ref: bea7b7bf8ccbc2bc41906517079e76fcfb31cb5a
dir: /code/qcommon/cvar.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // cvar.c -- dynamic variable tracking #include "../game/q_shared.h" #include "qcommon.h" cvar_t *cvar_vars; cvar_t *cvar_cheats; int cvar_modifiedFlags; #define MAX_CVARS 1024 cvar_t cvar_indexes[MAX_CVARS]; int cvar_numIndexes; #define FILE_HASH_SIZE 256 static cvar_t* hashTable[FILE_HASH_SIZE]; cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force); /* ================ return a hash value for the filename ================ */ static long generateHashValue( const char *fname ) { int i; long hash; char letter; hash = 0; i = 0; while (fname[i] != '\0') { letter = tolower(fname[i]); hash+=(long)(letter)*(i+119); i++; } hash &= (FILE_HASH_SIZE-1); return hash; } /* ============ Cvar_ValidateString ============ */ static qboolean Cvar_ValidateString( const char *s ) { if ( !s ) { return qfalse; } if ( strchr( s, '\\' ) ) { return qfalse; } if ( strchr( s, '\"' ) ) { return qfalse; } if ( strchr( s, ';' ) ) { return qfalse; } return qtrue; } /* ============ Cvar_FindVar ============ */ static cvar_t *Cvar_FindVar( const char *var_name ) { cvar_t *var; long hash; hash = generateHashValue(var_name); for (var=hashTable[hash] ; var ; var=var->hashNext) { if (!Q_stricmp(var_name, var->name)) { return var; } } return NULL; } /* ============ Cvar_VariableValue ============ */ float Cvar_VariableValue( const char *var_name ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) return 0; return var->value; } /* ============ Cvar_VariableIntegerValue ============ */ int Cvar_VariableIntegerValue( const char *var_name ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) return 0; return var->integer; } /* ============ Cvar_VariableString ============ */ char *Cvar_VariableString( const char *var_name ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) return ""; return var->string; } /* ============ Cvar_VariableStringBuffer ============ */ void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) { cvar_t *var; var = Cvar_FindVar (var_name); if (!var) { *buffer = 0; } else { Q_strncpyz( buffer, var->string, bufsize ); } } /* ============ Cvar_CommandCompletion ============ */ void Cvar_CommandCompletion( void(*callback)(const char *s) ) { cvar_t *cvar; for ( cvar = cvar_vars ; cvar ; cvar = cvar->next ) { callback( cvar->name ); } } /* ============ Cvar_Get If the variable already exists, the value will not be set unless CVAR_ROM The flags will be or'ed in if the variable exists. ============ */ cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) { cvar_t *var; long hash; if ( !var_name || ! var_value ) { Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" ); } if ( !Cvar_ValidateString( var_name ) ) { Com_Printf("invalid cvar name string: %s\n", var_name ); var_name = "BADNAME"; } var = Cvar_FindVar (var_name); if ( var ) { // if the C code is now specifying a variable that the user already // set a value for, take the new value as the reset value if ( ( var->flags & CVAR_USER_CREATED ) && !( flags & CVAR_USER_CREATED ) && var_value[0] ) { var->flags &= ~CVAR_USER_CREATED; Z_Free( var->resetString ); var->resetString = CopyString( var_value ); // ZOID--needs to be set so that cvars the game sets as // SERVERINFO get sent to clients cvar_modifiedFlags |= flags; } var->flags |= flags; // only allow one non-empty reset string without a warning if ( !var->resetString[0] ) { // we don't have a reset string yet Z_Free( var->resetString ); var->resetString = CopyString( var_value ); } else if ( var_value[0] && strcmp( var->resetString, var_value ) ) { Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n", var_name, var->resetString, var_value ); } // if we have a latched string, take that value now if ( var->latchedString ) { char *s; s = var->latchedString; var->latchedString = NULL; // otherwise cvar_set2 would free it Cvar_Set2( var_name, s, qtrue ); Z_Free( s ); } return var; } // // allocate a new cvar // if ( cvar_numIndexes >= MAX_CVARS ) { Com_Error( ERR_FATAL, "MAX_CVARS" ); } var = &cvar_indexes[cvar_numIndexes]; cvar_numIndexes++; var->name = CopyString (var_name); var->string = CopyString (var_value); var->modified = qtrue; var->modificationCount = 1; var->value = atof (var->string); var->integer = atoi(var->string); var->resetString = CopyString( var_value ); // link the variable in var->next = cvar_vars; cvar_vars = var; var->flags = flags; hash = generateHashValue(var_name); var->hashNext = hashTable[hash]; hashTable[hash] = var; return var; } /* ============ Cvar_Set2 ============ */ cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) { cvar_t *var; Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value ); if ( !Cvar_ValidateString( var_name ) ) { Com_Printf("invalid cvar name string: %s\n", var_name ); var_name = "BADNAME"; } var = Cvar_FindVar (var_name); if (!var) { if ( !value ) { return NULL; } // create it if ( !force ) { return Cvar_Get( var_name, value, CVAR_USER_CREATED ); } else { return Cvar_Get (var_name, value, 0); } } if (!value ) { value = var->resetString; } if (!strcmp(value,var->string)) { return var; } // note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo) cvar_modifiedFlags |= var->flags; if (!force) { if (var->flags & CVAR_ROM) { Com_Printf ("%s is read only.\n", var_name); return var; } if (var->flags & CVAR_INIT) { Com_Printf ("%s is write protected.\n", var_name); return var; } if (var->flags & CVAR_LATCH) { if (var->latchedString) { if (strcmp(value, var->latchedString) == 0) return var; Z_Free (var->latchedString); } else { if (strcmp(value, var->string) == 0) return var; } Com_Printf ("%s will be changed upon restarting.\n", var_name); var->latchedString = CopyString(value); var->modified = qtrue; var->modificationCount++; return var; } if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer ) { Com_Printf ("%s is cheat protected.\n", var_name); return var; } } else { if (var->latchedString) { Z_Free (var->latchedString); var->latchedString = NULL; } } if (!strcmp(value, var->string)) return var; // not changed var->modified = qtrue; var->modificationCount++; Z_Free (var->string); // free the old value string var->string = CopyString(value); var->value = atof (var->string); var->integer = atoi (var->string); return var; } /* ============ Cvar_Set ============ */ void Cvar_Set( const char *var_name, const char *value) { Cvar_Set2 (var_name, value, qtrue); } /* ============ Cvar_SetLatched ============ */ void Cvar_SetLatched( const char *var_name, const char *value) { Cvar_Set2 (var_name, value, qfalse); } /* ============ Cvar_SetValue ============ */ void Cvar_SetValue( const char *var_name, float value) { char val[32]; if ( value == (int)value ) { Com_sprintf (val, sizeof(val), "%i",(int)value); } else { Com_sprintf (val, sizeof(val), "%f",value); } Cvar_Set (var_name, val); } /* ============ Cvar_Reset ============ */ void Cvar_Reset( const char *var_name ) { Cvar_Set2( var_name, NULL, qfalse ); } /* ============ Cvar_SetCheatState Any testing variables will be reset to the safe values ============ */ void Cvar_SetCheatState( void ) { cvar_t *var; // set all default vars to the safe value for ( var = cvar_vars ; var ; var = var->next ) { if ( var->flags & CVAR_CHEAT ) { // the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here // because of a different var->latchedString if (var->latchedString) { Z_Free(var->latchedString); var->latchedString = NULL; } if (strcmp(var->resetString,var->string)) { Cvar_Set( var->name, var->resetString ); } } } } /* ============ Cvar_Command Handles variable inspection and changing from the console ============ */ qboolean Cvar_Command( void ) { cvar_t *v; // check variables v = Cvar_FindVar (Cmd_Argv(0)); if (!v) { return qfalse; } // perform a variable print or set if ( Cmd_Argc() == 1 ) { Com_Printf ("\"%s\" is:\"%s" S_COLOR_WHITE "\" default:\"%s" S_COLOR_WHITE "\"\n", v->name, v->string, v->resetString ); if ( v->latchedString ) { Com_Printf( "latched: \"%s\"\n", v->latchedString ); } return qtrue; } // set the value if forcing isn't required Cvar_Set2 (v->name, Cmd_Argv(1), qfalse); return qtrue; } /* ============ Cvar_Toggle_f Toggles a cvar for easy single key binding ============ */ void Cvar_Toggle_f( void ) { int v; if ( Cmd_Argc() != 2 ) { Com_Printf ("usage: toggle <variable>\n"); return; } v = Cvar_VariableValue( Cmd_Argv( 1 ) ); v = !v; Cvar_Set2 (Cmd_Argv(1), va("%i", v), qfalse); } /* ============ Cvar_Set_f Allows setting and defining of arbitrary cvars from console, even if they weren't declared in C code. ============ */ void Cvar_Set_f( void ) { int i, c, l, len; char combined[MAX_STRING_TOKENS]; c = Cmd_Argc(); if ( c < 3 ) { Com_Printf ("usage: set <variable> <value>\n"); return; } combined[0] = 0; l = 0; for ( i = 2 ; i < c ; i++ ) { len = strlen ( Cmd_Argv( i ) + 1 ); if ( l + len >= MAX_STRING_TOKENS - 2 ) { break; } strcat( combined, Cmd_Argv( i ) ); if ( i != c-1 ) { strcat( combined, " " ); } l += len; } Cvar_Set2 (Cmd_Argv(1), combined, qfalse); } /* ============ Cvar_SetU_f As Cvar_Set, but also flags it as userinfo ============ */ void Cvar_SetU_f( void ) { cvar_t *v; if ( Cmd_Argc() != 3 ) { Com_Printf ("usage: setu <variable> <value>\n"); return; } Cvar_Set_f(); v = Cvar_FindVar( Cmd_Argv( 1 ) ); if ( !v ) { return; } v->flags |= CVAR_USERINFO; } /* ============ Cvar_SetS_f As Cvar_Set, but also flags it as userinfo ============ */ void Cvar_SetS_f( void ) { cvar_t *v; if ( Cmd_Argc() != 3 ) { Com_Printf ("usage: sets <variable> <value>\n"); return; } Cvar_Set_f(); v = Cvar_FindVar( Cmd_Argv( 1 ) ); if ( !v ) { return; } v->flags |= CVAR_SERVERINFO; } /* ============ Cvar_SetA_f As Cvar_Set, but also flags it as archived ============ */ void Cvar_SetA_f( void ) { cvar_t *v; if ( Cmd_Argc() != 3 ) { Com_Printf ("usage: seta <variable> <value>\n"); return; } Cvar_Set_f(); v = Cvar_FindVar( Cmd_Argv( 1 ) ); if ( !v ) { return; } v->flags |= CVAR_ARCHIVE; } /* ============ Cvar_Reset_f ============ */ void Cvar_Reset_f( void ) { if ( Cmd_Argc() != 2 ) { Com_Printf ("usage: reset <variable>\n"); return; } Cvar_Reset( Cmd_Argv( 1 ) ); } /* ============ Cvar_WriteVariables Appends lines containing "set variable value" for all variables with the archive flag set to qtrue. ============ */ void Cvar_WriteVariables( fileHandle_t f ) { cvar_t *var; char buffer[1024]; for (var = cvar_vars ; var ; var = var->next) { if( Q_stricmp( var->name, "cl_cdkey" ) == 0 ) { continue; } if( var->flags & CVAR_ARCHIVE ) { // write the latched value, even if it hasn't taken effect yet if ( var->latchedString ) { Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->latchedString); } else { Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->string); } FS_Printf (f, "%s", buffer); } } } /* ============ Cvar_List_f ============ */ void Cvar_List_f( void ) { cvar_t *var; int i; char *match; if ( Cmd_Argc() > 1 ) { match = Cmd_Argv( 1 ); } else { match = NULL; } i = 0; for (var = cvar_vars ; var ; var = var->next, i++) { if (match && !Com_Filter(match, var->name, qfalse)) continue; if (var->flags & CVAR_SERVERINFO) { Com_Printf("S"); } else { Com_Printf(" "); } if (var->flags & CVAR_USERINFO) { Com_Printf("U"); } else { Com_Printf(" "); } if (var->flags & CVAR_ROM) { Com_Printf("R"); } else { Com_Printf(" "); } if (var->flags & CVAR_INIT) { Com_Printf("I"); } else { Com_Printf(" "); } if (var->flags & CVAR_ARCHIVE) { Com_Printf("A"); } else { Com_Printf(" "); } if (var->flags & CVAR_LATCH) { Com_Printf("L"); } else { Com_Printf(" "); } if (var->flags & CVAR_CHEAT) { Com_Printf("C"); } else { Com_Printf(" "); } Com_Printf (" %s \"%s\"\n", var->name, var->string); } Com_Printf ("\n%i total cvars\n", i); Com_Printf ("%i cvar indexes\n", cvar_numIndexes); } /* ============ Cvar_Restart_f Resets all cvars to their hardcoded values ============ */ void Cvar_Restart_f( void ) { cvar_t *var; cvar_t **prev; prev = &cvar_vars; while ( 1 ) { var = *prev; if ( !var ) { break; } // don't mess with rom values, or some inter-module // communication will get broken (com_cl_running, etc) if ( var->flags & ( CVAR_ROM | CVAR_INIT | CVAR_NORESTART ) ) { prev = &var->next; continue; } // throw out any variables the user created if ( var->flags & CVAR_USER_CREATED ) { *prev = var->next; if ( var->name ) { Z_Free( var->name ); } if ( var->string ) { Z_Free( var->string ); } if ( var->latchedString ) { Z_Free( var->latchedString ); } if ( var->resetString ) { Z_Free( var->resetString ); } // clear the var completely, since we // can't remove the index from the list Com_Memset( var, 0, sizeof( var ) ); continue; } Cvar_Set( var->name, var->resetString ); prev = &var->next; } } /* ===================== Cvar_InfoString ===================== */ char *Cvar_InfoString( int bit ) { static char info[MAX_INFO_STRING]; cvar_t *var; info[0] = 0; for (var = cvar_vars ; var ; var = var->next) { if (var->flags & bit) { Info_SetValueForKey (info, var->name, var->string); } } return info; } /* ===================== Cvar_InfoString_Big handles large info strings ( CS_SYSTEMINFO ) ===================== */ char *Cvar_InfoString_Big( int bit ) { static char info[BIG_INFO_STRING]; cvar_t *var; info[0] = 0; for (var = cvar_vars ; var ; var = var->next) { if (var->flags & bit) { Info_SetValueForKey_Big (info, var->name, var->string); } } return info; } /* ===================== Cvar_InfoStringBuffer ===================== */ void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize ) { Q_strncpyz(buff,Cvar_InfoString(bit),buffsize); } /* ===================== Cvar_Register basically a slightly modified Cvar_Get for the interpreted modules ===================== */ void Cvar_Register( vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags ) { cvar_t *cv; cv = Cvar_Get( varName, defaultValue, flags ); if ( !vmCvar ) { return; } vmCvar->handle = cv - cvar_indexes; vmCvar->modificationCount = -1; Cvar_Update( vmCvar ); } /* ===================== Cvar_Register updates an interpreted modules' version of a cvar ===================== */ void Cvar_Update( vmCvar_t *vmCvar ) { cvar_t *cv = NULL; // bk001129 assert(vmCvar); // bk if ( (unsigned)vmCvar->handle >= cvar_numIndexes ) { Com_Error( ERR_DROP, "Cvar_Update: handle out of range" ); } cv = cvar_indexes + vmCvar->handle; if ( cv->modificationCount == vmCvar->modificationCount ) { return; } if ( !cv->string ) { return; // variable might have been cleared by a cvar_restart } vmCvar->modificationCount = cv->modificationCount; // bk001129 - mismatches. if ( strlen(cv->string)+1 > MAX_CVAR_VALUE_STRING ) Com_Error( ERR_DROP, "Cvar_Update: src %s length %d exceeds MAX_CVAR_VALUE_STRING", cv->string, strlen(cv->string), sizeof(vmCvar->string) ); // bk001212 - Q_strncpyz guarantees zero padding and dest[MAX_CVAR_VALUE_STRING-1]==0 // bk001129 - paranoia. Never trust the destination string. // bk001129 - beware, sizeof(char*) is always 4 (for cv->string). // sizeof(vmCvar->string) always MAX_CVAR_VALUE_STRING //Q_strncpyz( vmCvar->string, cv->string, sizeof( vmCvar->string ) ); // id Q_strncpyz( vmCvar->string, cv->string, MAX_CVAR_VALUE_STRING ); vmCvar->value = cv->value; vmCvar->integer = cv->integer; } /* ============ Cvar_Init Reads in all archived cvars ============ */ void Cvar_Init (void) { cvar_cheats = Cvar_Get("sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO ); Cmd_AddCommand ("toggle", Cvar_Toggle_f); Cmd_AddCommand ("set", Cvar_Set_f); Cmd_AddCommand ("sets", Cvar_SetS_f); Cmd_AddCommand ("setu", Cvar_SetU_f); Cmd_AddCommand ("seta", Cvar_SetA_f); Cmd_AddCommand ("reset", Cvar_Reset_f); Cmd_AddCommand ("cvarlist", Cvar_List_f); Cmd_AddCommand ("cvar_restart", Cvar_Restart_f); }