * Google's CityHash has similar specs to SpookyHash, and CityHash is faster
 * on new Intel boxes.  MD4 and MD5 also have similar specs, but they are orders
 * of magnitude slower.  CRCs are two or more times slower, but unlike 
 * SpookyHash, they have nice math for combining the CRCs of pieces to form 
 * the CRCs of wholes.  There are also cryptographic hashes, but those are even 
 * slower than MD5.
 */

#pragma once

// number of uint64_t's in internal state
#define SC_NUMVARS 12U

// size of the internal state
#define SC_BLOCKSIZE (SC_NUMVARS * 8U)

// size of buffer of unhashed data, in bytes
#define SC_BUFSIZE (2U * SC_BLOCKSIZE)

struct spooky_state {
	uint64_t data[2 * SC_NUMVARS]; // unhashed data, for partial messages
	uint64_t state[SC_NUMVARS];    // internal state of the hash
	size_t length;                 // total length of the input so far
	uint8_t left;                  // length of unhashed data stashed in data
};

void spooky_hash128(const void *message, size_t length, uint64_t *hash1, uint64_t *hash2);
uint64_t spooky_hash64(const void *message, size_t length, uint64_t seed);
uint32_t spooky_hash32(const void *message, size_t length, uint32_t seed);
//void spooky_init(struct spooky_state *state, uint64_t seed1, uint64_t seed2);
//void spooky_update(struct spooky_state *state, const void *message, size_t length);
//void spooky_final(struct spooky_state *state, uint64_t *hash1, uint64_t *hash2);