ref: 5ec05bed599e26e96a7c0da327f21dc1ef8f4c1d
dir: /plugins/cooledit/Main.cpp/
/* FAAC - codec plugin for Cooledit Copyright (C) 2002 Antonio Foranna This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. The author can be contacted at: kreel@tiscali.it */ #include <windows.h> #include "filters.h" //CoolEdit #include "faac.h" #include "Defines.h" // my defines // Plugins of CoolEdit can be unloaded between each call of its exported funcs, // that's why no global variables can be used HINSTANCE hInst; BOOL WINAPI DllMain (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved) { switch (fdwReason) { case DLL_PROCESS_ATTACH: hInst=(HINSTANCE)hModule; /* Code from LibMain inserted here. Return TRUE to keep the DLL loaded or return FALSE to fail loading the DLL. You may have to modify the code in your original LibMain to account for the fact that it may be called more than once. You will get one DLL_PROCESS_ATTACH for each process that loads the DLL. This is different from LibMain which gets called only once when the DLL is loaded. The only time this is critical is when you are using shared data sections. If you are using shared data sections for statically allocated data, you will need to be careful to initialize it only once. Check your code carefully. Certain one-time initializations may now need to be done for each process that attaches. You may also not need code from your original LibMain because the operating system may now be doing it for you. */ break; case DLL_THREAD_ATTACH: /* Called each time a thread is created in a process that has already loaded (attached to) this DLL. Does not get called for each thread that exists in the process before it loaded the DLL. Do thread-specific initialization here. */ break; case DLL_THREAD_DETACH: /* Same as above, but called when a thread in the process exits. Do thread-specific cleanup here. */ break; case DLL_PROCESS_DETACH: /* Code from _WEP inserted here. This code may (like the LibMain) not be necessary. Check to make certain that the operating system is not doing it for you. */ break; } /* The return value is only used for DLL_PROCESS_ATTACH; all other conditions are ignored. */ return TRUE; // successful DLL_PROCESS_ATTACH } // Fill COOLQUERY structure with information regarding this file filter short FAR PASCAL QueryCoolFilter(COOLQUERY far * cq) { lstrcpy(cq->szName, APP_NAME " Format"); lstrcpy(cq->szCopyright, APP_NAME " codec"); lstrcpy(cq->szExt,"AAC"); lstrcpy(cq->szExt2,"MP4"); cq->lChunkSize=16384; cq->dwFlags=QF_RATEADJUSTABLE|QF_CANLOAD|QF_CANSAVE|QF_HASOPTIONSBOX; cq->Mono8=0; // no support cq->Mono16=0xFF; cq->Mono24=0xFF; cq->Mono32=0xFF; cq->Stereo8=0xFF; cq->Stereo16=0xFF; cq->Stereo24=0xFF; cq->Stereo32=0xFF; cq->Quad8=0; cq->Quad16=0xFF; cq->Quad32=0xFF; return C_VALIDLIBRARY; }