ref: 0173e4a9738d34c0293cfb51efc0e6255c8a0194
dir: /python/demos/demo_tapthebeat.py/
#! /usr/bin/env python
""" A simple demo using aubio and pyaudio to play beats in real time
Note you will need to have pyaudio installed: `pip install pyaudio`.
Examples:
./demo_tapthebeat.py ~/Music/track1.ogg
When compiled with ffmpeg/libav, you should be able to open remote streams. For
instance using youtube-dl (`pip install youtube-dl`):
./demo_tapthebeat.py `youtube-dl -xg https://youtu.be/zZbM9n9j3_g`
"""
import sys
import time
import pyaudio
import aubio
import numpy as np
win_s = 1024 # fft size
hop_s = win_s // 2 # hop size
# parse command line arguments
if len(sys.argv) < 2:
print("Usage: %s <filename> [samplerate]" % sys.argv[0])
sys.exit(1)
filename = sys.argv[1]
samplerate = 0
if len( sys.argv ) > 2: samplerate = int(sys.argv[2])
# create aubio source
a_source = aubio.source(filename, samplerate, hop_s)
samplerate = a_source.samplerate
# create aubio tempo detection
a_tempo = aubio.tempo("default", win_s, hop_s, samplerate)
# create a simple click sound
click = 0.7 * np.sin(2. * np.pi * np.arange(hop_s) / hop_s * samplerate / 3000.)
# pyaudio callback
def pyaudio_callback(_in_data, _frame_count, _time_info, _status):
samples, read = a_source()
is_beat = a_tempo(samples)
if is_beat:
samples += click
#print ('tick') # avoid print in audio callback
audiobuf = samples.tobytes()
if read < hop_s:
return (audiobuf, pyaudio.paComplete)
return (audiobuf, pyaudio.paContinue)
# create pyaudio stream with frames_per_buffer=hop_s and format=paFloat32
p = pyaudio.PyAudio()
pyaudio_format = pyaudio.paFloat32
frames_per_buffer = hop_s
n_channels = 1
stream = p.open(format=pyaudio_format, channels=n_channels, rate=samplerate,
output=True, frames_per_buffer=frames_per_buffer,
stream_callback=pyaudio_callback)
# start pyaudio stream
stream.start_stream()
# wait for stream to finish
while stream.is_active():
time.sleep(0.1)
# stop pyaudio stream
stream.stop_stream()
stream.close()
# close pyaudio
p.terminate()