ref: 87952fb18827d804a53fe8c12562a0444e4f59dd
dir: /muswd.c/
#include <u.h> #include <libc.h> #include <ip.h> #include <mp.h> #include <libsec.h> #include <thread.h> #include <draw.h> #include <geometry.h> #include "dat.h" #include "fns.h" int debug; int mainstacksize = 24*1024; Party theparty; Playerq players; NetConn **conns; usize nconns; usize maxconns; Channel *ingress; Channel *egress; void putconn(NetConn *nc) { if(++nconns > maxconns){ conns = erealloc(conns, sizeof(NetConn*)*nconns); maxconns = nconns; } conns[nconns-1] = nc; } NetConn * getconn(Frame *f) { NetConn **nc; for(nc = conns; nc < conns+nconns; nc++) if(memcmp(&(*nc)->udp, &f->udp, Udphdrsize) == 0) return *nc; return nil; } void dissolveparty(Player *player) { int i; Party *p; Player *adv; Frame *f; /* * kick the player and put their adversary back in the * queue, then dissolve the party */ for(p = theparty.next; p != &theparty; p = p->next) for(i = 0; i < nelem(p->players); i++) if(p->players[i] == player){ adv = p->players[i^1]; players.put(&players, adv); delparty(p); /* notify the adversary */ f = newframe(&adv->conn->udp, NSawol, 0, 0, 0, nil); signframe(f, adv->conn->dh.priv); sendp(egress, f); goto kickplayer; } kickplayer: /* * make sure to free the player even if there's no * party going on. */ players.del(&players, player); delplayer(player); } int popconn(NetConn *nc) { NetConn **ncp, **ncpe; ncpe = conns+nconns; for(ncp = conns; ncp < ncpe; ncp++) if(*ncp == nc){ memmove(ncp, ncp+1, sizeof(NetConn*)*(ncpe-ncp-1)); nconns--; dissolveparty(nc->player); delnetconn(nc); return 0; } return -1; } void nudgeconns(ulong curts) { NetConn **ncp, **ncpe; Frame *f; ulong elapsed, elapsednudge; ncpe = conns+nconns; for(ncp = conns; ncp < ncpe; ncp++){ elapsed = curts - (*ncp)->lastrecvts; elapsednudge = curts - (*ncp)->lastnudgets; switch((*ncp)->state){ case NCSConnected: if(elapsed > ConnTimeout) popconn(*ncp); else if(elapsednudge > 1000){ /* every second */ f = newframe(&(*ncp)->udp, NSnudge, (*ncp)->lastseq+1, 0, 0, nil); signframe(f, (*ncp)->dh.priv); sendp(egress, f); (*ncp)->lastnudgets = curts; } break; case NCSConnecting: if(elapsed > ConnTimeout) popconn(*ncp); break; } } } void threadnetrecv(void *arg) { uchar buf[MTU]; int fd, n; ushort rport, lport; Ioproc *io; Frame *frame; threadsetname("threadnetrecv"); fd = *(int*)arg; io = ioproc(); while((n = ioread(io, fd, buf, sizeof buf)) > 0){ frame = newframe(nil, 0, 0, 0, n-Udphdrsize-Framehdrsize, nil); unpack(buf, n, "F", frame); sendp(ingress, frame); if(debug){ rport = frame->udp.rport[0]<<8 | frame->udp.rport[1]; lport = frame->udp.lport[0]<<8 | frame->udp.lport[1]; fprint(2, "%I!%ud ← %I!%ud | rcvd %Φ\n", frame->udp.laddr, lport, frame->udp.raddr, rport, frame); } } closeioproc(io); } void threadnetppu(void *) { ulong kdown; Frame *frame, *newf; NetConn *nc; threadsetname("threadnetppu"); while((frame = recvp(ingress)) != nil){ if(frame->id != ProtocolID) goto discard; nc = getconn(frame); if(nc == nil){ if(frame->type == NChi){ nc = newnetconn(NCSConnecting, &frame->udp); putconn(nc); newf = newframe(&frame->udp, NShi, frame->seq+1, frame->seq, 2*sizeof(ulong), nil); dhgenpg(&nc->dh.p, &nc->dh.g); pack(newf->data, newf->len, "kk", nc->dh.p, nc->dh.g); sendp(egress, newf); if(debug) fprint(2, "\tsent p %ld g %ld\n", nc->dh.p, nc->dh.g); }else goto discard; } switch(nc->state){ case NCSConnecting: if(frame->seq != nc->lastseq + 1 && frame->ack != nc->lastseq) goto discard; switch(frame->type){ case NCdhx: unpack(frame->data, frame->len, "k", &nc->dh.pub); nc->state = NCSConnected; players.put(&players, newplayer(nil, nc)); nc->player = players.tail; if(debug) fprint(2, "\trcvd pubkey %ld\n", nc->dh.pub); newf = newframe(&frame->udp, NSdhx, frame->seq+1, frame->seq, sizeof(ulong), nil); nc->dh.sec = truerand(); nc->dh.priv = dhgenkey(nc->dh.pub, nc->dh.sec, nc->dh.p); pack(newf->data, newf->len, "k", dhgenkey(nc->dh.g, nc->dh.sec, nc->dh.p)); sendp(egress, newf); if(debug) fprint(2, "\tsent pubkey %ld\n", dhgenkey(nc->dh.g, nc->dh.sec, nc->dh.p)); break; } break; case NCSConnected: if(!verifyframe(frame, nc->dh.priv)){ if(debug) fprint(2, "\tbad signature\n"); goto discard; } switch(frame->type){ case NCinput: unpack(frame->data, frame->len, "k", &kdown); if(debug) fprint(2, "\t%.*lub\n", sizeof(kdown)*8, kdown); nbsendul(nc->player->inputq, kdown); break; case NCbuhbye: popconn(nc); break; } break; } nc->lastrecvts = nanosec()/1e6; nc->lastseq = frame->seq; nc->lastack = frame->ack; discard: delframe(frame); } } void threadnetsend(void *arg) { uchar buf[MTU]; int fd, n; ushort rport, lport; Frame *frame; NetConn *nc; threadsetname("threadnetsend"); fd = *(int*)arg; while((frame = recvp(egress)) != nil){ n = pack(buf, sizeof buf, "F", frame); if(write(fd, buf, n) != n) sysfatal("write: %r"); if(debug){ rport = frame->udp.rport[0]<<8 | frame->udp.rport[1]; lport = frame->udp.lport[0]<<8 | frame->udp.lport[1]; fprint(2, "%I!%ud → %I!%ud | sent %Φ\n", frame->udp.laddr, lport, frame->udp.raddr, rport, frame); } nc = getconn(frame); if(nc != nil){ nc->lastseq = frame->seq; nc->lastack = frame->ack; } delframe(frame); } } void broadcaststate(void) { int i, j, k; int nfired[2]; uchar *bufp; Frame *frame; NetConn *pnc; Party *p; for(p = theparty.next; p != &theparty; p = p->next) for(i = 0; i < nelem(p->players); i++){ pnc = p->players[i]->conn; frame = newframe(&pnc->udp, NSsimstate, pnc->lastseq+1, 0, 2*(3*8+8)+3*8+20*(3*8+8), nil); bufp = frame->data; bufp += pack(bufp, frame->len, "PdPdP", p->u->ships[0].p, p->u->ships[0].θ, p->u->ships[1].p, p->u->ships[1].θ, p->u->star.p); nfired[0] = nfired[1] = 0; for(j = 0; j < nelem(p->u->ships); j++) for(k = 0; k < nelem(p->u->ships[j].rounds); k++) if(p->u->ships[j].rounds[k].fired) nfired[j]++; bufp += pack(bufp, frame->len - (bufp-frame->data), "bb", nfired[0], nfired[1]); for(j = 0; j < nelem(p->u->ships); j++) for(k = 0; k < nelem(p->u->ships[j].rounds); k++) if(p->u->ships[j].rounds[k].fired) bufp += pack(bufp, frame->len - (bufp-frame->data), "bPd", k, p->u->ships[j].rounds[k].p, p->u->ships[j].rounds[k].θ); signframe(frame, pnc->dh.priv); sendp(egress, frame); } } void runsim(void) { int i; ulong kdown; uvlong then, now; double frametime, Δt; Ioproc *io; Party *p, *np; Player *player; Ship *ship; Δt = 0.01; then = nanosec(); io = ioproc(); for(;;){ now = nanosec(); frametime = now - then; then = now; if(players.len >= 2) newparty(&theparty, players.get(&players), players.get(&players)); for(p = theparty.next; p != &theparty; p = np){ p->u->timeacc += frametime/1e9; for(i = 0; i < nelem(p->players); i++){ player = p->players[i]; ship = &p->u->ships[i]; if(nbrecv(player->inputq, &kdown) != 0) player->kdown = kdown; if((player->kdown & 1<<Kquit) != 0){ np = p->next; popconn(player->conn); goto partydone; } if((player->kdown & 1<<K↑) != 0) ship->forward(ship, Δt); if((player->kdown & 1<<K↺) != 0) ship->rotate(ship, 1, Δt); if((player->kdown & 1<<K↻) != 0) ship->rotate(ship, -1, Δt); if(player->oldkdown != player->kdown && (player->kdown & 1<<Khyper) != 0) ship->hyperjump(ship); if(player->oldkdown != player->kdown && (player->kdown & 1<<Kfire) != 0) ship->fire(ship); player->oldkdown = player->kdown; } while(p->u->timeacc >= Δt){ p->u->step(p->u, Δt); p->u->collide(p->u); } np = p->next; partydone:; } broadcaststate(); nudgeconns(now/1e6); iosleep(io, HZ2MS(70)); } } void fprintstats(int fd) { usize nparties = 0; Party *p; for(p = theparty.next; p != &theparty; p = p->next) nparties++; fprint(fd, "curconns %lld\n" "maxconns %lld\n" "nplayers %lld\n" "nparties %lld\n", nconns, maxconns, players.len, nparties); } void fprintstates(int fd) { ulong i = 0; Party *p; Ship *s; for(p = theparty.next; p != &theparty; p = p->next, i++){ for(s = &p->u->ships[0]; s-p->u->ships < nelem(p->u->ships); s++){ fprint(fd, "%ld s%lld p %v v %v θ %g ω %g m %g f %d\n", i, s-p->u->ships, s->p, s->v, s->θ, s->ω, s->mass, s->fuel); } fprint(fd, "%ld S p %v m %g\n", i, p->u->star.p, p->u->star.mass); } } /* * Command & Control * * - show stats: prints some server stats * - show states: prints the state of running simulations * - debug [on|off]: toggles debug mode */ void threadC2(void *) { int fd, pfd[2], n, ncmdargs; char buf[256], *usr, *cmdargs[2]; Ioproc *io; if(pipe(pfd) < 0) sysfatal("pipe: %r"); usr = getenv("user"); snprint(buf, sizeof buf, "/srv/muswctl.%s.%d", usr, getpid()); free(usr); fd = create(buf, OWRITE|ORCLOSE|OCEXEC, 0600); if(fd < 0) sysfatal("open: %r"); fprint(fd, "%d", pfd[0]); close(pfd[0]); io = ioproc(); while((n = ioread(io, pfd[1], buf, sizeof(buf)-1)) > 0){ buf[n] = 0; ncmdargs = tokenize(buf, cmdargs, 2); if(ncmdargs == 2){ if(strcmp(cmdargs[0], "show") == 0){ if(strcmp(cmdargs[1], "stats") == 0) fprintstats(pfd[1]); else if(strcmp(cmdargs[1], "states") == 0) fprintstates(pfd[1]); }else if(strcmp(cmdargs[0], "debug") == 0){ if(strcmp(cmdargs[1], "on") == 0) debug = 1; else if(strcmp(cmdargs[1], "off") == 0) debug = 0; } } } closeioproc(io); } void usage(void) { fprint(2, "usage: %s [-d] [-a addr]\n", argv0); threadexitsall("usage"); } void threadmain(int argc, char *argv[]) { int acfd, adfd; char adir[40], *addr, aux[64]; GEOMfmtinstall(); fmtinstall('I', eipfmt); fmtinstall(L'Φ', Φfmt); addr = "udp!*!112"; ARGBEGIN{ case 'd': debug++; break; case 'a': addr = EARGF(usage()); break; default: usage(); }ARGEND; if(argc != 0) usage(); acfd = announce(addr, adir); if(acfd < 0) sysfatal("announce: %r"); /* we don't want a line per client. we want it RAW */ if(fprint(acfd, "headers") < 0) sysfatal("couldn't set udp headers option: %r"); snprint(aux, sizeof aux, "%s/data", adir); adfd = open(aux, ORDWR); if(adfd < 0) sysfatal("open: %r"); if(debug) fprint(2, "listening on %s\n", addr); initparty(&theparty); initplayerq(&players); ingress = chancreate(sizeof(Frame*), 32); egress = chancreate(sizeof(Frame*), 32); threadcreate(threadC2, nil, mainstacksize); threadcreate(threadnetrecv, &adfd, mainstacksize); threadcreate(threadnetppu, nil, mainstacksize); threadcreate(threadnetsend, &adfd, mainstacksize); runsim(); }