shithub: dormer

ref: 1f1a8bbd7ce97df5e6798b907de931105387a67a
dir: /test.c/

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#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
#include <keyboard.h>
#include "dormer.h"

/* TODO: resize and rotate sprites,
 *		 handle rgba,
 *		 play audio,
 *		 timer (?),
 *		 animate sprites
 */

void
main()
{
	int y = 300;

	winit();

	Canvas *c = canvas(3, 2, DBlue);
	Sprite *black = mksprite(c, "res/glenda4.im");
	Sprite *white = mksprite(c, "res/glenda.im");
	Sprite *space = mksprite(c, "res/glenda3.im");
	mvsprite(black, 100, 100);
	mvsprite(white, 200, y--);
	mvsprite(space, 400, 100);

	mktext(c, "helo rofik", "/lib/font/bit/lucidasans/unicode.7.font", 100, 100, DRed);
	mktext(c, "second", "/lib/font/bit/lucidasans/unicode.7.font", 0, 0, DTransparent);

	present();

	for(;;){
		readev();
		switch(dm.ev){
		case 0:
			break;
		case Emouse:
			break;
		case Ekeyboard:
			if(dm.key == 'q'){
				free(c);
				exits(0);
			}
			if(dm.key == 'w'){
				mvsprite(white, 200, y--);
				present();
			}
			break;
		}
	}
}