ref: 13ca2581f9f18d441ce911e42c2bd93e387cee4d
dir: /code/botlib/be_aas_entity.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /***************************************************************************** * name: be_aas_entity.c * * desc: AAS entities * * $Archive: /MissionPack/code/botlib/be_aas_entity.c $ * *****************************************************************************/ #include "../game/q_shared.h" #include "l_memory.h" #include "l_script.h" #include "l_precomp.h" #include "l_struct.h" #include "l_utils.h" #include "l_log.h" #include "aasfile.h" #include "../game/botlib.h" #include "../game/be_aas.h" #include "be_aas_funcs.h" #include "be_interface.h" #include "be_aas_def.h" #define MASK_SOLID CONTENTS_PLAYERCLIP //FIXME: these might change enum { ET_GENERAL, ET_PLAYER, ET_ITEM, ET_MISSILE, ET_MOVER }; //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_UpdateEntity(int entnum, bot_entitystate_t *state) { int relink; aas_entity_t *ent; vec3_t absmins, absmaxs; if (!aasworld.loaded) { botimport.Print(PRT_MESSAGE, "AAS_UpdateEntity: not loaded\n"); return BLERR_NOAASFILE; } //end if ent = &aasworld.entities[entnum]; if (!state) { //unlink the entity AAS_UnlinkFromAreas(ent->areas); //unlink the entity from the BSP leaves AAS_UnlinkFromBSPLeaves(ent->leaves); // ent->areas = NULL; // ent->leaves = NULL; return BLERR_NOERROR; } ent->i.update_time = AAS_Time() - ent->i.ltime; ent->i.type = state->type; ent->i.flags = state->flags; ent->i.ltime = AAS_Time(); VectorCopy(ent->i.origin, ent->i.lastvisorigin); VectorCopy(state->old_origin, ent->i.old_origin); ent->i.solid = state->solid; ent->i.groundent = state->groundent; ent->i.modelindex = state->modelindex; ent->i.modelindex2 = state->modelindex2; ent->i.frame = state->frame; ent->i.event = state->event; ent->i.eventParm = state->eventParm; ent->i.powerups = state->powerups; ent->i.weapon = state->weapon; ent->i.legsAnim = state->legsAnim; ent->i.torsoAnim = state->torsoAnim; //number of the entity ent->i.number = entnum; //updated so set valid flag ent->i.valid = qtrue; //link everything the first frame if (aasworld.numframes == 1) relink = qtrue; else relink = qfalse; // if (ent->i.solid == SOLID_BSP) { //if the angles of the model changed if (!VectorCompare(state->angles, ent->i.angles)) { VectorCopy(state->angles, ent->i.angles); relink = qtrue; } //end if //get the mins and maxs of the model //FIXME: rotate mins and maxs AAS_BSPModelMinsMaxsOrigin(ent->i.modelindex, ent->i.angles, ent->i.mins, ent->i.maxs, NULL); } //end if else if (ent->i.solid == SOLID_BBOX) { //if the bounding box size changed if (!VectorCompare(state->mins, ent->i.mins) || !VectorCompare(state->maxs, ent->i.maxs)) { VectorCopy(state->mins, ent->i.mins); VectorCopy(state->maxs, ent->i.maxs); relink = qtrue; } //end if VectorCopy(state->angles, ent->i.angles); } //end if //if the origin changed if (!VectorCompare(state->origin, ent->i.origin)) { VectorCopy(state->origin, ent->i.origin); relink = qtrue; } //end if //if the entity should be relinked if (relink) { //don't link the world model if (entnum != ENTITYNUM_WORLD) { //absolute mins and maxs VectorAdd(ent->i.mins, ent->i.origin, absmins); VectorAdd(ent->i.maxs, ent->i.origin, absmaxs); //unlink the entity AAS_UnlinkFromAreas(ent->areas); //relink the entity to the AAS areas (use the larges bbox) ent->areas = AAS_LinkEntityClientBBox(absmins, absmaxs, entnum, PRESENCE_NORMAL); //unlink the entity from the BSP leaves AAS_UnlinkFromBSPLeaves(ent->leaves); //link the entity to the world BSP tree ent->leaves = AAS_BSPLinkEntity(absmins, absmaxs, entnum, 0); } //end if } //end if return BLERR_NOERROR; } //end of the function AAS_UpdateEntity //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_EntityInfo(int entnum, aas_entityinfo_t *info) { if (!aasworld.initialized) { botimport.Print(PRT_FATAL, "AAS_EntityInfo: aasworld not initialized\n"); Com_Memset(info, 0, sizeof(aas_entityinfo_t)); return; } //end if if (entnum < 0 || entnum >= aasworld.maxentities) { botimport.Print(PRT_FATAL, "AAS_EntityInfo: entnum %d out of range\n", entnum); Com_Memset(info, 0, sizeof(aas_entityinfo_t)); return; } //end if Com_Memcpy(info, &aasworld.entities[entnum].i, sizeof(aas_entityinfo_t)); } //end of the function AAS_EntityInfo //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_EntityOrigin(int entnum, vec3_t origin) { if (entnum < 0 || entnum >= aasworld.maxentities) { botimport.Print(PRT_FATAL, "AAS_EntityOrigin: entnum %d out of range\n", entnum); VectorClear(origin); return; } //end if VectorCopy(aasworld.entities[entnum].i.origin, origin); } //end of the function AAS_EntityOrigin //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_EntityModelindex(int entnum) { if (entnum < 0 || entnum >= aasworld.maxentities) { botimport.Print(PRT_FATAL, "AAS_EntityModelindex: entnum %d out of range\n", entnum); return 0; } //end if return aasworld.entities[entnum].i.modelindex; } //end of the function AAS_EntityModelindex //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_EntityType(int entnum) { if (!aasworld.initialized) return 0; if (entnum < 0 || entnum >= aasworld.maxentities) { botimport.Print(PRT_FATAL, "AAS_EntityType: entnum %d out of range\n", entnum); return 0; } //end if return aasworld.entities[entnum].i.type; } //end of the AAS_EntityType //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_EntityModelNum(int entnum) { if (!aasworld.initialized) return 0; if (entnum < 0 || entnum >= aasworld.maxentities) { botimport.Print(PRT_FATAL, "AAS_EntityModelNum: entnum %d out of range\n", entnum); return 0; } //end if return aasworld.entities[entnum].i.modelindex; } //end of the function AAS_EntityModelNum //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin) { int i; aas_entity_t *ent; for (i = 0; i < aasworld.maxentities; i++) { ent = &aasworld.entities[i]; if (ent->i.type == ET_MOVER) { if (ent->i.modelindex == modelnum) { VectorCopy(ent->i.origin, origin); return qtrue; } //end if } //end if } //end for return qfalse; } //end of the function AAS_OriginOfMoverWithModelNum //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs) { aas_entity_t *ent; if (!aasworld.initialized) return; if (entnum < 0 || entnum >= aasworld.maxentities) { botimport.Print(PRT_FATAL, "AAS_EntitySize: entnum %d out of range\n", entnum); return; } //end if ent = &aasworld.entities[entnum]; VectorCopy(ent->i.mins, mins); VectorCopy(ent->i.maxs, maxs); } //end of the function AAS_EntitySize //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata) { aas_entity_t *ent; ent = &aasworld.entities[entnum]; VectorCopy(ent->i.origin, entdata->origin); VectorCopy(ent->i.angles, entdata->angles); VectorAdd(ent->i.origin, ent->i.mins, entdata->absmins); VectorAdd(ent->i.origin, ent->i.maxs, entdata->absmaxs); entdata->solid = ent->i.solid; entdata->modelnum = ent->i.modelindex - 1; } //end of the function AAS_EntityBSPData //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_ResetEntityLinks(void) { int i; for (i = 0; i < aasworld.maxentities; i++) { aasworld.entities[i].areas = NULL; aasworld.entities[i].leaves = NULL; } //end for } //end of the function AAS_ResetEntityLinks //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_InvalidateEntities(void) { int i; for (i = 0; i < aasworld.maxentities; i++) { aasworld.entities[i].i.valid = qfalse; aasworld.entities[i].i.number = i; } //end for } //end of the function AAS_InvalidateEntities //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_UnlinkInvalidEntities(void) { int i; aas_entity_t *ent; for (i = 0; i < aasworld.maxentities; i++) { ent = &aasworld.entities[i]; if (!ent->i.valid) { AAS_UnlinkFromAreas( ent->areas ); ent->areas = NULL; AAS_UnlinkFromBSPLeaves( ent->leaves ); ent->leaves = NULL; } //end for } //end for } //end of the function AAS_UnlinkInvalidEntities //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_NearestEntity(vec3_t origin, int modelindex) { int i, bestentnum; float dist, bestdist; aas_entity_t *ent; vec3_t dir; bestentnum = 0; bestdist = 99999; for (i = 0; i < aasworld.maxentities; i++) { ent = &aasworld.entities[i]; if (ent->i.modelindex != modelindex) continue; VectorSubtract(ent->i.origin, origin, dir); if (abs(dir[0]) < 40) { if (abs(dir[1]) < 40) { dist = VectorLength(dir); if (dist < bestdist) { bestdist = dist; bestentnum = i; } //end if } //end if } //end if } //end for return bestentnum; } //end of the function AAS_NearestEntity //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_BestReachableEntityArea(int entnum) { aas_entity_t *ent; ent = &aasworld.entities[entnum]; return AAS_BestReachableLinkArea(ent->areas); } //end of the function AAS_BestReachableEntityArea //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_NextEntity(int entnum) { if (!aasworld.loaded) return 0; if (entnum < 0) entnum = -1; while(++entnum < aasworld.maxentities) { if (aasworld.entities[entnum].i.valid) return entnum; } //end while return 0; } //end of the function AAS_NextEntity