ref: ff3054feb26ed4476f632965d6a76b6af1d4f31c
dir: /src/arm/looprestoration_init_tmpl.c/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "src/cpu.h" #include "src/looprestoration.h" #include "src/tables.h" #if BITDEPTH == 8 || ARCH_AARCH64 // The 8bpc version calculates things slightly differently than the reference // C version. That version calculates roughly this: // int16_t sum = 0; // for (int i = 0; i < 7; i++) // sum += src[idx] * fh[i]; // int16_t sum2 = (src[x] << 7) - (1 << (bitdepth + 6)) + rounding_off_h; // sum = iclip(sum + sum2, INT16_MIN, INT16_MAX) >> round_bits_h; // sum += 1 << (bitdepth + 6 - round_bits_h); // Compared to the reference C version, this is the output of the first pass // _subtracted_ by 1 << (bitdepth + 6 - round_bits_h) = 2048, i.e. // with round_offset precompensated. // The 16bpc version calculates things pretty much the same way as the // reference C version, but with the end result subtracted by // 1 << (bitdepth + 6 - round_bits_h). void BF(dav1d_wiener_filter_h, neon)(int16_t *dst, const pixel (*left)[4], const pixel *src, ptrdiff_t stride, const int16_t fh[7], const intptr_t w, int h, enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX); // This calculates things slightly differently than the reference C version. // This version calculates roughly this: // fv[3] += 128; // int32_t sum = 0; // for (int i = 0; i < 7; i++) // sum += mid[idx] * fv[i]; // sum = (sum + rounding_off_v) >> round_bits_v; // This function assumes that the width is a multiple of 8. void BF(dav1d_wiener_filter_v, neon)(pixel *dst, ptrdiff_t stride, const int16_t *mid, int w, int h, const int16_t fv[7], enum LrEdgeFlags edges, ptrdiff_t mid_stride HIGHBD_DECL_SUFFIX); void BF(dav1d_copy_narrow, neon)(pixel *dst, ptrdiff_t stride, const pixel *src, int w, int h); static void wiener_filter_neon(pixel *const dst, const ptrdiff_t dst_stride, const pixel (*const left)[4], const pixel *lpf, const ptrdiff_t lpf_stride, const int w, const int h, const int16_t fh[7], const int16_t fv[7], const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { ALIGN_STK_16(int16_t, mid, 68 * 384,); int mid_stride = (w + 7) & ~7; // Horizontal filter BF(dav1d_wiener_filter_h, neon)(&mid[2 * mid_stride], left, dst, dst_stride, fh, w, h, edges HIGHBD_TAIL_SUFFIX); if (edges & LR_HAVE_TOP) BF(dav1d_wiener_filter_h, neon)(mid, NULL, lpf, lpf_stride, fh, w, 2, edges HIGHBD_TAIL_SUFFIX); if (edges & LR_HAVE_BOTTOM) BF(dav1d_wiener_filter_h, neon)(&mid[(2 + h) * mid_stride], NULL, lpf + 6 * PXSTRIDE(lpf_stride), lpf_stride, fh, w, 2, edges HIGHBD_TAIL_SUFFIX); // Vertical filter if (w >= 8) BF(dav1d_wiener_filter_v, neon)(dst, dst_stride, &mid[2*mid_stride], w & ~7, h, fv, edges, mid_stride * sizeof(*mid) HIGHBD_TAIL_SUFFIX); if (w & 7) { // For uneven widths, do a full 8 pixel wide filtering into a temp // buffer and copy out the narrow slice of pixels separately into dest. ALIGN_STK_16(pixel, tmp, 64 * 8,); BF(dav1d_wiener_filter_v, neon)(tmp, (w & 7) * sizeof(pixel), &mid[2*mid_stride + (w & ~7)], w & 7, h, fv, edges, mid_stride * sizeof(*mid) HIGHBD_TAIL_SUFFIX); BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, tmp, w & 7, h); } } void BF(dav1d_sgr_box3_h, neon)(int32_t *sumsq, int16_t *sum, const pixel (*left)[4], const pixel *src, const ptrdiff_t stride, const int w, const int h, const enum LrEdgeFlags edges); void dav1d_sgr_box3_v_neon(int32_t *sumsq, int16_t *sum, const int w, const int h, const enum LrEdgeFlags edges); void dav1d_sgr_calc_ab1_neon(int32_t *a, int16_t *b, const int w, const int h, const int strength, const int bitdepth_max); void BF(dav1d_sgr_finish_filter1, neon)(int16_t *tmp, const pixel *src, const ptrdiff_t stride, const int32_t *a, const int16_t *b, const int w, const int h); /* filter with a 3x3 box (radius=1) */ static void dav1d_sgr_filter1_neon(int16_t *tmp, const pixel *src, const ptrdiff_t stride, const pixel (*left)[4], const pixel *lpf, const ptrdiff_t lpf_stride, const int w, const int h, const int strength, const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { ALIGN_STK_16(int32_t, sumsq_mem, (384 + 16) * 68 + 8,); int32_t *const sumsq = &sumsq_mem[(384 + 16) * 2 + 8], *const a = sumsq; ALIGN_STK_16(int16_t, sum_mem, (384 + 16) * 68 + 16,); int16_t *const sum = &sum_mem[(384 + 16) * 2 + 16], *const b = sum; BF(dav1d_sgr_box3_h, neon)(sumsq, sum, left, src, stride, w, h, edges); if (edges & LR_HAVE_TOP) BF(dav1d_sgr_box3_h, neon)(&sumsq[-2 * (384 + 16)], &sum[-2 * (384 + 16)], NULL, lpf, lpf_stride, w, 2, edges); if (edges & LR_HAVE_BOTTOM) BF(dav1d_sgr_box3_h, neon)(&sumsq[h * (384 + 16)], &sum[h * (384 + 16)], NULL, lpf + 6 * PXSTRIDE(lpf_stride), lpf_stride, w, 2, edges); dav1d_sgr_box3_v_neon(sumsq, sum, w, h, edges); dav1d_sgr_calc_ab1_neon(a, b, w, h, strength, BITDEPTH_MAX); BF(dav1d_sgr_finish_filter1, neon)(tmp, src, stride, a, b, w, h); } void BF(dav1d_sgr_box5_h, neon)(int32_t *sumsq, int16_t *sum, const pixel (*left)[4], const pixel *src, const ptrdiff_t stride, const int w, const int h, const enum LrEdgeFlags edges); void dav1d_sgr_box5_v_neon(int32_t *sumsq, int16_t *sum, const int w, const int h, const enum LrEdgeFlags edges); void dav1d_sgr_calc_ab2_neon(int32_t *a, int16_t *b, const int w, const int h, const int strength, const int bitdepth_max); void BF(dav1d_sgr_finish_filter2, neon)(int16_t *tmp, const pixel *src, const ptrdiff_t stride, const int32_t *a, const int16_t *b, const int w, const int h); /* filter with a 5x5 box (radius=2) */ static void dav1d_sgr_filter2_neon(int16_t *tmp, const pixel *src, const ptrdiff_t stride, const pixel (*left)[4], const pixel *lpf, const ptrdiff_t lpf_stride, const int w, const int h, const int strength, const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { ALIGN_STK_16(int32_t, sumsq_mem, (384 + 16) * 68 + 8,); int32_t *const sumsq = &sumsq_mem[(384 + 16) * 2 + 8], *const a = sumsq; ALIGN_STK_16(int16_t, sum_mem, (384 + 16) * 68 + 16,); int16_t *const sum = &sum_mem[(384 + 16) * 2 + 16], *const b = sum; BF(dav1d_sgr_box5_h, neon)(sumsq, sum, left, src, stride, w, h, edges); if (edges & LR_HAVE_TOP) BF(dav1d_sgr_box5_h, neon)(&sumsq[-2 * (384 + 16)], &sum[-2 * (384 + 16)], NULL, lpf, lpf_stride, w, 2, edges); if (edges & LR_HAVE_BOTTOM) BF(dav1d_sgr_box5_h, neon)(&sumsq[h * (384 + 16)], &sum[h * (384 + 16)], NULL, lpf + 6 * PXSTRIDE(lpf_stride), lpf_stride, w, 2, edges); dav1d_sgr_box5_v_neon(sumsq, sum, w, h, edges); dav1d_sgr_calc_ab2_neon(a, b, w, h, strength, BITDEPTH_MAX); BF(dav1d_sgr_finish_filter2, neon)(tmp, src, stride, a, b, w, h); } void BF(dav1d_sgr_weighted1, neon)(pixel *dst, const ptrdiff_t dst_stride, const pixel *src, const ptrdiff_t src_stride, const int16_t *t1, const int w, const int h, const int wt HIGHBD_DECL_SUFFIX); void BF(dav1d_sgr_weighted2, neon)(pixel *dst, const ptrdiff_t dst_stride, const pixel *src, const ptrdiff_t src_stride, const int16_t *t1, const int16_t *t2, const int w, const int h, const int16_t wt[2] HIGHBD_DECL_SUFFIX); static void sgr_filter_neon(pixel *const dst, const ptrdiff_t dst_stride, const pixel (*const left)[4], const pixel *lpf, const ptrdiff_t lpf_stride, const int w, const int h, const int sgr_idx, const int16_t sgr_wt[7], const enum LrEdgeFlags edges HIGHBD_DECL_SUFFIX) { if (!dav1d_sgr_params[sgr_idx][0]) { ALIGN_STK_16(int16_t, tmp, 64 * 384,); dav1d_sgr_filter1_neon(tmp, dst, dst_stride, left, lpf, lpf_stride, w, h, dav1d_sgr_params[sgr_idx][3], edges HIGHBD_TAIL_SUFFIX); if (w >= 8) BF(dav1d_sgr_weighted1, neon)(dst, dst_stride, dst, dst_stride, tmp, w & ~7, h, (1 << 7) - sgr_wt[1] HIGHBD_TAIL_SUFFIX); if (w & 7) { // For uneven widths, do a full 8 pixel wide filtering into a temp // buffer and copy out the narrow slice of pixels separately into // dest. ALIGN_STK_16(pixel, stripe, 64 * 8,); BF(dav1d_sgr_weighted1, neon)(stripe, (w & 7) * sizeof(pixel), dst + (w & ~7), dst_stride, tmp + (w & ~7), w & 7, h, (1 << 7) - sgr_wt[1] HIGHBD_TAIL_SUFFIX); BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, stripe, w & 7, h); } } else if (!dav1d_sgr_params[sgr_idx][1]) { ALIGN_STK_16(int16_t, tmp, 64 * 384,); dav1d_sgr_filter2_neon(tmp, dst, dst_stride, left, lpf, lpf_stride, w, h, dav1d_sgr_params[sgr_idx][2], edges HIGHBD_TAIL_SUFFIX); if (w >= 8) BF(dav1d_sgr_weighted1, neon)(dst, dst_stride, dst, dst_stride, tmp, w & ~7, h, sgr_wt[0] HIGHBD_TAIL_SUFFIX); if (w & 7) { // For uneven widths, do a full 8 pixel wide filtering into a temp // buffer and copy out the narrow slice of pixels separately into // dest. ALIGN_STK_16(pixel, stripe, 64 * 8,); BF(dav1d_sgr_weighted1, neon)(stripe, (w & 7) * sizeof(pixel), dst + (w & ~7), dst_stride, tmp + (w & ~7), w & 7, h, sgr_wt[0] HIGHBD_TAIL_SUFFIX); BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, stripe, w & 7, h); } } else { ALIGN_STK_16(int16_t, tmp1, 64 * 384,); ALIGN_STK_16(int16_t, tmp2, 64 * 384,); dav1d_sgr_filter2_neon(tmp1, dst, dst_stride, left, lpf, lpf_stride, w, h, dav1d_sgr_params[sgr_idx][2], edges HIGHBD_TAIL_SUFFIX); dav1d_sgr_filter1_neon(tmp2, dst, dst_stride, left, lpf, lpf_stride, w, h, dav1d_sgr_params[sgr_idx][3], edges HIGHBD_TAIL_SUFFIX); const int16_t wt[2] = { sgr_wt[0], 128 - sgr_wt[0] - sgr_wt[1] }; if (w >= 8) BF(dav1d_sgr_weighted2, neon)(dst, dst_stride, dst, dst_stride, tmp1, tmp2, w & ~7, h, wt HIGHBD_TAIL_SUFFIX); if (w & 7) { // For uneven widths, do a full 8 pixel wide filtering into a temp // buffer and copy out the narrow slice of pixels separately into // dest. ALIGN_STK_16(pixel, stripe, 64 * 8,); BF(dav1d_sgr_weighted2, neon)(stripe, (w & 7) * sizeof(pixel), dst + (w & ~7), dst_stride, tmp1 + (w & ~7), tmp2 + (w & ~7), w & 7, h, wt HIGHBD_TAIL_SUFFIX); BF(dav1d_copy_narrow, neon)(dst + (w & ~7), dst_stride, stripe, w & 7, h); } } } #endif // BITDEPTH == 8 COLD void bitfn(dav1d_loop_restoration_dsp_init_arm)(Dav1dLoopRestorationDSPContext *const c, int bpc) { const unsigned flags = dav1d_get_cpu_flags(); if (!(flags & DAV1D_ARM_CPU_FLAG_NEON)) return; #if BITDEPTH == 8 || ARCH_AARCH64 c->wiener = wiener_filter_neon; if (bpc <= 10) c->selfguided = sgr_filter_neon; #endif }