ref: a806c098ae69c06691066449ae09fb129b19576a
dir: /vec.c/
#include <u.h> #include <libc.h> #include <draw.h> #include "dat.h" #include "fns.h" enum{ Nvecinc = 32, }; void clearvec(Vector *v) { if(v->p == nil) return; memset(v->p, 0, v->totsz); v->firstempty = 0; v->n = 0; } static void * growvec(Vector *v, int n) { if(n < v->bufsz) return (uchar *)v->p + n * v->elsz; v->p = erealloc(v->p, v->totsz + Nvecinc * v->elsz, v->totsz); v->bufsz += Nvecinc; v->totsz += Nvecinc * v->elsz; return (uchar *)v->p + n * v->elsz; } void popsparsevec(Vector *v, int n) { assert(v != nil && v->elsz > 0 && n >= 0 && n < v->n); memset((uchar *)v->p + n * v->elsz, 0, v->elsz); if(n < v->firstempty) v->firstempty = n; } /* assumes that zeroed element means empty; could fill with * magic values instead */ void * pushsparsevec(Vector *v, void *e) { int n; uchar *p, *q; assert(v != nil && v->elsz > 0); n = v->firstempty; p = growvec(v, n); for(n++, q=p+v->elsz; n<v->n; n++, q+=v->elsz) if(memcmp(p, q, v->elsz) == 0) break; v->firstempty = n; memcpy(p, e, v->elsz); v->n++; return p; } void * pushvec(Vector *v, void *e) { uchar *p; assert(v != nil && v->elsz > 0); p = growvec(v, v->n); memcpy(p, e, v->elsz); v->n++; v->firstempty = v->n; return p; } void * newvec(Vector *v, int nel, int elsz) { assert(v != nil && elsz > 0); v->elsz = elsz; nel = nel + Nvecinc-1 & ~(Nvecinc-1); v->bufsz = nel; v->totsz = nel * elsz; v->p = emalloc(v->totsz); return v->p; }