ref: d36975e335e73da20cb130c8c7bcd839de8831dd
dir: /ctf/g_svcmds.c/
#include <u.h>
#include <libc.h>
#include <stdio.h>
#include "../dat.h"
#include "../fns.h"
void Svcmd_Test_f (void)
{
gi.cprintf (NULL, PRINT_HIGH, "Svcmd_Test_f()\n");
}
/*
=================
ServerCommand
ServerCommand will be called when an "sv" command is issued.
The game can issue gi.argc() / gi.argv() commands to get the rest
of the parameters
=================
*/
void ServerCommand (void)
{
char *cmd;
cmd = gi.argv(1);
if (cistrcmp (cmd, "test") == 0)
Svcmd_Test_f ();
else
gi.cprintf (NULL, PRINT_HIGH, "Unknown server command \"%s\"\n", cmd);
}