ref: 762a13333eba9d50e5b186e7047f77d541d34d1a
dir: /client/cl_cin.c/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <u.h> #include <libc.h> #include <stdio.h> #include "../dat.h" #include "../fns.h" typedef struct { byte *data; int count; } cblock_t; typedef struct { qboolean restart_sound; int s_rate; int s_width; int s_channels; int width; int height; byte *pic; byte *pic_pending; // order 1 huffman stuff int *hnodes1; // [256][256][2]; int numhnodes1[256]; int h_used[512]; int h_count[512]; } cinematics_t; cinematics_t cin; /* ================================================================= PCX LOADING ================================================================= */ /* ============== SCR_LoadPCX ============== */ void SCR_LoadPCX (char *filename, byte **pic, byte **palette, int *width, int *height) { byte *raw; pcx_t *pcx; int x, y; int len; int dataByte, runLength; byte *out, *pix; *pic = NULL; // // load the file // len = FS_LoadFile (filename, (void **)&raw); if (!raw) return; // Com_Printf ("Bad pcx file %s\n", filename); // // parse the PCX file // pcx = (pcx_t *)raw; raw = &pcx->data; if (pcx->manufacturer != 0x0a || pcx->version != 5 || pcx->encoding != 1 || pcx->bits_per_pixel != 8 || pcx->xmax >= 640 || pcx->ymax >= 480) { Com_Printf ("Bad pcx file %s\n", filename); return; } out = Z_Malloc ( (pcx->ymax+1) * (pcx->xmax+1) ); *pic = out; pix = out; if (palette) { *palette = Z_Malloc(768); memcpy (*palette, (byte *)pcx + len - 768, 768); } if (width) *width = pcx->xmax+1; if (height) *height = pcx->ymax+1; for (y=0 ; y<=pcx->ymax ; y++, pix += pcx->xmax+1) { for (x=0 ; x<=pcx->xmax ; ) { dataByte = *raw++; if((dataByte & 0xC0) == 0xC0) { runLength = dataByte & 0x3F; dataByte = *raw++; } else runLength = 1; while(runLength-- > 0) pix[x++] = dataByte; } } if ( raw - (byte *)pcx > len) { Com_Printf ("PCX file %s was malformed", filename); Z_Free (*pic); *pic = NULL; } FS_FreeFile (pcx); } //============================================================= /* ================== SCR_StopCinematic ================== */ void SCR_StopCinematic (void) { cl.cinematictime = 0; // done if (cin.pic) { Z_Free (cin.pic); cin.pic = NULL; } if (cin.pic_pending) { Z_Free (cin.pic_pending); cin.pic_pending = NULL; } if (cl.cinematicpalette_active) { re.CinematicSetPalette(NULL); cl.cinematicpalette_active = false; } if (cl.cinematic_file) { fclose (cl.cinematic_file); cl.cinematic_file = NULL; } if (cin.hnodes1) { Z_Free (cin.hnodes1); cin.hnodes1 = NULL; } // switch back down to 11 khz sound if necessary if (cin.restart_sound) { cin.restart_sound = false; CL_Snd_Restart_f (); } } /* ==================== SCR_FinishCinematic Called when either the cinematic completes, or it is aborted ==================== */ void SCR_FinishCinematic (void) { // tell the server to advance to the next map / cinematic MSG_WriteByte (&cls.netchan.message, clc_stringcmd); SZ_Print (&cls.netchan.message, va("nextserver %i\n", cl.servercount)); } //========================================================================== /* ================== SmallestNode1 ================== */ int SmallestNode1 (int numhnodes) { int i; int best, bestnode; best = 99999999; bestnode = -1; for (i=0 ; i<numhnodes ; i++) { if (cin.h_used[i]) continue; if (!cin.h_count[i]) continue; if (cin.h_count[i] < best) { best = cin.h_count[i]; bestnode = i; } } if (bestnode == -1) return -1; cin.h_used[bestnode] = true; return bestnode; } /* ================== Huff1TableInit Reads the 64k counts table and initializes the node trees ================== */ void Huff1TableInit (void) { int prev; int j; int *node, *nodebase; byte counts[256]; int numhnodes; cin.hnodes1 = Z_Malloc (256*256*2*4); memset (cin.hnodes1, 0, 256*256*2*4); for (prev=0 ; prev<256 ; prev++) { memset (cin.h_count,0,sizeof(cin.h_count)); memset (cin.h_used,0,sizeof(cin.h_used)); // read a row of counts FS_Read (counts, sizeof(counts), cl.cinematic_file); for (j=0 ; j<256 ; j++) cin.h_count[j] = counts[j]; // build the nodes numhnodes = 256; nodebase = cin.hnodes1 + prev*256*2; while (numhnodes != 511) { node = nodebase + (numhnodes-256)*2; // pick two lowest counts node[0] = SmallestNode1 (numhnodes); if (node[0] == -1) break; // no more node[1] = SmallestNode1 (numhnodes); if (node[1] == -1) break; cin.h_count[numhnodes] = cin.h_count[node[0]] + cin.h_count[node[1]]; numhnodes++; } cin.numhnodes1[prev] = numhnodes-1; } } /* ================== Huff1Decompress ================== */ cblock_t Huff1Decompress (cblock_t in) { byte *input; byte *out_p; int nodenum; int count; cblock_t out; int inbyte; int *hnodes, *hnodesbase; //int i; // get decompressed count count = in.data[0] + (in.data[1]<<8) + (in.data[2]<<16) + (in.data[3]<<24); input = in.data + 4; out_p = out.data = Z_Malloc (count); // read bits hnodesbase = cin.hnodes1 - 256*2; // nodes 0-255 aren't stored hnodes = hnodesbase; nodenum = cin.numhnodes1[0]; while (count) { inbyte = *input++; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; inbyte >>=1; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; inbyte >>=1; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; inbyte >>=1; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; inbyte >>=1; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; inbyte >>=1; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; inbyte >>=1; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; inbyte >>=1; //----------- if (nodenum < 256) { hnodes = hnodesbase + (nodenum<<9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum*2 + (inbyte&1)]; } if (input - in.data != in.count && input - in.data != in.count+1) { Com_Printf ("Decompression overread by %i", (input - in.data) - in.count); } out.count = out_p - out.data; return out; } /* ================== SCR_ReadNextFrame ================== */ byte *SCR_ReadNextFrame (void) { int r; int command; byte samples[22050/14*4]; byte compressed[0x20000]; int size; byte *pic; cblock_t in, huf1; int start, end, count; // read the next frame r = fread (&command, 4, 1, cl.cinematic_file); if (r == 0) // we'll give it one more chance r = fread (&command, 4, 1, cl.cinematic_file); if (r != 1) return NULL; command = LittleLong(command); if (command == 2) return NULL; // last frame marker if (command == 1) { // read palette FS_Read (cl.cinematicpalette, sizeof(cl.cinematicpalette), cl.cinematic_file); cl.cinematicpalette_active=0; // dubious.... exposes an edge case } // decompress the next frame FS_Read (&size, 4, cl.cinematic_file); size = LittleLong(size); if (size > sizeof(compressed) || size < 1) Com_Error (ERR_DROP, "Bad compressed frame size"); FS_Read (compressed, size, cl.cinematic_file); // read sound start = cl.cinematicframe*cin.s_rate/14; end = (cl.cinematicframe+1)*cin.s_rate/14; count = end - start; FS_Read (samples, count*cin.s_width*cin.s_channels, cl.cinematic_file); S_RawSamples (count, cin.s_rate, cin.s_width, cin.s_channels, samples); in.data = compressed; in.count = size; huf1 = Huff1Decompress (in); pic = huf1.data; cl.cinematicframe++; return pic; } /* ================== SCR_RunCinematic ================== */ void SCR_RunCinematic (void) { int frame; if (cl.cinematictime <= 0) { SCR_StopCinematic (); return; } if (cl.cinematicframe == -1) return; // static image if (cls.key_dest != key_game) { // pause if menu or console is up cl.cinematictime = cls.realtime - cl.cinematicframe*1000/14; return; } frame = (cls.realtime - cl.cinematictime)*14.0/1000; if (frame <= cl.cinematicframe) return; if (frame > cl.cinematicframe+1) { Com_Printf ("Dropped frame: %i > %i\n", frame, cl.cinematicframe+1); cl.cinematictime = cls.realtime - cl.cinematicframe*1000/14; } if (cin.pic) Z_Free (cin.pic); cin.pic = cin.pic_pending; cin.pic_pending = NULL; cin.pic_pending = SCR_ReadNextFrame (); if (!cin.pic_pending) { SCR_StopCinematic (); SCR_FinishCinematic (); cl.cinematictime = 1; // hack to get the black screen behind loading SCR_BeginLoadingPlaque (); cl.cinematictime = 0; return; } } /* ================== SCR_DrawCinematic Returns true if a cinematic is active, meaning the view rendering should be skipped ================== */ qboolean SCR_DrawCinematic (void) { if (cl.cinematictime <= 0) { return false; } if (cls.key_dest == key_menu) { // blank screen and pause if menu is up re.CinematicSetPalette(NULL); cl.cinematicpalette_active = false; return true; } if (!cl.cinematicpalette_active) { re.CinematicSetPalette((uchar *)cl.cinematicpalette); cl.cinematicpalette_active = true; } if (!cin.pic) return true; re.DrawStretchRaw (0, 0, vid.width, vid.height, cin.width, cin.height, cin.pic); return true; } /* ================== SCR_PlayCinematic ================== */ void SCR_PlayCinematic (char *arg) { int width, height; byte *palette; char name[MAX_OSPATH], *dot; int old_khz; // make sure CD isn't playing music CDAudio_Stop(); cl.cinematicframe = 0; dot = strstr (arg, "."); if (dot && !strcmp (dot, ".pcx")) { // static pcx image Com_sprintf (name, sizeof(name), "pics/%s", arg); SCR_LoadPCX (name, &cin.pic, &palette, &cin.width, &cin.height); cl.cinematicframe = -1; cl.cinematictime = 1; SCR_EndLoadingPlaque (); cls.state = ca_active; if (!cin.pic) { Com_Printf ("%s not found.\n", name); cl.cinematictime = 0; } else { memcpy (cl.cinematicpalette, palette, sizeof(cl.cinematicpalette)); Z_Free (palette); } return; } Com_sprintf (name, sizeof(name), "video/%s", arg); FS_FOpenFile (name, &cl.cinematic_file); if (!cl.cinematic_file) { // Com_Error (ERR_DROP, "Cinematic %s not found.\n", name); SCR_FinishCinematic (); cl.cinematictime = 0; // done return; } SCR_EndLoadingPlaque (); cls.state = ca_active; FS_Read (&width, 4, cl.cinematic_file); FS_Read (&height, 4, cl.cinematic_file); cin.width = LittleLong(width); cin.height = LittleLong(height); FS_Read (&cin.s_rate, 4, cl.cinematic_file); cin.s_rate = LittleLong(cin.s_rate); FS_Read (&cin.s_width, 4, cl.cinematic_file); cin.s_width = LittleLong(cin.s_width); FS_Read (&cin.s_channels, 4, cl.cinematic_file); cin.s_channels = LittleLong(cin.s_channels); Huff1TableInit (); // switch up to 22 khz sound if necessary old_khz = Cvar_VariableValue ("s_khz"); if (old_khz != cin.s_rate/1000) { cin.restart_sound = true; Cvar_SetValue ("s_khz", cin.s_rate/1000); CL_Snd_Restart_f (); Cvar_SetValue ("s_khz", old_khz); } cl.cinematicframe = 0; cin.pic = SCR_ReadNextFrame (); cl.cinematictime = Sys_Milliseconds (); }