ref: 095cc7b2a007ca22ece128d6e764c9598e7d1f83
dir: /src/env.h/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DAV1D_SRC_ENV_H #define DAV1D_SRC_ENV_H #include <stddef.h> #include <stdint.h> #include <stdlib.h> #include "src/levels.h" #include "src/refmvs.h" #include "src/tables.h" typedef struct BlockContext { uint8_t ALIGN(mode[32], 8); uint8_t ALIGN(lcoef[32], 8); uint8_t ALIGN(ccoef[2][32], 8); uint8_t ALIGN(seg_pred[32], 8); uint8_t ALIGN(skip[32], 8); uint8_t ALIGN(skip_mode[32], 8); uint8_t ALIGN(intra[32], 8); uint8_t ALIGN(comp_type[32], 8); int8_t ALIGN(ref[2][32], 8); // -1 means intra uint8_t ALIGN(filter[2][32], 8); // 3 means unset int8_t ALIGN(tx_intra[32], 8); int8_t ALIGN(tx[32], 8); uint8_t ALIGN(tx_lpf_y[32], 8); uint8_t ALIGN(tx_lpf_uv[32], 8); uint8_t ALIGN(partition[16], 8); uint8_t ALIGN(uvmode[32], 8); uint8_t ALIGN(pal_sz[32], 8); } BlockContext; static inline int get_intra_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { if (have_left) { if (have_top) { const int ctx = l->intra[yb4] + a->intra[xb4]; return ctx + (ctx == 2); } else return l->intra[yb4] * 2; } else { return have_top ? a->intra[xb4] * 2 : 0; } } static inline int get_tx_ctx(const BlockContext *const a, const BlockContext *const l, const TxfmInfo *const max_tx, const int yb4, const int xb4) { return ((int)l->tx_intra[yb4] >= (int)max_tx->lh) + ((int)a->tx_intra[xb4] >= (int)max_tx->lw); } static inline int get_partition_ctx(const BlockContext *const a, const BlockContext *const l, const enum BlockLevel bl, const int yb8, const int xb8) { return ((a->partition[xb8] >> (4 - bl)) & 1) + (((l->partition[yb8] >> (4 - bl)) & 1) << 1); } static inline unsigned gather_left_partition_prob(const uint16_t *const in, const enum BlockLevel bl) { unsigned out = in[PARTITION_H - 1] - in[PARTITION_H]; // Exploit the fact that cdfs for PARTITION_SPLIT, PARTITION_T_TOP_SPLIT, // PARTITION_T_BOTTOM_SPLIT and PARTITION_T_LEFT_SPLIT are neighbors. out += in[PARTITION_SPLIT - 1] - in[PARTITION_T_LEFT_SPLIT]; if (bl != BL_128X128) out += in[PARTITION_H4 - 1] - in[PARTITION_H4]; return out; } static inline unsigned gather_top_partition_prob(const uint16_t *const in, const enum BlockLevel bl) { // Exploit the fact that cdfs for PARTITION_V, PARTITION_SPLIT and // PARTITION_T_TOP_SPLIT are neighbors. unsigned out = in[PARTITION_V - 1] - in[PARTITION_T_TOP_SPLIT]; // Exploit the facts that cdfs for PARTITION_T_LEFT_SPLIT and // PARTITION_T_RIGHT_SPLIT are neighbors, the probability for // PARTITION_V4 is always zero, and the probability for // PARTITION_T_RIGHT_SPLIT is zero in 128x128 blocks. out += in[PARTITION_T_LEFT_SPLIT - 1]; if (bl != BL_128X128) out += in[PARTITION_V4 - 1] - in[PARTITION_T_RIGHT_SPLIT]; return out; } static inline enum TxfmType get_uv_inter_txtp(const TxfmInfo *const uvt_dim, const enum TxfmType ytxtp) { if (uvt_dim->max == TX_32X32) return ytxtp == IDTX ? IDTX : DCT_DCT; if (uvt_dim->min == TX_16X16 && ((1 << ytxtp) & ((1 << H_FLIPADST) | (1 << V_FLIPADST) | (1 << H_ADST) | (1 << V_ADST)))) { return DCT_DCT; } return ytxtp; } static inline int get_filter_ctx(const BlockContext *const a, const BlockContext *const l, const int comp, const int dir, const int ref, const int yb4, const int xb4) { const int a_filter = (a->ref[0][xb4] == ref || a->ref[1][xb4] == ref) ? a->filter[dir][xb4] : DAV1D_N_SWITCHABLE_FILTERS; const int l_filter = (l->ref[0][yb4] == ref || l->ref[1][yb4] == ref) ? l->filter[dir][yb4] : DAV1D_N_SWITCHABLE_FILTERS; if (a_filter == l_filter) { return comp * 4 + a_filter; } else if (a_filter == DAV1D_N_SWITCHABLE_FILTERS) { return comp * 4 + l_filter; } else if (l_filter == DAV1D_N_SWITCHABLE_FILTERS) { return comp * 4 + a_filter; } else { return comp * 4 + DAV1D_N_SWITCHABLE_FILTERS; } } static inline int get_comp_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { if (have_top) { if (have_left) { if (a->comp_type[xb4]) { if (l->comp_type[yb4]) { return 4; } else { // 4U means intra (-1) or bwd (>= 4) return 2 + ((unsigned)l->ref[0][yb4] >= 4U); } } else if (l->comp_type[yb4]) { // 4U means intra (-1) or bwd (>= 4) return 2 + ((unsigned)a->ref[0][xb4] >= 4U); } else { return (l->ref[0][yb4] >= 4) ^ (a->ref[0][xb4] >= 4); } } else { return a->comp_type[xb4] ? 3 : a->ref[0][xb4] >= 4; } } else if (have_left) { return l->comp_type[yb4] ? 3 : l->ref[0][yb4] >= 4; } else { return 1; } } static inline int get_comp_dir_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { #define has_uni_comp(edge, off) \ ((edge->ref[0][off] < 4) == (edge->ref[1][off] < 4)) if (have_top && have_left) { const int a_intra = a->intra[xb4], l_intra = l->intra[yb4]; if (a_intra && l_intra) return 2; if (a_intra || l_intra) { const BlockContext *const edge = a_intra ? l : a; const int off = a_intra ? yb4 : xb4; if (edge->comp_type[off] == COMP_INTER_NONE) return 2; return 1 + 2 * has_uni_comp(edge, off); } const int a_comp = a->comp_type[xb4] != COMP_INTER_NONE; const int l_comp = l->comp_type[yb4] != COMP_INTER_NONE; const int a_ref0 = a->ref[0][xb4], l_ref0 = l->ref[0][yb4]; if (!a_comp && !l_comp) { return 1 + 2 * ((a_ref0 >= 4) == (l_ref0 >= 4)); } else if (!a_comp || !l_comp) { const BlockContext *const edge = a_comp ? a : l; const int off = a_comp ? xb4 : yb4; if (!has_uni_comp(edge, off)) return 1; return 3 + ((a_ref0 >= 4) == (l_ref0 >= 4)); } else { const int a_uni = has_uni_comp(a, xb4), l_uni = has_uni_comp(l, yb4); if (!a_uni && !l_uni) return 0; if (!a_uni || !l_uni) return 2; return 3 + ((a_ref0 == 4) == (l_ref0 == 4)); } } else if (have_top || have_left) { const BlockContext *const edge = have_left ? l : a; const int off = have_left ? yb4 : xb4; if (edge->intra[off]) return 2; if (edge->comp_type[off] == COMP_INTER_NONE) return 2; return 4 * has_uni_comp(edge, off); } else { return 2; } } static inline int get_poc_diff(const int order_hint_n_bits, const int poc0, const int poc1) { if (!order_hint_n_bits) return 0; const int mask = 1 << (order_hint_n_bits - 1); const int diff = poc0 - poc1; return (diff & (mask - 1)) - (diff & mask); } static inline int get_jnt_comp_ctx(const int order_hint_n_bits, const unsigned poc, const unsigned ref0poc, const unsigned ref1poc, const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4) { const unsigned d0 = abs(get_poc_diff(order_hint_n_bits, ref0poc, poc)); const unsigned d1 = abs(get_poc_diff(order_hint_n_bits, poc, ref1poc)); const int offset = d0 == d1; const int a_ctx = a->comp_type[xb4] >= COMP_INTER_AVG || a->ref[0][xb4] == 6; const int l_ctx = l->comp_type[yb4] >= COMP_INTER_AVG || l->ref[0][yb4] == 6; return 3 * offset + a_ctx + l_ctx; } static inline int get_mask_comp_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4) { const int a_ctx = a->comp_type[xb4] >= COMP_INTER_SEG ? 1 : a->ref[0][xb4] == 6 ? 3 : 0; const int l_ctx = l->comp_type[yb4] >= COMP_INTER_SEG ? 1 : l->ref[0][yb4] == 6 ? 3 : 0; return imin(a_ctx + l_ctx, 5); } #define av1_get_ref_2_ctx av1_get_bwd_ref_ctx #define av1_get_ref_3_ctx av1_get_fwd_ref_ctx #define av1_get_ref_4_ctx av1_get_fwd_ref_1_ctx #define av1_get_ref_5_ctx av1_get_fwd_ref_2_ctx #define av1_get_ref_6_ctx av1_get_bwd_ref_1_ctx #define av1_get_uni_p_ctx av1_get_ref_ctx #define av1_get_uni_p2_ctx av1_get_fwd_ref_2_ctx static inline int av1_get_ref_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, int have_top, int have_left) { int cnt[2] = { 0 }; if (have_top && !a->intra[xb4]) { cnt[a->ref[0][xb4] >= 4]++; if (a->comp_type[xb4]) cnt[a->ref[1][xb4] >= 4]++; } if (have_left && !l->intra[yb4]) { cnt[l->ref[0][yb4] >= 4]++; if (l->comp_type[yb4]) cnt[l->ref[1][yb4] >= 4]++; } return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2; } static inline int av1_get_fwd_ref_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { int cnt[4] = { 0 }; if (have_top && !a->intra[xb4]) { if (a->ref[0][xb4] < 4) cnt[a->ref[0][xb4]]++; if (a->comp_type[xb4] && a->ref[1][xb4] < 4) cnt[a->ref[1][xb4]]++; } if (have_left && !l->intra[yb4]) { if (l->ref[0][yb4] < 4) cnt[l->ref[0][yb4]]++; if (l->comp_type[yb4] && l->ref[1][yb4] < 4) cnt[l->ref[1][yb4]]++; } cnt[0] += cnt[1]; cnt[2] += cnt[3]; return cnt[0] == cnt[2] ? 1 : cnt[0] < cnt[2] ? 0 : 2; } static inline int av1_get_fwd_ref_1_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { int cnt[2] = { 0 }; if (have_top && !a->intra[xb4]) { if (a->ref[0][xb4] < 2) cnt[a->ref[0][xb4]]++; if (a->comp_type[xb4] && a->ref[1][xb4] < 2) cnt[a->ref[1][xb4]]++; } if (have_left && !l->intra[yb4]) { if (l->ref[0][yb4] < 2) cnt[l->ref[0][yb4]]++; if (l->comp_type[yb4] && l->ref[1][yb4] < 2) cnt[l->ref[1][yb4]]++; } return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2; } static inline int av1_get_fwd_ref_2_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { int cnt[2] = { 0 }; if (have_top && !a->intra[xb4]) { if ((a->ref[0][xb4] ^ 2U) < 2) cnt[a->ref[0][xb4] - 2]++; if (a->comp_type[xb4] && (a->ref[1][xb4] ^ 2U) < 2) cnt[a->ref[1][xb4] - 2]++; } if (have_left && !l->intra[yb4]) { if ((l->ref[0][yb4] ^ 2U) < 2) cnt[l->ref[0][yb4] - 2]++; if (l->comp_type[yb4] && (l->ref[1][yb4] ^ 2U) < 2) cnt[l->ref[1][yb4] - 2]++; } return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2; } static inline int av1_get_bwd_ref_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { int cnt[3] = { 0 }; if (have_top && !a->intra[xb4]) { if (a->ref[0][xb4] >= 4) cnt[a->ref[0][xb4] - 4]++; if (a->comp_type[xb4] && a->ref[1][xb4] >= 4) cnt[a->ref[1][xb4] - 4]++; } if (have_left && !l->intra[yb4]) { if (l->ref[0][yb4] >= 4) cnt[l->ref[0][yb4] - 4]++; if (l->comp_type[yb4] && l->ref[1][yb4] >= 4) cnt[l->ref[1][yb4] - 4]++; } cnt[1] += cnt[0]; return cnt[2] == cnt[1] ? 1 : cnt[1] < cnt[2] ? 0 : 2; } static inline int av1_get_bwd_ref_1_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { int cnt[3] = { 0 }; if (have_top && !a->intra[xb4]) { if (a->ref[0][xb4] >= 4) cnt[a->ref[0][xb4] - 4]++; if (a->comp_type[xb4] && a->ref[1][xb4] >= 4) cnt[a->ref[1][xb4] - 4]++; } if (have_left && !l->intra[yb4]) { if (l->ref[0][yb4] >= 4) cnt[l->ref[0][yb4] - 4]++; if (l->comp_type[yb4] && l->ref[1][yb4] >= 4) cnt[l->ref[1][yb4] - 4]++; } return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2; } static inline int av1_get_uni_p1_ctx(const BlockContext *const a, const BlockContext *const l, const int yb4, const int xb4, const int have_top, const int have_left) { int cnt[3] = { 0 }; if (have_top && !a->intra[xb4]) { if (a->ref[0][xb4] - 1U < 3) cnt[a->ref[0][xb4] - 1]++; if (a->comp_type[xb4] && a->ref[1][xb4] - 1U < 3) cnt[a->ref[1][xb4] - 1]++; } if (have_left && !l->intra[yb4]) { if (l->ref[0][yb4] - 1U < 3) cnt[l->ref[0][yb4] - 1]++; if (l->comp_type[yb4] && l->ref[1][yb4] - 1U < 3) cnt[l->ref[1][yb4] - 1]++; } cnt[1] += cnt[2]; return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2; } static inline int get_drl_context(const refmvs_candidate *const ref_mv_stack, const int ref_idx) { if (ref_mv_stack[ref_idx].weight >= 640) return ref_mv_stack[ref_idx + 1].weight < 640; return ref_mv_stack[ref_idx + 1].weight < 640 ? 2 : 0; } static inline unsigned get_cur_frame_segid(const int by, const int bx, const int have_top, const int have_left, int *const seg_ctx, const uint8_t *cur_seg_map, const ptrdiff_t stride) { cur_seg_map += bx + by * stride; if (have_left && have_top) { const int l = cur_seg_map[-1]; const int a = cur_seg_map[-stride]; const int al = cur_seg_map[-(stride + 1)]; if (l == a && al == l) *seg_ctx = 2; else if (l == a || al == l || a == al) *seg_ctx = 1; else *seg_ctx = 0; return a == al ? a : l; } else { *seg_ctx = 0; return have_left ? cur_seg_map[-1] : have_top ? cur_seg_map[-stride] : 0; } } static inline void fix_int_mv_precision(mv *const mv) { mv->x = (mv->x - (mv->x >> 15) + 3) & ~7U; mv->y = (mv->y - (mv->y >> 15) + 3) & ~7U; } static inline void fix_mv_precision(const Dav1dFrameHeader *const hdr, mv *const mv) { if (hdr->force_integer_mv) { fix_int_mv_precision(mv); } else if (!hdr->hp) { mv->x = (mv->x - (mv->x >> 15)) & ~1U; mv->y = (mv->y - (mv->y >> 15)) & ~1U; } } static inline mv get_gmv_2d(const Dav1dWarpedMotionParams *const gmv, const int bx4, const int by4, const int bw4, const int bh4, const Dav1dFrameHeader *const hdr) { switch (gmv->type) { case DAV1D_WM_TYPE_ROT_ZOOM: assert(gmv->matrix[5] == gmv->matrix[2]); assert(gmv->matrix[4] == -gmv->matrix[3]); // fall-through default: case DAV1D_WM_TYPE_AFFINE: { const int x = bx4 * 4 + bw4 * 2 - 1; const int y = by4 * 4 + bh4 * 2 - 1; const int xc = (gmv->matrix[2] - (1 << 16)) * x + gmv->matrix[3] * y + gmv->matrix[0]; const int yc = (gmv->matrix[5] - (1 << 16)) * y + gmv->matrix[4] * x + gmv->matrix[1]; const int shift = 16 - (3 - !hdr->hp); const int round = (1 << shift) >> 1; mv res = {0}; res.y = apply_sign(((abs(yc) + round) >> shift) << !hdr->hp, yc); res.x = apply_sign(((abs(xc) + round) >> shift) << !hdr->hp, xc); if (hdr->force_integer_mv) fix_int_mv_precision(&res); return res; } case DAV1D_WM_TYPE_TRANSLATION: { mv res = {0}; res.y = gmv->matrix[0] >> 13; res.x = gmv->matrix[1] >> 13; if (hdr->force_integer_mv) fix_int_mv_precision(&res); return res; } case DAV1D_WM_TYPE_IDENTITY: { mv res = {0}; return res; } } } #endif /* DAV1D_SRC_ENV_H */