ref: 761946b93cf45a3b9e47868a704fb165af760333
dir: /code/null/null_client.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "../client/client.h" cvar_t *cl_shownet; void CL_Shutdown( void ) { } void CL_Init( void ) { cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP ); } void CL_MouseEvent( int dx, int dy, int time ) { } void Key_WriteBindings( fileHandle_t f ) { } void CL_Frame ( int msec ) { } void CL_PacketEvent( netadr_t from, msg_t *msg ) { } void CL_CharEvent( int key ) { } void CL_Disconnect( qboolean showMainMenu ) { } void CL_MapLoading( void ) { } qboolean CL_GameCommand( void ) { return qfalse; // bk001204 - non-void } void CL_KeyEvent (int key, qboolean down, unsigned time) { } qboolean UI_GameCommand( void ) { return qfalse; } void CL_ForwardCommandToServer( const char *string ) { } void CL_ConsolePrint( char *txt ) { } void CL_JoystickEvent( int axis, int value, int time ) { } void CL_InitKeyCommands( void ) { } void CL_CDDialog( void ) { } void CL_FlushMemory( void ) { } void CL_StartHunkUsers( void ) { } // bk001119 - added new dummy for sv_init.c void CL_ShutdownAll(void) {}; // bk001208 - added new dummy (RC4) qboolean CL_CDKeyValidate( const char *key, const char *checksum ) { return qtrue; }