ref: bea7b7bf8ccbc2bc41906517079e76fcfb31cb5a
dir: /code/mkfile/
</$objtype/mkfile BIN=/$objtype/bin/games TARG=q3ded OFILES=\ botlib/be_aas_bspq3.$O\ botlib/be_aas_cluster.$O\ botlib/be_aas_debug.$O\ botlib/be_aas_entity.$O\ botlib/be_aas_file.$O\ botlib/be_aas_main.$O\ botlib/be_aas_move.$O\ botlib/be_aas_optimize.$O\ botlib/be_aas_reach.$O\ botlib/be_aas_route.$O\ botlib/be_aas_routealt.$O\ botlib/be_aas_sample.$O\ botlib/be_ai_char.$O\ botlib/be_ai_chat.$O\ botlib/be_ai_gen.$O\ botlib/be_ai_goal.$O\ botlib/be_ai_move.$O\ botlib/be_ai_weap.$O\ botlib/be_ai_weight.$O\ botlib/be_ea.$O\ botlib/be_interface.$O\ botlib/l_crc.$O\ botlib/l_libvar.$O\ botlib/l_log.$O\ botlib/l_memory.$O\ botlib/l_precomp.$O\ botlib/l_script.$O\ botlib/l_struct.$O\ null/null_client.$O\ null/null_input.$O\ null/null_snddma.$O\ server/sv_bot.$O\ server/sv_ccmds.$O\ server/sv_client.$O\ server/sv_game.$O\ server/sv_init.$O\ server/sv_main.$O\ server/sv_net_chan.$O\ server/sv_snapshot.$O\ server/sv_world.$O\ qcommon/cm_load.$O\ qcommon/cm_patch.$O\ qcommon/cm_polylib.$O\ qcommon/cm_test.$O\ qcommon/cm_trace.$O\ qcommon/cmd.$O\ qcommon/common.$O\ qcommon/cvar.$O\ qcommon/files.$O\ qcommon/huffman.$O\ qcommon/md4.$O\ qcommon/msg.$O\ qcommon/net_chan.$O\ qcommon/unzip.$O\ qcommon/vm.$O\ qcommon/vm_interpreted.$O\ null/null_vm.$O\ game/q_math.$O\ game/q_shared.$O\ unix/qk3ded.$O\ unix/sys.$O\ unix/unix_net.$O\ unix/unix_shared.$O\ HFILES=\ botlib/aasfile.h\ botlib/be_aas_bsp.h\ botlib/be_aas_cluster.h\ botlib/be_aas_debug.h\ botlib/be_aas_def.h\ botlib/be_aas_entity.h\ botlib/be_aas_file.h\ botlib/be_aas_funcs.h\ botlib/be_aas_main.h\ botlib/be_aas_move.h\ botlib/be_aas_optimize.h\ botlib/be_aas_reach.h\ botlib/be_aas_route.h\ botlib/be_aas_routealt.h\ botlib/be_aas_sample.h\ botlib/be_ai_weight.h\ botlib/be_interface.h\ botlib/l_crc.h\ botlib/l_libvar.h\ botlib/l_log.h\ botlib/l_memory.h\ botlib/l_precomp.h\ botlib/l_script.h\ botlib/l_struct.h\ botlib/l_utils.h\ game/ai_chat.h\ game/ai_cmd.h\ game/ai_dmnet.h\ game/ai_dmq3.h\ game/ai_main.h\ game/ai_team.h\ game/ai_vcmd.h\ game/be_aas.h\ game/be_ai_char.h\ game/be_ai_chat.h\ game/be_ai_gen.h\ game/be_ai_goal.h\ game/be_ai_move.h\ game/be_ai_weap.h\ game/be_ea.h\ game/bg_lib.h\ game/bg_local.h\ game/bg_public.h\ game/botlib.h\ game/chars.h\ game/g_local.h\ game/g_public.h\ game/g_rankings.h\ game/g_team.h\ game/inv.h\ game/match.h\ game/q_shared.h\ game/surfaceflags.h\ game/syn.h\ qcommon/cm_local.h\ qcommon/cm_patch.h\ qcommon/cm_polylib.h\ qcommon/cm_public.h\ qcommon/qcommon.h\ qcommon/qfiles.h\ qcommon/unzip.h\ qcommon/vm_local.h\ server/server.h\ unix/linux_local.h\ unix/qasm.h\ unix/unix_glw.h\ </sys/src/cmd/mkone CFLAGS=$CFLAGS -DDEDICATED -DC_ONLY -DBOTLIB %.$O: %.c $CC $CFLAGS -o $stem.$O $stem.c CLEANFILES=$CLEANFILES $OFILES