ref: 761946b93cf45a3b9e47868a704fb165af760333
dir: /code/q3_ui/ui_loadconfig.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // /* ============================================================================= LOAD CONFIG MENU ============================================================================= */ #include "ui_local.h" #define ART_BACK0 "menu/art/back_0" #define ART_BACK1 "menu/art/back_1" #define ART_FIGHT0 "menu/art/load_0" #define ART_FIGHT1 "menu/art/load_1" #define ART_FRAMEL "menu/art/frame2_l" #define ART_FRAMER "menu/art/frame1_r" #define ART_ARROWS "menu/art/arrows_horz_0" #define ART_ARROWLEFT "menu/art/arrows_horz_left" #define ART_ARROWRIGHT "menu/art/arrows_horz_right" #define MAX_CONFIGS 128 #define NAMEBUFSIZE ( MAX_CONFIGS * 16 ) #define ID_BACK 10 #define ID_GO 11 #define ID_LIST 12 #define ID_LEFT 13 #define ID_RIGHT 14 #define ARROWS_WIDTH 128 #define ARROWS_HEIGHT 48 typedef struct { menuframework_s menu; menutext_s banner; menubitmap_s framel; menubitmap_s framer; menulist_s list; menubitmap_s arrows; menubitmap_s left; menubitmap_s right; menubitmap_s back; menubitmap_s go; char names[NAMEBUFSIZE]; char* configlist[MAX_CONFIGS]; } configs_t; static configs_t s_configs; /* =============== LoadConfig_MenuEvent =============== */ static void LoadConfig_MenuEvent( void *ptr, int event ) { if( event != QM_ACTIVATED ) { return; } switch ( ((menucommon_s*)ptr)->id ) { case ID_GO: trap_Cmd_ExecuteText( EXEC_APPEND, va( "exec %s\n", s_configs.list.itemnames[s_configs.list.curvalue] ) ); UI_PopMenu(); break; case ID_BACK: UI_PopMenu(); break; case ID_LEFT: ScrollList_Key( &s_configs.list, K_LEFTARROW ); break; case ID_RIGHT: ScrollList_Key( &s_configs.list, K_RIGHTARROW ); break; } } /* =============== LoadConfig_MenuInit =============== */ static void LoadConfig_MenuInit( void ) { int i; int len; char *configname; UI_LoadConfig_Cache(); memset( &s_configs, 0 ,sizeof(configs_t) ); s_configs.menu.wrapAround = qtrue; s_configs.menu.fullscreen = qtrue; s_configs.banner.generic.type = MTYPE_BTEXT; s_configs.banner.generic.x = 320; s_configs.banner.generic.y = 16; s_configs.banner.string = "LOAD CONFIG"; s_configs.banner.color = color_white; s_configs.banner.style = UI_CENTER; s_configs.framel.generic.type = MTYPE_BITMAP; s_configs.framel.generic.name = ART_FRAMEL; s_configs.framel.generic.flags = QMF_INACTIVE; s_configs.framel.generic.x = 0; s_configs.framel.generic.y = 78; s_configs.framel.width = 256; s_configs.framel.height = 329; s_configs.framer.generic.type = MTYPE_BITMAP; s_configs.framer.generic.name = ART_FRAMER; s_configs.framer.generic.flags = QMF_INACTIVE; s_configs.framer.generic.x = 376; s_configs.framer.generic.y = 76; s_configs.framer.width = 256; s_configs.framer.height = 334; s_configs.arrows.generic.type = MTYPE_BITMAP; s_configs.arrows.generic.name = ART_ARROWS; s_configs.arrows.generic.flags = QMF_INACTIVE; s_configs.arrows.generic.x = 320-ARROWS_WIDTH/2; s_configs.arrows.generic.y = 400; s_configs.arrows.width = ARROWS_WIDTH; s_configs.arrows.height = ARROWS_HEIGHT; s_configs.left.generic.type = MTYPE_BITMAP; s_configs.left.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_MOUSEONLY; s_configs.left.generic.x = 320-ARROWS_WIDTH/2; s_configs.left.generic.y = 400; s_configs.left.generic.id = ID_LEFT; s_configs.left.generic.callback = LoadConfig_MenuEvent; s_configs.left.width = ARROWS_WIDTH/2; s_configs.left.height = ARROWS_HEIGHT; s_configs.left.focuspic = ART_ARROWLEFT; s_configs.right.generic.type = MTYPE_BITMAP; s_configs.right.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_MOUSEONLY; s_configs.right.generic.x = 320; s_configs.right.generic.y = 400; s_configs.right.generic.id = ID_RIGHT; s_configs.right.generic.callback = LoadConfig_MenuEvent; s_configs.right.width = ARROWS_WIDTH/2; s_configs.right.height = ARROWS_HEIGHT; s_configs.right.focuspic = ART_ARROWRIGHT; s_configs.back.generic.type = MTYPE_BITMAP; s_configs.back.generic.name = ART_BACK0; s_configs.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; s_configs.back.generic.id = ID_BACK; s_configs.back.generic.callback = LoadConfig_MenuEvent; s_configs.back.generic.x = 0; s_configs.back.generic.y = 480-64; s_configs.back.width = 128; s_configs.back.height = 64; s_configs.back.focuspic = ART_BACK1; s_configs.go.generic.type = MTYPE_BITMAP; s_configs.go.generic.name = ART_FIGHT0; s_configs.go.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; s_configs.go.generic.id = ID_GO; s_configs.go.generic.callback = LoadConfig_MenuEvent; s_configs.go.generic.x = 640; s_configs.go.generic.y = 480-64; s_configs.go.width = 128; s_configs.go.height = 64; s_configs.go.focuspic = ART_FIGHT1; // scan for configs s_configs.list.generic.type = MTYPE_SCROLLLIST; s_configs.list.generic.flags = QMF_PULSEIFFOCUS; s_configs.list.generic.callback = LoadConfig_MenuEvent; s_configs.list.generic.id = ID_LIST; s_configs.list.generic.x = 118; s_configs.list.generic.y = 130; s_configs.list.width = 16; s_configs.list.height = 14; s_configs.list.numitems = trap_FS_GetFileList( "", "cfg", s_configs.names, NAMEBUFSIZE ); s_configs.list.itemnames = (const char **)s_configs.configlist; s_configs.list.columns = 3; if (!s_configs.list.numitems) { strcpy(s_configs.names,"No Files Found."); s_configs.list.numitems = 1; //degenerate case, not selectable s_configs.go.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN); } else if (s_configs.list.numitems > MAX_CONFIGS) s_configs.list.numitems = MAX_CONFIGS; configname = s_configs.names; for ( i = 0; i < s_configs.list.numitems; i++ ) { s_configs.list.itemnames[i] = configname; // strip extension len = strlen( configname ); if (!Q_stricmp(configname + len - 4,".cfg")) configname[len-4] = '\0'; Q_strupr(configname); configname += len + 1; } Menu_AddItem( &s_configs.menu, &s_configs.banner ); Menu_AddItem( &s_configs.menu, &s_configs.framel ); Menu_AddItem( &s_configs.menu, &s_configs.framer ); Menu_AddItem( &s_configs.menu, &s_configs.list ); Menu_AddItem( &s_configs.menu, &s_configs.arrows ); Menu_AddItem( &s_configs.menu, &s_configs.left ); Menu_AddItem( &s_configs.menu, &s_configs.right ); Menu_AddItem( &s_configs.menu, &s_configs.back ); Menu_AddItem( &s_configs.menu, &s_configs.go ); } /* ================= UI_LoadConfig_Cache ================= */ void UI_LoadConfig_Cache( void ) { trap_R_RegisterShaderNoMip( ART_BACK0 ); trap_R_RegisterShaderNoMip( ART_BACK1 ); trap_R_RegisterShaderNoMip( ART_FIGHT0 ); trap_R_RegisterShaderNoMip( ART_FIGHT1 ); trap_R_RegisterShaderNoMip( ART_FRAMEL ); trap_R_RegisterShaderNoMip( ART_FRAMER ); trap_R_RegisterShaderNoMip( ART_ARROWS ); trap_R_RegisterShaderNoMip( ART_ARROWLEFT ); trap_R_RegisterShaderNoMip( ART_ARROWRIGHT ); } /* =============== UI_LoadConfigMenu =============== */ void UI_LoadConfigMenu( void ) { LoadConfig_MenuInit(); UI_PushMenu( &s_configs.menu ); }