ref: f4d799d20e4879730af68a03b49d5eb225cf8bb9
dir: /libfaac/quantize.c/
/****************************************************************************
Quantizer core functions
quality setting, error distribution, etc.
Copyright (C) 2017 Krzysztof Nikiel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <math.h>
#include "util.h"
// band sound masking
static void bmask(CoderInfo *coderInfo, double *xr, double *bandqual,
double quality)
{
int sfb, start, end, cnt;
int last = coderInfo->lastx;
int lastsb = 0;
int *cb_offset = coderInfo->sfb_offset;
int num_cb = coderInfo->nr_of_sfb;
double avgenrg = coderInfo->avgenrg;
double powm = 0.25;
enum {MIDF=34};
for (sfb = 0; sfb < num_cb; sfb++)
{
if (last > cb_offset[sfb])
lastsb = sfb;
}
for (sfb = 0; sfb < num_cb; sfb++)
{
double avge, maxe;
double target;
start = cb_offset[sfb];
end = cb_offset[sfb + 1];
if (sfb > lastsb)
{
bandqual[sfb] = 0;
continue;
}
avge = 0.0;
maxe = 0.0;
for (cnt = start; cnt < end; cnt++)
{
double e = xr[cnt]*xr[cnt];
avge += e;
if (maxe < e)
maxe = e;
}
avge /= (end - start);
#define NOISETONE 0.2
if (coderInfo->block_type == ONLY_SHORT_WINDOW)
{
target = NOISETONE * pow(avge/avgenrg, powm);
target += (1.0 - NOISETONE) * 0.45 * pow(maxe/avgenrg, powm);
target *= 0.9 + (40.0 / (fabs(start + end - MIDF) + 32));
}
else
{
target = NOISETONE * pow(avge/avgenrg, powm);
target += (1.0 - NOISETONE) * 0.45 * pow(maxe/avgenrg, powm);
target *= 0.9 + (40.0 / (0.125 * fabs(start + end - (8*MIDF)) + 32));
target *= 0.45;
}
target *= 1.0 / (0.75 + ((start+end)/last));
bandqual[sfb] = 3.5 * target * quality;
}
}
// use band quality levels to quantize a block
static void qlevel(CoderInfo *coderInfo,
const double *xr,
int *xi,
const double *bandqual, double *pow43)
{
int sb, cnt;
int start, end;
// 1.5dB step
static const double sfstep = 20.0 / 1.5 / log(10);
for (sb = 0; sb < coderInfo->nr_of_sfb; sb++)
{
double sfacfix;
int sfac;
double maxx;
double rmsx;
double ein, eout;
start = coderInfo->sfb_offset[sb];
end = coderInfo->sfb_offset[sb+1];
maxx = 0.0;
rmsx = 0.0;
for (cnt = start; cnt < end; cnt++)
{
double e = xr[cnt] * xr[cnt];
if (maxx < e)
maxx = e;
rmsx += e;
}
rmsx /= (end - start);
rmsx = sqrt(rmsx);
maxx = sqrt(maxx);
if (maxx < 10.0)
{
for (cnt = start; cnt < end; cnt++)
xi[cnt] = 0;
coderInfo->scale_factor[sb] = 10;
continue;
}
ein = eout = 0;
sfacfix = bandqual[sb] / rmsx;
for (cnt = start; cnt < end; cnt++)
{
double tmp = fabs(xr[cnt]);
ein += tmp *tmp;
tmp *= sfacfix;
tmp = sqrt(tmp * sqrt(tmp));
xi[cnt] = (int)(tmp + 0.5);
tmp = pow43[xi[cnt]];
eout += tmp * tmp;
}
if (eout < 1.0)
sfac = 10;
else
sfac = lrint(log(sqrt(eout / ein)) * sfstep);
coderInfo->scale_factor[sb] = sfac;
}
}
int BlocQuant(CoderInfo *coderInfo, double *xr, int *xi, double quality, double *pow43)
{
double bandlvl[MAX_SCFAC_BANDS];
int cnt;
int nonzero = 0;
for (cnt = 0; cnt < FRAME_LEN; cnt++)
nonzero += (fabs(xr[cnt]) > 1E-20);
SetMemory(xi, 0, FRAME_LEN*sizeof(xi[0]));
if (nonzero)
{
bmask(coderInfo, xr, bandlvl, quality);
qlevel(coderInfo, xr, xi, bandlvl, pow43);
return 1;
}
return 0;
}