ref: db0bb9fc57c0cf907a9d90e19d5bd7c4149e4ea8
dir: /cvar.c/
#include <u.h> #include <libc.h> #include <stdio.h> #include "dat.h" #include "fns.h" /* Dynamic variable tracking * * cvar_t variables are used to hold scalar or string variables that can be * changed or displayed at the console or prog code as well as accessed * directly in C code. The user can access cvars from the console in three ways: * r_draworder prints the current value * r_draworder 0 sets the current value to 0 * set r_draworder 0 as above, but creates the cvar if not present * Cvars are restricted from having the same names as commands to keep this * interface from being ambiguous. */ cvar_t *cvar_vars; /* if set, each time a CVAR_USERINFO var is changed, the client will send it * to the server */ qboolean userinfo_modified; static qboolean Cvar_InfoValidate(char *s) { if(strstr(s, "\\")) return false; if(strstr(s, "\"")) return false; if(strstr(s, ";")) return false; return true; } static cvar_t * Cvar_FindVar(char *name) { cvar_t *p; for(p = cvar_vars; p != nil; p = p->next) if(!strcmp(name, p->name)) return p; return nil; } float Cvar_VariableValue(char *name) { cvar_t *p; if((p = Cvar_FindVar(name)) == nil) return 0; return atof(p->string); } char * Cvar_VariableString(char *name) { cvar_t *p; if((p = Cvar_FindVar(name)) == nil) return ""; return p->string; } char * Cvar_CompleteVariable(char *partial) { cvar_t *p; int len; len = strlen(partial); if(!len) return nil; /* check exact match */ for(p = cvar_vars; p != nil; p = p->next) if(!strcmp(partial, p->name)) return p->name; /* check partial match */ for(p = cvar_vars; p != nil; p = p->next) if(!strncmp(partial, p->name, len)) return p->name; return nil; } /* If the variable already exists, the value will not be set. The flags will be * or'ed in if the variable exists. */ cvar_t * Cvar_Get(char *var_name, char *var_value, int flags) { cvar_t *p; if(flags & (CVAR_USERINFO|CVAR_SERVERINFO)){ if(!Cvar_InfoValidate(var_name)){ Com_Printf("invalid info cvar name\n"); return nil; } } if((p = Cvar_FindVar(var_name)) != nil){ p->flags |= flags; return p; } if(!var_value) return nil; if(flags & (CVAR_USERINFO|CVAR_SERVERINFO)){ if(!Cvar_InfoValidate(var_value)){ Com_Printf("invalid info cvar value\n"); return nil; } } p = Z_Malloc(sizeof(*p)); p->name = CopyString(var_name); p->string = CopyString(var_value); p->modified = true; p->value = atof(p->string); p->next = cvar_vars; cvar_vars = p; p->flags = flags; return p; } cvar_t * Cvar_Set2(char *var_name, char *value, qboolean force) { cvar_t *var; var = Cvar_FindVar(var_name); if(!var) return Cvar_Get(var_name, value, 0); // create it if(var->flags & (CVAR_USERINFO|CVAR_SERVERINFO)){ if(!Cvar_InfoValidate(value)){ Com_Printf("invalid info cvar value\n"); return var; } } if(!force){ if(var->flags & CVAR_NOSET){ Com_Printf("%s is write protected.\n", var_name); return var; } if(var->flags & CVAR_LATCH){ if(var->latched_string){ if(!strcmp(value, var->latched_string)) return var; Z_Free(var->latched_string); }else if(!strcmp(value, var->string)) return var; if(Com_ServerState()){ Com_Printf("%s will be changed for next game.\n", var_name); var->latched_string = CopyString(value); }else{ var->string = CopyString(value); var->value = atof(var->string); if(!strcmp(var->name, "game")){ FS_SetGamedir(var->string); FS_ExecAutoexec(); } } return var; } }else{ if(var->latched_string){ Z_Free(var->latched_string); var->latched_string = nil; } } if(!strcmp(value, var->string)) return var; // not changed var->modified = true; if(var->flags & CVAR_USERINFO) userinfo_modified = true; // transmit at next oportunity Z_Free(var->string); // free the old value string var->string = CopyString(value); var->value = atof(var->string); return var; } /* set the variable even if NOSET or LATCH */ cvar_t * Cvar_ForceSet(char *var_name, char *value) { return Cvar_Set2(var_name, value, true); } cvar_t * Cvar_Set(char *var_name, char *value) { return Cvar_Set2(var_name, value, false); } cvar_t * Cvar_FullSet(char *var_name, char *value, int flags) { cvar_t *var; var = Cvar_FindVar(var_name); if(!var) return Cvar_Get(var_name, value, flags); // create it var->modified = true; if(var->flags & CVAR_USERINFO) userinfo_modified = true; // transmit at next oportunity Z_Free(var->string); // free the old value string var->string = CopyString(value); var->value = atof(var->string); var->flags = flags; return var; } void Cvar_SetValue(char *var_name, float value) { char val[32]; if(value == (int)value) Com_sprintf(val, sizeof val, "%d", (int)value); else Com_sprintf(val, sizeof val, "%f", value); Cvar_Set(var_name, val); } /* Any variables with latched values will now be updated */ void Cvar_GetLatchedVars(void) { cvar_t *p; for(p = cvar_vars; p != nil; p = p->next){ if(!p->latched_string) continue; Z_Free(p->string); p->string = p->latched_string; p->latched_string = nil; p->value = atof(p->string); if(!strcmp(p->name, "game")){ FS_SetGamedir(p->string); FS_ExecAutoexec(); } } } /* called by Cmd_ExecuteString when Cmd_Argv(0) doesn't match a known command. * Returns true if the command was a variable reference that was handled (print * or change). */ qboolean Cvar_Command(void) { cvar_t *p; /* check variables */ if((p = Cvar_FindVar(Cmd_Argv(0))) == nil) return false; /* perform a variable print or set */ if(Cmd_Argc() == 1){ Com_Printf("\"%s\" is \"%s\"\n", p->name, p->string); return true; } Cvar_Set(p->name, Cmd_Argv(1)); return true; } /* Allows setting and defining of arbitrary cvars from console */ void Cvar_Set_f(void) { int c; int flags; c = Cmd_Argc(); if(c != 3 && c != 4){ Com_Printf("usage: set <variable> <value> [u / s]\n"); return; } if(c == 4){ if(!strcmp(Cmd_Argv(3), "u")) flags = CVAR_USERINFO; else if(!strcmp(Cmd_Argv(3), "s")) flags = CVAR_SERVERINFO; else{ Com_Printf("flags can only be 'u' or 's'\n"); return; } Cvar_FullSet(Cmd_Argv(1), Cmd_Argv(2), flags); }else Cvar_Set(Cmd_Argv(1), Cmd_Argv(2)); } /* Appends lines containing "set variable value" for all variables with the * archive flag set to true. */ void Cvar_WriteVariables(char *path) { int fd; cvar_t *p; if((fd = open(path, OWRITE)) < 0){ fprint(2, "Cvar_WriteVariables:open: %r\n"); return; } seek(fd, 0, 2); for(p = cvar_vars; p != nil; p = p->next) if(p->flags & CVAR_ARCHIVE) if(fprint(fd, "set %s \"%s\"\n", p->name, p->string) < 0) sysfatal("Cvar_WriteVariables:fprint: %r"); close(fd); } void Cvar_List_f(void) { cvar_t *p; int i; for(p = cvar_vars, i = 0; p != nil; p = p->next, i++){ if(p->flags & CVAR_ARCHIVE) Com_Printf("*"); else Com_Printf(" "); if(p->flags & CVAR_USERINFO) Com_Printf("U"); else Com_Printf(" "); if(p->flags & CVAR_SERVERINFO) Com_Printf("S"); else Com_Printf(" "); if(p->flags & CVAR_NOSET) Com_Printf("-"); else if(p->flags & CVAR_LATCH) Com_Printf("L"); else Com_Printf(" "); Com_Printf(" %s \"%s\"\n", p->name, p->string); } Com_Printf("%d cvars\n", i); } char * Cvar_BitInfo(int bit) { static char info[MAX_INFO_STRING]; cvar_t *p; info[0] = 0; for(p = cvar_vars; p != nil; p = p->next) if(p->flags & bit) Info_SetValueForKey(info, p->name, p->string); return info; } /* returns an info string containing all the CVAR_USERINFO cvars */ char * Cvar_Userinfo(void) { return Cvar_BitInfo(CVAR_USERINFO); } /* returns an info string containing all the CVAR_SERVERINFO cvars */ char * Cvar_Serverinfo(void) { return Cvar_BitInfo(CVAR_SERVERINFO); } void Cvar_Init(void) { Cmd_AddCommand("set", Cvar_Set_f); Cmd_AddCommand("cvarlist", Cvar_List_f); }