ref: b10d6e123329a38a29030744bf232ac03387cee5
dir: /ref_soft/r_model.h/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __MODEL__ #define __MODEL__ /* d*_t structures are on-disk representations m*_t structures are in-memory */ /* ============================================================================== BRUSH MODELS ============================================================================== */ // // in memory representation // // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct { vec3_t position; } mvertex_t; #define SIDE_FRONT 0 #define SIDE_BACK 1 #define SIDE_ON 2 // plane_t structure // !!! if this is changed, it must be changed in asm_i386.h too !!! typedef struct mplane_s { vec3_t normal; float dist; byte type; // for texture axis selection and fast side tests byte signbits; // signx + signy<<1 + signz<<1 byte pad[2]; } mplane_t; // FIXME: differentiate from texinfo SURF_ flags #define SURF_PLANEBACK 2 #define SURF_DRAWSKY 4 // sky brush face #define SURF_DRAWTURB 0x10 #define SURF_DRAWBACKGROUND 0x40 #define SURF_DRAWSKYBOX 0x80 // sky box #define SURF_FLOW 0x100 //PGM // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct { unsigned short v[2]; unsigned int cachededgeoffset; } medge_t; typedef struct mtexinfo_s { float vecs[2][4]; float mipadjust; image_t *image; int flags; int numframes; struct mtexinfo_s *next; // animation chain } mtexinfo_t; typedef struct msurface_s { int visframe; // should be drawn when node is crossed int dlightframe; int dlightbits; mplane_t *plane; int flags; int firstedge; // look up in model->surfedges[], negative numbers int numedges; // are backwards edges // surface generation data struct surfcache_s *cachespots[MIPLEVELS]; short texturemins[2]; short extents[2]; mtexinfo_t *texinfo; // lighting info byte styles[MAXLIGHTMAPS]; byte *samples; // [numstyles*surfsize] struct msurface_s *nextalphasurface; } msurface_t; #define CONTENTS_NODE -1 typedef struct mnode_s { // common with leaf int contents; // CONTENTS_NODE, to differentiate from leafs int visframe; // node needs to be traversed if current short minmaxs[6]; // for bounding box culling struct mnode_s *parent; // node specific mplane_t *plane; struct mnode_s *children[2]; unsigned short firstsurface; unsigned short numsurfaces; } mnode_t; typedef struct mleaf_s { // common with node int contents; // wil be something other than CONTENTS_NODE int visframe; // node needs to be traversed if current short minmaxs[6]; // for bounding box culling struct mnode_s *parent; // leaf specific int cluster; int area; msurface_t **firstmarksurface; int nummarksurfaces; int key; // BSP sequence number for leaf's contents } mleaf_t; //=================================================================== // // Whole model // typedef enum {mod_bad, mod_brush, mod_sprite, mod_alias } modtype_t; typedef struct model_s { char name[MAX_QPATH]; int registration_sequence; modtype_t type; int numframes; int flags; // // volume occupied by the model graphics // vec3_t mins, maxs; // // solid volume for clipping (sent from server) // qboolean clipbox; vec3_t clipmins, clipmaxs; // // brush model // int firstmodelsurface, nummodelsurfaces; int numsubmodels; dmodel_t *submodels; int numplanes; mplane_t *planes; int numleafs; // number of visible leafs, not counting 0 mleaf_t *leafs; int numvertexes; mvertex_t *vertexes; int numedges; medge_t *edges; int numnodes; int firstnode; mnode_t *nodes; int numtexinfo; mtexinfo_t *texinfo; int numsurfaces; msurface_t *surfaces; int numsurfedges; int *surfedges; int nummarksurfaces; msurface_t **marksurfaces; dvis_t *vis; byte *lightdata; // for alias models and sprites image_t *skins[MAX_MD2SKINS]; void *extradata; int extradatasize; } model_t; //============================================================================ void Mod_Init (void); void Mod_ClearAll (void); model_t *Mod_ForName (char *name, qboolean crash); void *Mod_Extradata (model_t *mod); // handles caching void Mod_TouchModel (char *name); mleaf_t *Mod_PointInLeaf (float *p, model_t *model); byte *Mod_ClusterPVS (int cluster, model_t *model); void Mod_Modellist_f (void); void Mod_FreeAll (void); void Mod_Free (model_t *mod); extern int registration_sequence; #endif // __MODEL__