shithub: qk2

ref: b10d6e123329a38a29030744bf232ac03387cee5
dir: /ref_soft/asm_draw.h/

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//
// asm_draw.h
//
// Include file for asm drawing routines.
//

//
// !!! note that this file must match the corresponding C structures at all
// times !!!
//

// !!! if this is changed, it must be changed in r_local.h too !!!
#define	NEAR_CLIP	0.01

// !!! if this is changed, it must be changed in r_local.h too !!!
#define	CYCLE	128

// espan_t structure
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define espan_t_u    	0
#define espan_t_v	    4
#define espan_t_count   8
#define espan_t_pnext	12
#define espan_t_size    16

// sspan_t structure
// !!! if this is changed, it must be changed in d_local.h too !!!
#define sspan_t_u    	0
#define sspan_t_v	    4
#define sspan_t_count   8
#define sspan_t_pnext	12
#define sspan_t_size    16

// edge_t structure
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define et_u			0
#define et_u_step		4
#define et_prev			8
#define et_next			12
#define et_surfs		16
#define et_nextremove	20
#define et_nearzi		24
#define et_owner		28
#define et_size			32

// surf_t structure
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define SURF_T_SHIFT	6
#define st_next			0
#define st_prev			4
#define st_spans		8
#define st_key			12
#define st_last_u		16
#define st_spanstate	20
#define st_flags		24
#define st_data			28
#define st_entity		32
#define st_nearzi		36
#define st_insubmodel	40
#define st_d_ziorigin	44
#define st_d_zistepu	48
#define st_d_zistepv	52
#define st_pad			56
#define st_size			64

// clipplane_t structure
// !!! if this is changed, it must be changed in r_local.h too !!!
#define cp_normal		0
#define cp_dist			12
#define cp_next			16
#define cp_leftedge		20
#define cp_rightedge	21
#define cp_reserved		22
#define cp_size			24

// medge_t structure
// !!! if this is changed, it must be changed in model.h too !!!
#define me_v				0
#define me_cachededgeoffset	4
#define me_size				8

// mvertex_t structure
// !!! if this is changed, it must be changed in model.h too !!!
#define mv_position		0
#define mv_size			12

// refdef_t structure
// !!! if this is changed, it must be changed in render.h too !!!
#define rd_vrect					0
#define rd_aliasvrect				20
#define rd_vrectright				40
#define rd_vrectbottom				44
#define rd_aliasvrectright			48
#define rd_aliasvrectbottom			52
#define rd_vrectrightedge			56
#define rd_fvrectx					60
#define rd_fvrecty					64
#define rd_fvrectx_adj				68
#define rd_fvrecty_adj				72
#define rd_vrect_x_adj_shift20		76
#define rd_vrectright_adj_shift20	80
#define rd_fvrectright_adj			84
#define rd_fvrectbottom_adj			88
#define rd_fvrectright				92
#define rd_fvrectbottom				96
#define rd_horizontalFieldOfView	100
#define rd_xOrigin					104
#define rd_yOrigin					108
#define rd_vieworg					112
#define rd_viewangles				124
#define rd_ambientlight				136
#define rd_size						140

// mtriangle_t structure
// !!! if this is changed, it must be changed in model.h too !!!
#define mtri_facesfront		0
#define mtri_vertindex		4
#define mtri_size			16	// !!! if this changes, array indexing in !!!
								// !!! d_polysa.s must be changed to match !!!
#define mtri_shift			4