ref: 1328d84e8b10421e3db2e0c778f359532b0a9cc4
dir: /common/id3lib/src/field_integer.cpp/
// $Id: field_integer.cpp,v 1.1 2002/01/21 08:16:21 menno Exp $
// id3lib: a C++ library for creating and manipulating id3v1/v2 tags
// Copyright 1999, 2000 Scott Thomas Haug
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2 of the License, or (at your
// option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
// License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with this library; if not, write to the Free Software Foundation,
// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// The id3lib authors encourage improvements and optimisations to be sent to
// the id3lib coordinator. Please see the README file for details on where to
// send such submissions. See the AUTHORS file for a list of people who have
// contributed to id3lib. See the ChangeLog file for a list of changes to
// id3lib. These files are distributed with id3lib at
// http://download.sourceforge.net/id3lib/
#include "field.h"
#include "utils.h"
#if defined HAVE_CONFIG_H
#include <config.h>
#endif
ID3_Field& ID3_Field::operator=(uint32 newData)
{
this->Set(newData);
return *this;
}
void ID3_Field::Set(uint32 newData)
{
Clear();
// Ack! This is terrible!
__data = (uchar *) newData;
__size = sizeof(uint32);
__type = ID3FTY_INTEGER;
__changed = true;
return ;
}
uint32 ID3_Field::Get() const
{
return (uint32) __data;
}
size_t ID3_Field::ParseInteger(const uchar *buffer, size_t nSize)
{
size_t nBytes = 0;
if (buffer != NULL && nSize > 0)
{
nBytes = MIN(nSize, sizeof(uint32));
if (__length > 0)
{
nBytes = MIN(__length, nBytes);
}
Set(ParseNumber(buffer, nBytes));
__changed = false;
}
return nBytes;
}
size_t ID3_Field::RenderInteger(uchar *buffer) const
{
size_t bytesUsed = RenderNumber(buffer, (uint32) __data, this->BinSize());
__changed = false;
return bytesUsed;
}