ref: a8a53b1228ec040b0b449150b7d62b06a8c7f4e1
dir: /code/botlib/be_aas_optimize.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /***************************************************************************** * name: be_aas_optimize.c * * desc: decreases the .aas file size after the reachabilities have * been calculated, just dumps all the faces, edges and vertexes * * $Archive: /MissionPack/code/botlib/be_aas_optimize.c $ * *****************************************************************************/ #include "../game/q_shared.h" #include "l_libvar.h" #include "l_memory.h" #include "l_script.h" #include "l_precomp.h" #include "l_struct.h" #include "aasfile.h" #include "../game/botlib.h" #include "../game/be_aas.h" #include "be_aas_funcs.h" #include "be_interface.h" #include "be_aas_def.h" typedef struct optimized_s { //vertexes int numvertexes; aas_vertex_t *vertexes; //edges int numedges; aas_edge_t *edges; //edge index int edgeindexsize; aas_edgeindex_t *edgeindex; //faces int numfaces; aas_face_t *faces; //face index int faceindexsize; aas_faceindex_t *faceindex; //convex areas int numareas; aas_area_t *areas; // int *vertexoptimizeindex; int *edgeoptimizeindex; int *faceoptimizeindex; } optimized_t; //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_KeepEdge(aas_edge_t *edge) { return 1; } //end of the function AAS_KeepFace //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_OptimizeEdge(optimized_t *optimized, int edgenum) { int i, optedgenum; aas_edge_t *edge, *optedge; edge = &aasworld.edges[abs(edgenum)]; if (!AAS_KeepEdge(edge)) return 0; optedgenum = optimized->edgeoptimizeindex[abs(edgenum)]; if (optedgenum) { //keep the edge reversed sign if (edgenum > 0) return optedgenum; else return -optedgenum; } //end if optedge = &optimized->edges[optimized->numedges]; for (i = 0; i < 2; i++) { if (optimized->vertexoptimizeindex[edge->v[i]]) { optedge->v[i] = optimized->vertexoptimizeindex[edge->v[i]]; } //end if else { VectorCopy(aasworld.vertexes[edge->v[i]], optimized->vertexes[optimized->numvertexes]); optedge->v[i] = optimized->numvertexes; optimized->vertexoptimizeindex[edge->v[i]] = optimized->numvertexes; optimized->numvertexes++; } //end else } //end for optimized->edgeoptimizeindex[abs(edgenum)] = optimized->numedges; optedgenum = optimized->numedges; optimized->numedges++; //keep the edge reversed sign if (edgenum > 0) return optedgenum; else return -optedgenum; } //end of the function AAS_OptimizeEdge //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_KeepFace(aas_face_t *face) { if (!(face->faceflags & FACE_LADDER)) return 0; else return 1; } //end of the function AAS_KeepFace //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_OptimizeFace(optimized_t *optimized, int facenum) { int i, edgenum, optedgenum, optfacenum; aas_face_t *face, *optface; face = &aasworld.faces[abs(facenum)]; if (!AAS_KeepFace(face)) return 0; optfacenum = optimized->faceoptimizeindex[abs(facenum)]; if (optfacenum) { //keep the face side sign if (facenum > 0) return optfacenum; else return -optfacenum; } //end if optface = &optimized->faces[optimized->numfaces]; Com_Memcpy(optface, face, sizeof(aas_face_t)); optface->numedges = 0; optface->firstedge = optimized->edgeindexsize; for (i = 0; i < face->numedges; i++) { edgenum = aasworld.edgeindex[face->firstedge + i]; optedgenum = AAS_OptimizeEdge(optimized, edgenum); if (optedgenum) { optimized->edgeindex[optface->firstedge + optface->numedges] = optedgenum; optface->numedges++; optimized->edgeindexsize++; } //end if } //end for optimized->faceoptimizeindex[abs(facenum)] = optimized->numfaces; optfacenum = optimized->numfaces; optimized->numfaces++; //keep the face side sign if (facenum > 0) return optfacenum; else return -optfacenum; } //end of the function AAS_OptimizeFace //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_OptimizeArea(optimized_t *optimized, int areanum) { int i, facenum, optfacenum; aas_area_t *area, *optarea; area = &aasworld.areas[areanum]; optarea = &optimized->areas[areanum]; Com_Memcpy(optarea, area, sizeof(aas_area_t)); optarea->numfaces = 0; optarea->firstface = optimized->faceindexsize; for (i = 0; i < area->numfaces; i++) { facenum = aasworld.faceindex[area->firstface + i]; optfacenum = AAS_OptimizeFace(optimized, facenum); if (optfacenum) { optimized->faceindex[optarea->firstface + optarea->numfaces] = optfacenum; optarea->numfaces++; optimized->faceindexsize++; } //end if } //end for } //end of the function AAS_OptimizeArea //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_OptimizeAlloc(optimized_t *optimized) { optimized->vertexes = (aas_vertex_t *) GetClearedMemory(aasworld.numvertexes * sizeof(aas_vertex_t)); optimized->numvertexes = 0; optimized->edges = (aas_edge_t *) GetClearedMemory(aasworld.numedges * sizeof(aas_edge_t)); optimized->numedges = 1; //edge zero is a dummy optimized->edgeindex = (aas_edgeindex_t *) GetClearedMemory(aasworld.edgeindexsize * sizeof(aas_edgeindex_t)); optimized->edgeindexsize = 0; optimized->faces = (aas_face_t *) GetClearedMemory(aasworld.numfaces * sizeof(aas_face_t)); optimized->numfaces = 1; //face zero is a dummy optimized->faceindex = (aas_faceindex_t *) GetClearedMemory(aasworld.faceindexsize * sizeof(aas_faceindex_t)); optimized->faceindexsize = 0; optimized->areas = (aas_area_t *) GetClearedMemory(aasworld.numareas * sizeof(aas_area_t)); optimized->numareas = aasworld.numareas; // optimized->vertexoptimizeindex = (int *) GetClearedMemory(aasworld.numvertexes * sizeof(int)); optimized->edgeoptimizeindex = (int *) GetClearedMemory(aasworld.numedges * sizeof(int)); optimized->faceoptimizeindex = (int *) GetClearedMemory(aasworld.numfaces * sizeof(int)); } //end of the function AAS_OptimizeAlloc //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_OptimizeStore(optimized_t *optimized) { //store the optimized vertexes if (aasworld.vertexes) FreeMemory(aasworld.vertexes); aasworld.vertexes = optimized->vertexes; aasworld.numvertexes = optimized->numvertexes; //store the optimized edges if (aasworld.edges) FreeMemory(aasworld.edges); aasworld.edges = optimized->edges; aasworld.numedges = optimized->numedges; //store the optimized edge index if (aasworld.edgeindex) FreeMemory(aasworld.edgeindex); aasworld.edgeindex = optimized->edgeindex; aasworld.edgeindexsize = optimized->edgeindexsize; //store the optimized faces if (aasworld.faces) FreeMemory(aasworld.faces); aasworld.faces = optimized->faces; aasworld.numfaces = optimized->numfaces; //store the optimized face index if (aasworld.faceindex) FreeMemory(aasworld.faceindex); aasworld.faceindex = optimized->faceindex; aasworld.faceindexsize = optimized->faceindexsize; //store the optimized areas if (aasworld.areas) FreeMemory(aasworld.areas); aasworld.areas = optimized->areas; aasworld.numareas = optimized->numareas; //free optimize indexes FreeMemory(optimized->vertexoptimizeindex); FreeMemory(optimized->edgeoptimizeindex); FreeMemory(optimized->faceoptimizeindex); } //end of the function AAS_OptimizeStore //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_Optimize(void) { int i, sign; optimized_t optimized; AAS_OptimizeAlloc(&optimized); for (i = 1; i < aasworld.numareas; i++) { AAS_OptimizeArea(&optimized, i); } //end for //reset the reachability face pointers for (i = 0; i < aasworld.reachabilitysize; i++) { //NOTE: for TRAVEL_ELEVATOR the facenum is the model number of // the elevator if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR) continue; //NOTE: for TRAVEL_JUMPPAD the facenum is the Z velocity and the edgenum is the hor velocity if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMPPAD) continue; //NOTE: for TRAVEL_FUNCBOB the facenum and edgenum contain other coded information if ((aasworld.reachability[i].traveltype & TRAVELTYPE_MASK) == TRAVEL_FUNCBOB) continue; // sign = aasworld.reachability[i].facenum; aasworld.reachability[i].facenum = optimized.faceoptimizeindex[abs(aasworld.reachability[i].facenum)]; if (sign < 0) aasworld.reachability[i].facenum = -aasworld.reachability[i].facenum; sign = aasworld.reachability[i].edgenum; aasworld.reachability[i].edgenum = optimized.edgeoptimizeindex[abs(aasworld.reachability[i].edgenum)]; if (sign < 0) aasworld.reachability[i].edgenum = -aasworld.reachability[i].edgenum; } //end for //store the optimized AAS data into aasworld AAS_OptimizeStore(&optimized); //print some nice stuff :) botimport.Print(PRT_MESSAGE, "AAS data optimized.\n"); } //end of the function AAS_Optimize