ref: bfd97dce0cd0b532b0a6065fd1cf891169ebd204
dir: /builtin.c/
#include <u.h> #include <libc.h> #include <geometry.h> #include "dat.h" #include "fns.h" #include "y.tab.h" static char *types[] = { "double", "point", "vector", "normal", "quat", }; static char *ctypes[] = { "double", "Point3", "Point3", "Point3", "Quaternion", }; static Const consts[] = { "π", 3.14159265358979323846, "e", 2.71828182845904523536, "γ", 0.57721566490153286060, "DEG", 57.29577951308232087680, "Φ", 1.61803398874989484820, }; static Builtin builtins[] = { "sin", sin, "cos", cos, "atan", atan, "atan2", atan2, "log", log, "log10", log10, "exp", exp, "sqrt", sqrt, "int", round, "abs", fabs, }; double round(double n) { return floor(n + 0.5); } int lookuptype(char *s) { int i; for(i = 0; i < nelem(types); i++) if(strcmp(s, types[i]) == 0) return i; return -1; } char * typename(int t) { if(t >= 0 && t < nelem(types)) return types[t]; return nil; } char * ctypename(int t) { if(t >= 0 && t < nelem(ctypes)) return ctypes[t]; return nil; } void init(void) { Symbol *s; int i; for(i = 0; i < nelem(consts); i++) install(consts[i].name, CONST, consts[i].val); for(i = 0; i < nelem(builtins); i++){ s = install(builtins[i].name, BLTIN, 0); s->fn = builtins[i].fn; } }