ref: a6d435a131bd7d0828a26257d89ef92223ac07eb
dir: /rogue/m_stalker.h/
// /expanse/quake2/xpack/models/monsters/stalker // This file generated by qdata - Do NOT Modify #define FRAME_idle01 0 #define FRAME_idle02 1 #define FRAME_idle03 2 #define FRAME_idle04 3 #define FRAME_idle05 4 #define FRAME_idle06 5 #define FRAME_idle07 6 #define FRAME_idle08 7 #define FRAME_idle09 8 #define FRAME_idle10 9 #define FRAME_idle11 10 #define FRAME_idle12 11 #define FRAME_idle13 12 #define FRAME_idle14 13 #define FRAME_idle15 14 #define FRAME_idle16 15 #define FRAME_idle17 16 #define FRAME_idle18 17 #define FRAME_idle19 18 #define FRAME_idle20 19 #define FRAME_idle21 20 #define FRAME_idle201 21 #define FRAME_idle202 22 #define FRAME_idle203 23 #define FRAME_idle204 24 #define FRAME_idle205 25 #define FRAME_idle206 26 #define FRAME_idle207 27 #define FRAME_idle208 28 #define FRAME_idle209 29 #define FRAME_idle210 30 #define FRAME_idle211 31 #define FRAME_idle212 32 #define FRAME_idle213 33 #define FRAME_walk01 34 #define FRAME_walk02 35 #define FRAME_walk03 36 #define FRAME_walk04 37 #define FRAME_walk05 38 #define FRAME_walk06 39 #define FRAME_walk07 40 #define FRAME_walk08 41 #define FRAME_jump01 42 #define FRAME_jump02 43 #define FRAME_jump03 44 #define FRAME_jump04 45 #define FRAME_jump05 46 #define FRAME_jump06 47 #define FRAME_jump07 48 #define FRAME_run01 49 #define FRAME_run02 50 #define FRAME_run03 51 #define FRAME_run04 52 #define FRAME_attack01 53 #define FRAME_attack02 54 #define FRAME_attack03 55 #define FRAME_attack04 56 #define FRAME_attack05 57 #define FRAME_attack06 58 #define FRAME_attack07 59 #define FRAME_attack08 60 #define FRAME_attack11 61 #define FRAME_attack12 62 #define FRAME_attack13 63 #define FRAME_attack14 64 #define FRAME_attack15 65 #define FRAME_pain01 66 #define FRAME_pain02 67 #define FRAME_pain03 68 #define FRAME_pain04 69 #define FRAME_death01 70 #define FRAME_death02 71 #define FRAME_death03 72 #define FRAME_death04 73 #define FRAME_death05 74 #define FRAME_death06 75 #define FRAME_death07 76 #define FRAME_death08 77 #define FRAME_death09 78 #define FRAME_twitch01 79 #define FRAME_twitch02 80 #define FRAME_twitch03 81 #define FRAME_twitch04 82 #define FRAME_twitch05 83 #define FRAME_twitch06 84 #define FRAME_twitch07 85 #define FRAME_twitch08 86 #define FRAME_twitch09 87 #define FRAME_twitch10 88 #define FRAME_reactive01 89 #define FRAME_reactive02 90 #define FRAME_reactive03 91 #define FRAME_reactive04 92 #define MODEL_SCALE 1.000000