shithub: qk3

ref: bea7b7bf8ccbc2bc41906517079e76fcfb31cb5a
dir: /code/mkfile/

View raw version
</$objtype/mkfile
BIN=/$objtype/bin/games
TARG=q3ded

OFILES=\
	botlib/be_aas_bspq3.$O\
	botlib/be_aas_cluster.$O\
	botlib/be_aas_debug.$O\
	botlib/be_aas_entity.$O\
	botlib/be_aas_file.$O\
	botlib/be_aas_main.$O\
	botlib/be_aas_move.$O\
	botlib/be_aas_optimize.$O\
	botlib/be_aas_reach.$O\
	botlib/be_aas_route.$O\
	botlib/be_aas_routealt.$O\
	botlib/be_aas_sample.$O\
	botlib/be_ai_char.$O\
	botlib/be_ai_chat.$O\
	botlib/be_ai_gen.$O\
	botlib/be_ai_goal.$O\
	botlib/be_ai_move.$O\
	botlib/be_ai_weap.$O\
	botlib/be_ai_weight.$O\
	botlib/be_ea.$O\
	botlib/be_interface.$O\
	botlib/l_crc.$O\
	botlib/l_libvar.$O\
	botlib/l_log.$O\
	botlib/l_memory.$O\
	botlib/l_precomp.$O\
	botlib/l_script.$O\
	botlib/l_struct.$O\
	null/null_client.$O\
	null/null_input.$O\
	null/null_snddma.$O\
	server/sv_bot.$O\
	server/sv_ccmds.$O\
	server/sv_client.$O\
	server/sv_game.$O\
	server/sv_init.$O\
	server/sv_main.$O\
	server/sv_net_chan.$O\
	server/sv_snapshot.$O\
	server/sv_world.$O\
	qcommon/cm_load.$O\
	qcommon/cm_patch.$O\
	qcommon/cm_polylib.$O\
	qcommon/cm_test.$O\
	qcommon/cm_trace.$O\
	qcommon/cmd.$O\
	qcommon/common.$O\
	qcommon/cvar.$O\
	qcommon/files.$O\
	qcommon/huffman.$O\
	qcommon/md4.$O\
	qcommon/msg.$O\
	qcommon/net_chan.$O\
	qcommon/unzip.$O\
	qcommon/vm.$O\
	qcommon/vm_interpreted.$O\
	null/null_vm.$O\
	game/q_math.$O\
	game/q_shared.$O\
	unix/qk3ded.$O\
	unix/sys.$O\
	unix/unix_net.$O\
	unix/unix_shared.$O\

HFILES=\
	botlib/aasfile.h\
	botlib/be_aas_bsp.h\
	botlib/be_aas_cluster.h\
	botlib/be_aas_debug.h\
	botlib/be_aas_def.h\
	botlib/be_aas_entity.h\
	botlib/be_aas_file.h\
	botlib/be_aas_funcs.h\
	botlib/be_aas_main.h\
	botlib/be_aas_move.h\
	botlib/be_aas_optimize.h\
	botlib/be_aas_reach.h\
	botlib/be_aas_route.h\
	botlib/be_aas_routealt.h\
	botlib/be_aas_sample.h\
	botlib/be_ai_weight.h\
	botlib/be_interface.h\
	botlib/l_crc.h\
	botlib/l_libvar.h\
	botlib/l_log.h\
	botlib/l_memory.h\
	botlib/l_precomp.h\
	botlib/l_script.h\
	botlib/l_struct.h\
	botlib/l_utils.h\
	game/ai_chat.h\
	game/ai_cmd.h\
	game/ai_dmnet.h\
	game/ai_dmq3.h\
	game/ai_main.h\
	game/ai_team.h\
	game/ai_vcmd.h\
	game/be_aas.h\
	game/be_ai_char.h\
	game/be_ai_chat.h\
	game/be_ai_gen.h\
	game/be_ai_goal.h\
	game/be_ai_move.h\
	game/be_ai_weap.h\
	game/be_ea.h\
	game/bg_lib.h\
	game/bg_local.h\
	game/bg_public.h\
	game/botlib.h\
	game/chars.h\
	game/g_local.h\
	game/g_public.h\
	game/g_rankings.h\
	game/g_team.h\
	game/inv.h\
	game/match.h\
	game/q_shared.h\
	game/surfaceflags.h\
	game/syn.h\
	qcommon/cm_local.h\
	qcommon/cm_patch.h\
	qcommon/cm_polylib.h\
	qcommon/cm_public.h\
	qcommon/qcommon.h\
	qcommon/qfiles.h\
	qcommon/unzip.h\
	qcommon/vm_local.h\
	server/server.h\
	unix/linux_local.h\
	unix/qasm.h\
	unix/unix_glw.h\

</sys/src/cmd/mkone
CFLAGS=$CFLAGS -DDEDICATED -DC_ONLY -DBOTLIB

%.$O:	%.c
	$CC $CFLAGS -o $stem.$O $stem.c

CLEANFILES=$CLEANFILES $OFILES