ref: fccac308645a539807dd5916d9e66ac1e02f70c2
dir: /common/id3lib/src/utils.cpp/
// $Id: utils.cpp,v 1.1 2002/01/21 08:16:22 menno Exp $
// id3lib: a C++ library for creating and manipulating id3v1/v2 tags
// Copyright 1999, 2000 Scott Thomas Haug
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2 of the License, or (at your
// option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
// License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// The id3lib authors encourage improvements and optimisations to be sent to
// the id3lib coordinator. Please see the README file for details on where to
// send such submissions. See the AUTHORS file for a list of people who have
// contributed to id3lib. See the ChangeLog file for a list of changes to
// id3lib. These files are distributed with id3lib at
// http://download.sourceforge.net/id3lib/
#include "utils.h"
#if defined HAVE_CONFIG_H
#include <config.h>
#endif
#if defined ID3_UNDEFINED
namespace id3
{
#endif /* ID3_UNDEFINED */
// Extract a 32-bit number from a 4-byte character array
uint32 ParseNumber(const uchar *buffer, size_t size)
{
size_t num = 0;
for (size_t nIndex = 0; nIndex < size; nIndex++)
{
num <<= 8;
num |= buffer[nIndex];
}
return num;
}
size_t RenderNumber(uchar *buffer, uint32 val, size_t size)
{
uint32 num = val;
for (size_t i = 0; i < size; i++)
{
buffer[size - i - 1] = (uchar)(num & MASK8);
num >>= 8;
}
return size;
}
// converts an ASCII string into a Unicode one
void mbstoucs(unicode_t *unicode, const char *ascii, size_t len)
{
if (NULL != ascii && NULL != unicode)
{
for (index_t i = 0; i < len; i++)
{
unicode[i] = ascii[i] & 0xFF;
}
}
}
// converts a Unicode string into ASCII
void ucstombs(char *ascii, const unicode_t *unicode, size_t len)
{
if (NULL != unicode && NULL != ascii)
{
for (index_t i = 0; i < len; i++)
{
ascii[i] = unicode[i] & 0x00FF;
}
}
}
size_t ucslen(const unicode_t *unicode)
{
if (NULL != unicode)
{
for (size_t size = 0; true; size++)
{
if (NULL_UNICODE == unicode[size])
{
return size;
}
}
}
return 0;
}
void ucscpy(unicode_t *dest, const unicode_t *src)
{
if (NULL != dest && NULL != src)
{
size_t i;
for (i = 0; NULL_UNICODE != src[i]; i++)
{
dest[i] = src[i];
}
dest[i] = NULL_UNICODE;
}
}
void ucsncpy(unicode_t *dest, const unicode_t *src, size_t len)
{
if (NULL != dest && NULL != src)
{
size_t i;
for (i = 0; i < len && NULL_UNICODE != src[i]; i++)
{
dest[i] = src[i];
}
for (; i < len; i++)
{
dest[i] = NULL_UNICODE;
}
}
}
int ucscmp(const unicode_t *s1, const unicode_t *s2)
{
return ucsncmp(s1, s2, (size_t) -1);
}
int ucsncmp(const unicode_t *s1, const unicode_t *s2, size_t len)
{
if (NULL == s1 && NULL == s2)
{
return 0;
}
if (NULL == s1)
{
return 1;
}
if (NULL == s2)
{
return -1;
}
for (size_t i = 0; true; i++)
{
if ((NULL_UNICODE == s1[i]) || (NULL_UNICODE == s2[i]) ||
(s1[i] != s2[i]) || (i + 1 == len))
{
return s2[i] - s1[i];
}
}
}
#if defined ID3_UNDEFINED
}
#endif /* ID3_UNDEFINED */