ref: c38b3923bbb14fcdf00f6fa31104bf57d27150b3
dir: /src/lf_apply.c/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include <assert.h> #include <string.h> #include "common/intops.h" #include "src/lf_apply.h" static inline void filter_plane_cols_y(const Dav1dFrameContext *const f, const int have_left, const uint8_t (*lvl)[4], const ptrdiff_t b4_stride, const uint32_t (*const mask)[3], pixel *dst, const ptrdiff_t ls, const int w, const int starty4, const int endy4) { const Dav1dDSPContext *const dsp = f->dsp; // filter edges between columns (e.g. block1 | block2) for (int x = 0; x < w; x++) { if (!have_left && !x) continue; dsp->lf.loop_filter_sb[0][0](&dst[x * 4], ls, starty4 ? (const uint32_t[4]) { mask[x][0] >> starty4, mask[x][1] >> starty4, mask[x][2] >> starty4, } : mask[x], (const uint8_t(*)[4]) &lvl[x][0], b4_stride, &f->lf.lim_lut, endy4 - starty4); } } static inline void filter_plane_rows_y(const Dav1dFrameContext *const f, const int have_top, const uint8_t (*lvl)[4], const ptrdiff_t b4_stride, const uint32_t (*const mask)[3], pixel *dst, const ptrdiff_t ls, const int w, const int starty4, const int endy4) { const Dav1dDSPContext *const dsp = f->dsp; // block1 // filter edges between rows (e.g. ------) // block2 for (int y = starty4; y < endy4; y++, dst += 4 * PXSTRIDE(ls), lvl += b4_stride) { if (!have_top && !y) continue; dsp->lf.loop_filter_sb[0][1](dst, ls, mask[y], (const uint8_t(*)[4]) &lvl[0][1], b4_stride, &f->lf.lim_lut, w); } } static inline void filter_plane_cols_uv(const Dav1dFrameContext *const f, const int have_left, const uint8_t (*lvl)[4], const ptrdiff_t b4_stride, const uint32_t (*const mask)[2], pixel *const u, pixel *const v, const ptrdiff_t ls, const int w, const int starty4, const int endy4) { const Dav1dDSPContext *const dsp = f->dsp; // filter edges between columns (e.g. block1 | block2) for (int x = 0; x < w; x++) { if (!have_left && !x) continue; dsp->lf.loop_filter_sb[1][0](&u[x * 4], ls, starty4 ? (const uint32_t[3]) { mask[x][0] >> starty4, mask[x][1] >> starty4, } : mask[x], (const uint8_t(*)[4]) &lvl[x][2], b4_stride, &f->lf.lim_lut, endy4 - starty4); dsp->lf.loop_filter_sb[1][0](&v[x * 4], ls, starty4 ? (const uint32_t[3]) { mask[x][0] >> starty4, mask[x][1] >> starty4, } : mask[x], (const uint8_t(*)[4]) &lvl[x][3], b4_stride, &f->lf.lim_lut, endy4 - starty4); } } static inline void filter_plane_rows_uv(const Dav1dFrameContext *const f, const int have_top, const uint8_t (*lvl)[4], const ptrdiff_t b4_stride, const uint32_t (*const mask)[2], pixel *const u, pixel *const v, const ptrdiff_t ls, const int w, const int starty4, const int endy4) { const Dav1dDSPContext *const dsp = f->dsp; ptrdiff_t off_l = 0; // block1 // filter edges between rows (e.g. ------) // block2 for (int y = starty4; y < endy4; y++, off_l += 4 * PXSTRIDE(ls), lvl += b4_stride) { if (!have_top && !y) continue; dsp->lf.loop_filter_sb[1][1](&u[off_l], ls, mask[y], (const uint8_t(*)[4]) &lvl[0][2], b4_stride, &f->lf.lim_lut, w); dsp->lf.loop_filter_sb[1][1](&v[off_l], ls, mask[y], (const uint8_t(*)[4]) &lvl[0][3], b4_stride, &f->lf.lim_lut, w); } } void bytefn(dav1d_loopfilter_sbrow)(const Dav1dFrameContext *const f, pixel *const p[3], Av1Filter *const lflvl, int sby, const int start_of_tile_row) { int x, have_left; // Don't filter outside the frame const int hy4 = (f->cur.p.p.h + 3) >> 2; const int have_top = sby > 0; const int is_sb64 = !f->seq_hdr.sb128; const int starty4 = (sby & is_sb64) << 4; const int sbsz = 32 >> is_sb64; const int sbl2 = 5 - is_sb64; const int halign = (f->bh + 31) & ~31; const int ss_ver = f->cur.p.p.layout == DAV1D_PIXEL_LAYOUT_I420; const int ss_hor = f->cur.p.p.layout != DAV1D_PIXEL_LAYOUT_I444; const int endy4 = starty4 + imin(hy4 - sby * sbsz, sbsz); const int uv_endy4 = (endy4 + ss_ver) >> ss_ver; // fix lpf strength at tile col boundaries const uint8_t *lpf_y = &f->lf.tx_lpf_right_edge[0][sby << sbl2]; const uint8_t *lpf_uv = &f->lf.tx_lpf_right_edge[1][sby << (sbl2 - ss_ver)]; for (int tile_col = 1;; tile_col++) { x = f->frame_hdr.tiling.col_start_sb[tile_col]; if ((x << sbl2) >= f->bw) break; const int bx4 = x & is_sb64 ? 16 : 0, cbx4 = bx4 >> ss_hor; x >>= is_sb64; for (unsigned y = starty4, mask = 1 << y; y < endy4; y++, mask <<= 1) { const int idx = 2 * !!(lflvl[x].filter_y[0][bx4][2] & mask) + !!(lflvl[x].filter_y[0][bx4][1] & mask); lflvl[x].filter_y[0][bx4][2] &= ~mask; lflvl[x].filter_y[0][bx4][1] &= ~mask; lflvl[x].filter_y[0][bx4][0] &= ~mask; lflvl[x].filter_y[0][bx4][imin(idx, lpf_y[y - starty4])] |= mask; } for (unsigned y = starty4 >> ss_ver, uv_mask = 1 << y; y < uv_endy4; y++, uv_mask <<= 1) { const int idx = !!(lflvl[x].filter_uv[0][cbx4][1] & uv_mask); lflvl[x].filter_uv[0][cbx4][1] &= ~uv_mask; lflvl[x].filter_uv[0][cbx4][0] &= ~uv_mask; lflvl[x].filter_uv[0][cbx4][imin(idx, lpf_uv[y - (starty4 >> ss_ver)])] |= uv_mask; } lpf_y += halign; lpf_uv += halign >> ss_ver; } // fix lpf strength at tile row boundaries if (start_of_tile_row) { const BlockContext *a; for (x = 0, a = &f->a[f->sb128w * (start_of_tile_row - 1)]; x < f->sb128w; x++, a++) { uint32_t *const y_vmask = lflvl[x].filter_y[1][starty4]; const unsigned y_vm = y_vmask[0] | y_vmask[1] | y_vmask[2]; for (unsigned mask = 1, i = 0; i < 32; mask <<= 1, i++) { if (!(y_vm & mask)) continue; const int idx = 2 * !!(y_vmask[2] & mask) + !!(y_vmask[1] & mask); y_vmask[2] &= ~mask; y_vmask[1] &= ~mask; y_vmask[0] &= ~mask; y_vmask[imin(idx, a->tx_lpf_y[i])] |= mask; } uint32_t *const uv_vmask = lflvl[x].filter_uv[1][starty4 >> ss_ver]; const unsigned uv_vm = uv_vmask[0] | uv_vmask[1]; for (unsigned mask = 1, i = 0; i < (32U >> ss_hor); mask <<= 1, i++) { if (!(uv_vm & mask)) continue; const int idx = !!(uv_vmask[1] & mask); uv_vmask[1] &= ~mask; uv_vmask[0] &= ~mask; uv_vmask[imin(idx, a->tx_lpf_uv[i])] |= mask; } } } pixel *ptr; uint8_t (*level_ptr)[4] = f->lf.level + f->b4_stride * sby * sbsz; for (ptr = p[0], have_left = 0, x = 0; x < f->sb128w; x++, have_left = 1, ptr += 128, level_ptr += 32) { filter_plane_cols_y(f, have_left, level_ptr, f->b4_stride, lflvl[x].filter_y[0], ptr, f->cur.p.stride[0], imin(32, f->bw - x * 32), starty4, endy4); } level_ptr = f->lf.level + f->b4_stride * sby * sbsz; for (ptr = p[0], x = 0; x < f->sb128w; x++, ptr += 128, level_ptr += 32) { filter_plane_rows_y(f, have_top, level_ptr, f->b4_stride, lflvl[x].filter_y[1], ptr, f->cur.p.stride[0], imin(32, f->bw - x * 32), starty4, endy4); } if (!f->frame_hdr.loopfilter.level_u && !f->frame_hdr.loopfilter.level_v) return; ptrdiff_t uv_off; level_ptr = f->lf.level + f->b4_stride * (sby * sbsz >> ss_ver); for (uv_off = 0, have_left = 0, x = 0; x < f->sb128w; x++, have_left = 1, uv_off += 128 >> ss_hor, level_ptr += 32 >> ss_hor) { filter_plane_cols_uv(f, have_left, level_ptr, f->b4_stride, lflvl[x].filter_uv[0], &p[1][uv_off], &p[2][uv_off], f->cur.p.stride[1], (imin(32, f->bw - x * 32) + ss_hor) >> ss_hor, starty4 >> ss_ver, uv_endy4); } level_ptr = f->lf.level + f->b4_stride * (sby * sbsz >> ss_ver); for (uv_off = 0, x = 0; x < f->sb128w; x++, uv_off += 128 >> ss_hor, level_ptr += 32 >> ss_hor) { filter_plane_rows_uv(f, have_top, level_ptr, f->b4_stride, lflvl[x].filter_uv[1], &p[1][uv_off], &p[2][uv_off], f->cur.p.stride[1], (imin(32, f->bw - x * 32) + ss_hor) >> ss_hor, starty4 >> ss_ver, uv_endy4); } }