ref: 7d1d7d28072632f944a51d59dcb4f90a9816cf2d
dir: /src/lf_mask.c/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include <assert.h> #include <string.h> #include "common/intops.h" #include "src/levels.h" #include "src/lf_mask.h" #include "src/tables.h" static void decomp_tx(uint8_t (*const txa)[2 /* txsz, step */][32 /* y */][32 /* x */], const enum RectTxfmSize from, const int depth, const int y_off, const int x_off, const uint16_t *const tx_masks) { const TxfmInfo *const t_dim = &dav1d_txfm_dimensions[from]; const int is_split = depth > 1 ? 0 : (tx_masks[depth] >> (y_off * 4 + x_off)) & 1; if (is_split) { const enum RectTxfmSize sub = t_dim->sub; const int htw4 = t_dim->w >> 1, hth4 = t_dim->h >> 1; decomp_tx(txa, sub, depth + 1, y_off * 2 + 0, x_off * 2 + 0, tx_masks); if (t_dim->w >= t_dim->h) decomp_tx((uint8_t(*)[2][32][32]) &txa[0][0][0][htw4], sub, depth + 1, y_off * 2 + 0, x_off * 2 + 1, tx_masks); if (t_dim->h >= t_dim->w) { decomp_tx((uint8_t(*)[2][32][32]) &txa[0][0][hth4][0], sub, depth + 1, y_off * 2 + 1, x_off * 2 + 0, tx_masks); if (t_dim->w >= t_dim->h) decomp_tx((uint8_t(*)[2][32][32]) &txa[0][0][hth4][htw4], sub, depth + 1, y_off * 2 + 1, x_off * 2 + 1, tx_masks); } } else { const int lw = imin(2, t_dim->lw), lh = imin(2, t_dim->lh); for (int y = 0; y < t_dim->h; y++) { memset(txa[0][0][y], lw, t_dim->w); memset(txa[1][0][y], lh, t_dim->w); txa[0][1][y][0] = t_dim->w; } memset(txa[1][1][0], t_dim->h, t_dim->w); } } static inline void mask_edges_inter(uint16_t (*const masks)[32][3][2], const int by4, const int bx4, const int w4, const int h4, const int skip, const enum RectTxfmSize max_tx, const uint16_t *const tx_masks, uint8_t *const a, uint8_t *const l) { const TxfmInfo *const t_dim = &dav1d_txfm_dimensions[max_tx]; int y, x; uint8_t txa[2 /* edge */][2 /* txsz, step */][32 /* y */][32 /* x */]; for (int y_off = 0, y = 0; y < h4; y += t_dim->h, y_off++) for (int x_off = 0, x = 0; x < w4; x += t_dim->w, x_off++) decomp_tx((uint8_t(*)[2][32][32]) &txa[0][0][y][x], max_tx, 0, y_off, x_off, tx_masks); // left block edge unsigned mask = 1U << by4; for (y = 0; y < h4; y++, mask <<= 1) { const int sidx = mask >= 0x10000; const unsigned smask = mask >> (sidx << 4); masks[0][bx4][imin(txa[0][0][y][0], l[y])][sidx] |= smask; } // top block edge for (x = 0, mask = 1U << bx4; x < w4; x++, mask <<= 1) { const int sidx = mask >= 0x10000; const unsigned smask = mask >> (sidx << 4); masks[1][by4][imin(txa[1][0][0][x], a[x])][sidx] |= smask; } if (!skip) { // inner (tx) left|right edges for (y = 0, mask = 1U << by4; y < h4; y++, mask <<= 1) { const int sidx = mask >= 0x10000U; const unsigned smask = mask >> (sidx << 4); int ltx = txa[0][0][y][0]; int step = txa[0][1][y][0]; for (x = step; x < w4; x += step) { const int rtx = txa[0][0][y][x]; masks[0][bx4 + x][imin(rtx, ltx)][sidx] |= smask; ltx = rtx; step = txa[0][1][y][x]; } } // top // inner (tx) --- edges // bottom for (x = 0, mask = 1U << bx4; x < w4; x++, mask <<= 1) { const int sidx = mask >= 0x10000U; const unsigned smask = mask >> (sidx << 4); int ttx = txa[1][0][0][x]; int step = txa[1][1][0][x]; for (y = step; y < h4; y += step) { const int btx = txa[1][0][y][x]; masks[1][by4 + y][imin(ttx, btx)][sidx] |= smask; ttx = btx; step = txa[1][1][y][x]; } } } for (y = 0; y < h4; y++) l[y] = txa[0][0][y][w4 - 1]; memcpy(a, txa[1][0][h4 - 1], w4); } static inline void mask_edges_intra(uint16_t (*const masks)[32][3][2], const int by4, const int bx4, const int w4, const int h4, const enum RectTxfmSize tx, uint8_t *const a, uint8_t *const l) { const TxfmInfo *const t_dim = &dav1d_txfm_dimensions[tx]; const int twl4 = t_dim->lw, thl4 = t_dim->lh; const int twl4c = imin(2, twl4), thl4c = imin(2, thl4); int y, x; // left block edge unsigned mask = 1U << by4; for (y = 0; y < h4; y++, mask <<= 1) { const int sidx = mask >= 0x10000; const unsigned smask = mask >> (sidx << 4); masks[0][bx4][imin(twl4c, l[y])][sidx] |= smask; } // top block edge for (x = 0, mask = 1U << bx4; x < w4; x++, mask <<= 1) { const int sidx = mask >= 0x10000; const unsigned smask = mask >> (sidx << 4); masks[1][by4][imin(thl4c, a[x])][sidx] |= smask; } // inner (tx) left|right edges const int hstep = t_dim->w; unsigned t = 1U << by4; unsigned inner = (((uint64_t) t) << h4) - t; unsigned inner1 = inner & 0xffff, inner2 = inner >> 16; for (x = hstep; x < w4; x += hstep) { if (inner1) masks[0][bx4 + x][twl4c][0] |= inner1; if (inner2) masks[0][bx4 + x][twl4c][1] |= inner2; } // top // inner (tx) --- edges // bottom const int vstep = t_dim->h; t = 1U << bx4; inner = (((uint64_t) t) << w4) - t; inner1 = inner & 0xffff; inner2 = inner >> 16; for (y = vstep; y < h4; y += vstep) { if (inner1) masks[1][by4 + y][thl4c][0] |= inner1; if (inner2) masks[1][by4 + y][thl4c][1] |= inner2; } memset(a, thl4c, w4); memset(l, twl4c, h4); } static inline void mask_edges_chroma(uint16_t (*const masks)[32][2][2], const int cby4, const int cbx4, const int cw4, const int ch4, const int skip_inter, const enum RectTxfmSize tx, uint8_t *const a, uint8_t *const l, const int ss_hor, const int ss_ver) { const TxfmInfo *const t_dim = &dav1d_txfm_dimensions[tx]; const int twl4 = t_dim->lw, thl4 = t_dim->lh; const int twl4c = !!twl4, thl4c = !!thl4; int y, x; const int vbits = 4 - ss_ver, hbits = 4 - ss_hor; const int vmask = 16 >> ss_ver, hmask = 16 >> ss_hor; const unsigned vmax = 1 << vmask, hmax = 1 << hmask; // left block edge unsigned mask = 1U << cby4; for (y = 0; y < ch4; y++, mask <<= 1) { const int sidx = mask >= vmax; const unsigned smask = mask >> (sidx << vbits); masks[0][cbx4][imin(twl4c, l[y])][sidx] |= smask; } // top block edge for (x = 0, mask = 1U << cbx4; x < cw4; x++, mask <<= 1) { const int sidx = mask >= hmax; const unsigned smask = mask >> (sidx << hbits); masks[1][cby4][imin(thl4c, a[x])][sidx] |= smask; } if (!skip_inter) { // inner (tx) left|right edges const int hstep = t_dim->w; unsigned t = 1U << cby4; unsigned inner = (((uint64_t) t) << ch4) - t; unsigned inner1 = inner & ((1 << vmask) - 1), inner2 = inner >> vmask; for (x = hstep; x < cw4; x += hstep) { if (inner1) masks[0][cbx4 + x][twl4c][0] |= inner1; if (inner2) masks[0][cbx4 + x][twl4c][1] |= inner2; } // top // inner (tx) --- edges // bottom const int vstep = t_dim->h; t = 1U << cbx4; inner = (((uint64_t) t) << cw4) - t; inner1 = inner & ((1 << hmask) - 1), inner2 = inner >> hmask; for (y = vstep; y < ch4; y += vstep) { if (inner1) masks[1][cby4 + y][thl4c][0] |= inner1; if (inner2) masks[1][cby4 + y][thl4c][1] |= inner2; } } memset(a, thl4c, cw4); memset(l, twl4c, ch4); } void dav1d_create_lf_mask_intra(Av1Filter *const lflvl, uint8_t (*const level_cache)[4], const ptrdiff_t b4_stride, const Av1FrameHeader *const hdr, const uint8_t (*filter_level)[8][2], const int bx, const int by, const int iw, const int ih, const enum BlockSize bs, const enum RectTxfmSize ytx, const enum RectTxfmSize uvtx, const enum Dav1dPixelLayout layout, uint8_t *const ay, uint8_t *const ly, uint8_t *const auv, uint8_t *const luv) { if (!hdr->loopfilter.level_y[0] && !hdr->loopfilter.level_y[1]) return; const uint8_t *const b_dim = dav1d_block_dimensions[bs]; const int bw4 = imin(iw - bx, b_dim[0]); const int bh4 = imin(ih - by, b_dim[1]); const int bx4 = bx & 31; const int by4 = by & 31; if (bw4 && bh4) { uint8_t (*level_cache_ptr)[4] = level_cache + by * b4_stride + bx; for (int y = 0; y < bh4; y++) { for (int x = 0; x < bw4; x++) { level_cache_ptr[x][0] = filter_level[0][0][0]; level_cache_ptr[x][1] = filter_level[1][0][0]; } level_cache_ptr += b4_stride; } mask_edges_intra(lflvl->filter_y, by4, bx4, bw4, bh4, ytx, ay, ly); } if (!auv) return; const int ss_ver = layout == DAV1D_PIXEL_LAYOUT_I420; const int ss_hor = layout != DAV1D_PIXEL_LAYOUT_I444; const int cbw4 = imin(((iw + ss_hor) >> ss_hor) - (bx >> ss_hor), (b_dim[0] + ss_hor) >> ss_hor); const int cbh4 = imin(((ih + ss_ver) >> ss_ver) - (by >> ss_ver), (b_dim[1] + ss_ver) >> ss_ver); if (!cbw4 || !cbh4) return; const int cbx4 = bx4 >> ss_hor; const int cby4 = by4 >> ss_ver; uint8_t (*level_cache_ptr)[4] = level_cache + (by >> ss_ver) * b4_stride + (bx >> ss_hor); for (int y = 0; y < cbh4; y++) { for (int x = 0; x < cbw4; x++) { level_cache_ptr[x][2] = filter_level[2][0][0]; level_cache_ptr[x][3] = filter_level[3][0][0]; } level_cache_ptr += b4_stride; } mask_edges_chroma(lflvl->filter_uv, cby4, cbx4, cbw4, cbh4, 0, uvtx, auv, luv, ss_hor, ss_ver); } void dav1d_create_lf_mask_inter(Av1Filter *const lflvl, uint8_t (*const level_cache)[4], const ptrdiff_t b4_stride, const Av1FrameHeader *const hdr, const uint8_t (*filter_level)[8][2], const int bx, const int by, const int iw, const int ih, const int skip, const enum BlockSize bs, const uint16_t *const tx_masks, const enum RectTxfmSize uvtx, const enum Dav1dPixelLayout layout, uint8_t *const ay, uint8_t *const ly, uint8_t *const auv, uint8_t *const luv) { if (!hdr->loopfilter.level_y[0] && !hdr->loopfilter.level_y[1]) return; const uint8_t *const b_dim = dav1d_block_dimensions[bs]; const int bw4 = imin(iw - bx, b_dim[0]); const int bh4 = imin(ih - by, b_dim[1]); const int bx4 = bx & 31; const int by4 = by & 31; if (bw4 && bh4) { uint8_t (*level_cache_ptr)[4] = level_cache + by * b4_stride + bx; for (int y = 0; y < bh4; y++) { for (int x = 0; x < bw4; x++) { level_cache_ptr[x][0] = filter_level[0][0][0]; level_cache_ptr[x][1] = filter_level[1][0][0]; } level_cache_ptr += b4_stride; } mask_edges_inter(lflvl->filter_y, by4, bx4, bw4, bh4, skip, dav1d_max_txfm_size_for_bs[bs][0], tx_masks, ay, ly); } if (!auv) return; const int ss_ver = layout == DAV1D_PIXEL_LAYOUT_I420; const int ss_hor = layout != DAV1D_PIXEL_LAYOUT_I444; const int cbw4 = imin(((iw + ss_hor) >> ss_hor) - (bx >> ss_hor), (b_dim[0] + ss_hor) >> ss_hor); const int cbh4 = imin(((ih + ss_ver) >> ss_ver) - (by >> ss_ver), (b_dim[1] + ss_ver) >> ss_ver); if (!cbw4 || !cbh4) return; const int cbx4 = bx4 >> ss_hor; const int cby4 = by4 >> ss_ver; uint8_t (*level_cache_ptr)[4] = level_cache + (by >> ss_ver) * b4_stride + (bx >> ss_hor); for (int y = 0; y < cbh4; y++) { for (int x = 0; x < cbw4; x++) { level_cache_ptr[x][2] = filter_level[2][0][0]; level_cache_ptr[x][3] = filter_level[3][0][0]; } level_cache_ptr += b4_stride; } mask_edges_chroma(lflvl->filter_uv, cby4, cbx4, cbw4, cbh4, skip, uvtx, auv, luv, ss_hor, ss_ver); } void dav1d_calc_eih(Av1FilterLUT *const lim_lut, const int filter_sharpness) { // set E/I/H values from loopfilter level const int sharp = filter_sharpness; for (int level = 0; level < 64; level++) { int limit = level; if (sharp > 0) { limit >>= (sharp + 3) >> 2; limit = imin(limit, 9 - sharp); } limit = imax(limit, 1); lim_lut->i[level] = limit; lim_lut->e[level] = 2 * (level + 2) + limit; } lim_lut->sharp[0] = (sharp + 3) >> 2; lim_lut->sharp[1] = sharp ? 9 - sharp : 0xff; } static inline void calc_lf_value(uint8_t (*const lflvl_values)[2], const int is_chroma, const int base_lvl, const int lf_delta, const int seg_delta, const Av1LoopfilterModeRefDeltas *const mr_delta) { const int base = iclip(iclip(base_lvl + lf_delta, 0, 63) + seg_delta, 0, 63); if (!base_lvl && is_chroma) { memset(lflvl_values, 0, 8 * 2); } else if (!mr_delta) { memset(lflvl_values, base, 8 * 2); } else { const int sh = base >= 32; lflvl_values[0][0] = lflvl_values[0][1] = iclip(base + (mr_delta->ref_delta[0] * (1 << sh)), 0, 63); for (int r = 1; r < 8; r++) { for (int m = 0; m < 2; m++) { const int delta = mr_delta->mode_delta[m] + mr_delta->ref_delta[r]; lflvl_values[r][m] = iclip(base + (delta * (1 << sh)), 0, 63); } } } } void dav1d_calc_lf_values(uint8_t (*const lflvl_values)[4][8][2], const Av1FrameHeader *const hdr, const int8_t lf_delta[4]) { const int n_seg = hdr->segmentation.enabled ? 8 : 1; if (!hdr->loopfilter.level_y[0] && !hdr->loopfilter.level_y[1]) { memset(lflvl_values, 0, 8 * 4 * 2 * n_seg); return; } const Av1LoopfilterModeRefDeltas *const mr_deltas = hdr->loopfilter.mode_ref_delta_enabled ? &hdr->loopfilter.mode_ref_deltas : NULL; for (int s = 0; s < n_seg; s++) { const Av1SegmentationData *const segd = hdr->segmentation.enabled ? &hdr->segmentation.seg_data.d[s] : NULL; calc_lf_value(lflvl_values[s][0], 0, hdr->loopfilter.level_y[0], lf_delta[0], segd ? segd->delta_lf_y_v : 0, mr_deltas); calc_lf_value(lflvl_values[s][1], 0, hdr->loopfilter.level_y[1], lf_delta[hdr->delta.lf.multi ? 1 : 0], segd ? segd->delta_lf_y_h : 0, mr_deltas); calc_lf_value(lflvl_values[s][2], 1, hdr->loopfilter.level_u, lf_delta[hdr->delta.lf.multi ? 2 : 0], segd ? segd->delta_lf_u : 0, mr_deltas); calc_lf_value(lflvl_values[s][3], 1, hdr->loopfilter.level_v, lf_delta[hdr->delta.lf.multi ? 3 : 0], segd ? segd->delta_lf_v : 0, mr_deltas); } }