shithub: qk2

ref: a4c4b45d8b2136733c76a4b86c7896bfa939ad25
dir: qk2/xatrix/m_gekk.h

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// ./gekk

// This file generated by ModelGen - Do NOT Modify

#define FRAME_stand_01		0
#define FRAME_stand_02		1
#define FRAME_stand_03		2
#define FRAME_stand_04		3
#define FRAME_stand_05		4
#define FRAME_stand_06		5
#define FRAME_stand_07		6
#define FRAME_stand_08		7
#define FRAME_stand_09		8
#define FRAME_stand_10		9
#define FRAME_stand_11		10
#define FRAME_stand_12		11
#define FRAME_stand_13		12
#define FRAME_stand_14		13
#define FRAME_stand_15		14
#define FRAME_stand_16		15
#define FRAME_stand_17		16
#define FRAME_stand_18		17
#define FRAME_stand_19		18
#define FRAME_stand_20		19
#define FRAME_stand_21		20
#define FRAME_stand_22		21
#define FRAME_stand_23		22
#define FRAME_stand_24		23
#define FRAME_stand_25		24
#define FRAME_stand_26		25
#define FRAME_stand_27		26
#define FRAME_stand_28		27
#define FRAME_stand_29		28
#define FRAME_stand_30		29
#define FRAME_stand_31		30
#define FRAME_stand_32		31
#define FRAME_stand_33		32
#define FRAME_stand_34		33
#define FRAME_stand_35		34
#define FRAME_stand_36		35
#define FRAME_stand_37		36
#define FRAME_stand_38		37
#define FRAME_stand_39		38
#define FRAME_run_01		39
#define FRAME_run_02		40
#define FRAME_run_03		41
#define FRAME_run_04		42
#define FRAME_run_05		43
#define FRAME_run_06		44
#define FRAME_clawatk3_01		45
#define FRAME_clawatk3_02		46
#define FRAME_clawatk3_03		47
#define FRAME_clawatk3_04		48
#define FRAME_clawatk3_05		49
#define FRAME_clawatk3_06		50
#define FRAME_clawatk3_07		51
#define FRAME_clawatk3_08		52
#define FRAME_clawatk3_09		53
#define FRAME_clawatk4_01		54
#define FRAME_clawatk4_02		55
#define FRAME_clawatk4_03		56
#define FRAME_clawatk4_04		57
#define FRAME_clawatk4_05		58
#define FRAME_clawatk4_06		59
#define FRAME_clawatk4_07		60
#define FRAME_clawatk4_08		61
#define FRAME_clawatk5_01		62
#define FRAME_clawatk5_02		63
#define FRAME_clawatk5_03		64
#define FRAME_clawatk5_04		65
#define FRAME_clawatk5_05		66
#define FRAME_clawatk5_06		67
#define FRAME_clawatk5_07		68
#define FRAME_clawatk5_08		69
#define FRAME_clawatk5_09		70
#define FRAME_leapatk_01		71
#define FRAME_leapatk_02		72
#define FRAME_leapatk_03		73
#define FRAME_leapatk_04		74
#define FRAME_leapatk_05		75
#define FRAME_leapatk_06		76
#define FRAME_leapatk_07		77
#define FRAME_leapatk_08		78
#define FRAME_leapatk_09		79
#define FRAME_leapatk_10		80
#define FRAME_leapatk_11		81
#define FRAME_leapatk_12		82
#define FRAME_leapatk_13		83
#define FRAME_leapatk_14		84
#define FRAME_leapatk_15		85
#define FRAME_leapatk_16		86
#define FRAME_leapatk_17		87
#define FRAME_leapatk_18		88
#define FRAME_leapatk_19		89
#define FRAME_pain3_01		90
#define FRAME_pain3_02		91
#define FRAME_pain3_03		92
#define FRAME_pain3_04		93
#define FRAME_pain3_05		94
#define FRAME_pain3_06		95
#define FRAME_pain3_07		96
#define FRAME_pain3_08		97
#define FRAME_pain3_09		98
#define FRAME_pain3_10		99
#define FRAME_pain3_11		100
#define FRAME_pain4_01		101
#define FRAME_pain4_02		102
#define FRAME_pain4_03		103
#define FRAME_pain4_04		104
#define FRAME_pain4_05		105
#define FRAME_pain4_06		106
#define FRAME_pain4_07		107
#define FRAME_pain4_08		108
#define FRAME_pain4_09		109
#define FRAME_pain4_10		110
#define FRAME_pain4_11		111
#define FRAME_pain4_12		112
#define FRAME_pain4_13		113
#define FRAME_death1_01		114
#define FRAME_death1_02		115
#define FRAME_death1_03		116
#define FRAME_death1_04		117
#define FRAME_death1_05		118
#define FRAME_death1_06		119
#define FRAME_death1_07		120
#define FRAME_death1_08		121
#define FRAME_death1_09		122
#define FRAME_death1_10		123
#define FRAME_death2_01		124
#define FRAME_death2_02		125
#define FRAME_death2_03		126
#define FRAME_death2_04		127
#define FRAME_death2_05		128
#define FRAME_death2_06		129
#define FRAME_death2_07		130
#define FRAME_death2_08		131
#define FRAME_death2_09		132
#define FRAME_death2_10		133
#define FRAME_death2_11		134
#define FRAME_death3_01		135
#define FRAME_death3_02		136
#define FRAME_death3_03		137
#define FRAME_death3_04		138
#define FRAME_death3_05		139
#define FRAME_death3_06		140
#define FRAME_death3_07		141
#define FRAME_death4_01		142
#define FRAME_death4_02		143
#define FRAME_death4_03		144
#define FRAME_death4_04		145
#define FRAME_death4_05		146
#define FRAME_death4_06		147
#define FRAME_death4_07		148
#define FRAME_death4_08		149
#define FRAME_death4_09		150
#define FRAME_death4_10		151
#define FRAME_death4_11		152
#define FRAME_death4_12		153
#define FRAME_death4_13		154
#define FRAME_death4_14		155
#define FRAME_death4_15		156
#define FRAME_death4_16		157
#define FRAME_death4_17		158
#define FRAME_death4_18		159
#define FRAME_death4_19		160
#define FRAME_death4_20		161
#define FRAME_death4_21		162
#define FRAME_death4_22		163
#define FRAME_death4_23		164
#define FRAME_death4_24		165
#define FRAME_death4_25		166
#define FRAME_death4_26		167
#define FRAME_death4_27		168
#define FRAME_death4_28		169
#define FRAME_death4_29		170
#define FRAME_death4_30		171
#define FRAME_death4_31		172
#define FRAME_death4_32		173
#define FRAME_death4_33		174
#define FRAME_death4_34		175
#define FRAME_death4_35		176
#define FRAME_rduck_01		177
#define FRAME_rduck_02		178
#define FRAME_rduck_03		179
#define FRAME_rduck_04		180
#define FRAME_rduck_05		181
#define FRAME_rduck_06		182
#define FRAME_rduck_07		183
#define FRAME_rduck_08		184
#define FRAME_rduck_09		185
#define FRAME_rduck_10		186
#define FRAME_rduck_11		187
#define FRAME_rduck_12		188
#define FRAME_rduck_13		189
#define FRAME_lduck_01		190
#define FRAME_lduck_02		191
#define FRAME_lduck_03		192
#define FRAME_lduck_04		193
#define FRAME_lduck_05		194
#define FRAME_lduck_06		195
#define FRAME_lduck_07		196
#define FRAME_lduck_08		197
#define FRAME_lduck_09		198
#define FRAME_lduck_10		199
#define FRAME_lduck_11		200
#define FRAME_lduck_12		201
#define FRAME_lduck_13		202
#define FRAME_idle_01		203
#define FRAME_idle_02		204
#define FRAME_idle_03		205
#define FRAME_idle_04		206
#define FRAME_idle_05		207
#define FRAME_idle_06		208
#define FRAME_idle_07		209
#define FRAME_idle_08		210
#define FRAME_idle_09		211
#define FRAME_idle_10		212
#define FRAME_idle_11		213
#define FRAME_idle_12		214
#define FRAME_idle_13		215
#define FRAME_idle_14		216
#define FRAME_idle_15		217
#define FRAME_idle_16		218
#define FRAME_idle_17		219
#define FRAME_idle_18		220
#define FRAME_idle_19		221
#define FRAME_idle_20		222
#define FRAME_idle_21		223
#define FRAME_idle_22		224
#define FRAME_idle_23		225
#define FRAME_idle_24		226
#define FRAME_idle_25		227
#define FRAME_idle_26		228
#define FRAME_idle_27		229
#define FRAME_idle_28		230
#define FRAME_idle_29		231
#define FRAME_idle_30		232
#define FRAME_idle_31		233
#define FRAME_idle_32		234
#define FRAME_spit_01		235
#define FRAME_spit_02		236
#define FRAME_spit_03		237
#define FRAME_spit_04		238
#define FRAME_spit_05		239
#define FRAME_spit_06		240
#define FRAME_spit_07		241
#define FRAME_amb_01		242
#define FRAME_amb_02		243
#define FRAME_amb_03		244
#define FRAME_amb_04		245
#define FRAME_wdeath_01		246
#define FRAME_wdeath_02		247
#define FRAME_wdeath_03		248
#define FRAME_wdeath_04		249
#define FRAME_wdeath_05		250
#define FRAME_wdeath_06		251
#define FRAME_wdeath_07		252
#define FRAME_wdeath_08		253
#define FRAME_wdeath_09		254
#define FRAME_wdeath_10		255
#define FRAME_wdeath_11		256
#define FRAME_wdeath_12		257
#define FRAME_wdeath_13		258
#define FRAME_wdeath_14		259
#define FRAME_wdeath_15		260
#define FRAME_wdeath_16		261
#define FRAME_wdeath_17		262
#define FRAME_wdeath_18		263
#define FRAME_wdeath_19		264
#define FRAME_wdeath_20		265
#define FRAME_wdeath_21		266
#define FRAME_wdeath_22		267
#define FRAME_wdeath_23		268
#define FRAME_wdeath_24		269
#define FRAME_wdeath_25		270
#define FRAME_wdeath_26		271
#define FRAME_wdeath_27		272
#define FRAME_wdeath_28		273
#define FRAME_wdeath_29		274
#define FRAME_wdeath_30		275
#define FRAME_wdeath_31		276
#define FRAME_wdeath_32		277
#define FRAME_wdeath_33		278
#define FRAME_wdeath_34		279
#define FRAME_wdeath_35		280
#define FRAME_wdeath_36		281
#define FRAME_wdeath_37		282
#define FRAME_wdeath_38		283
#define FRAME_wdeath_39		284
#define FRAME_wdeath_40		285
#define FRAME_wdeath_41		286
#define FRAME_wdeath_42		287
#define FRAME_wdeath_43		288
#define FRAME_wdeath_44		289
#define FRAME_wdeath_45		290
#define FRAME_swim_01		291
#define FRAME_swim_02		292
#define FRAME_swim_03		293
#define FRAME_swim_04		294
#define FRAME_swim_05		295
#define FRAME_swim_06		296
#define FRAME_swim_07		297
#define FRAME_swim_08		298
#define FRAME_swim_09		299
#define FRAME_swim_10		300
#define FRAME_swim_11		301
#define FRAME_swim_12		302
#define FRAME_swim_13		303
#define FRAME_swim_14		304
#define FRAME_swim_15		305
#define FRAME_swim_16		306
#define FRAME_swim_17		307
#define FRAME_swim_18		308
#define FRAME_swim_19		309
#define FRAME_swim_20		310
#define FRAME_swim_21		311
#define FRAME_swim_22		312
#define FRAME_swim_23		313
#define FRAME_swim_24		314
#define FRAME_swim_25		315
#define FRAME_swim_26		316
#define FRAME_swim_27		317
#define FRAME_swim_28		318
#define FRAME_swim_29		319
#define FRAME_swim_30		320
#define FRAME_swim_31		321
#define FRAME_swim_32		322
#define FRAME_attack_01		323
#define FRAME_attack_02		324
#define FRAME_attack_03		325
#define FRAME_attack_04		326
#define FRAME_attack_05		327
#define FRAME_attack_06		328
#define FRAME_attack_07		329
#define FRAME_attack_08		330
#define FRAME_attack_09		331
#define FRAME_attack_10		332
#define FRAME_attack_11		333
#define FRAME_attack_12		334
#define FRAME_attack_13		335
#define FRAME_attack_14		336
#define FRAME_attack_15		337
#define FRAME_attack_16		338
#define FRAME_attack_17		339
#define FRAME_attack_18		340
#define FRAME_attack_19		341
#define FRAME_attack_20		342
#define FRAME_attack_21		343
#define FRAME_pain_01		344
#define FRAME_pain_02		345
#define FRAME_pain_03		346
#define FRAME_pain_04		347
#define FRAME_pain_05		348
#define FRAME_pain_06		349

#define MODEL_SCALE		1.000000