ref: f54a8666413d80db3bda3de6e17f795faf7790eb
dir: /dat.h/
#define FPS2MS(fps) (1000/(fps))
typedef struct GameState GameState;
typedef struct Derivative Derivative;
typedef struct Seats Seats;
typedef struct Lobby Lobby;
struct GameState
{
double x, v;
};
struct Derivative
{
double dx, dv;
};
struct Seats
{
int *fds;
ulong len;
ulong cap;
};
struct Lobby
{
Seats seats;
int (*takeseat)(Lobby*, int);
int (*getcouple)(Lobby*, int*);
int (*leaveseat)(Lobby*, ulong);
};