ref: 5702215932d39c3ecd518f96d4ad3f98042625c0
dir: /xatrix/m_brain.h/
// G:\quake2\baseq2\models/monsters/brain // This file generated by ModelGen - Do NOT Modify #define FRAME_walk101 0 #define FRAME_walk102 1 #define FRAME_walk103 2 #define FRAME_walk104 3 #define FRAME_walk105 4 #define FRAME_walk106 5 #define FRAME_walk107 6 #define FRAME_walk108 7 #define FRAME_walk109 8 #define FRAME_walk110 9 #define FRAME_walk111 10 #define FRAME_walk112 11 #define FRAME_walk113 12 #define FRAME_walk201 13 #define FRAME_walk202 14 #define FRAME_walk203 15 #define FRAME_walk204 16 #define FRAME_walk205 17 #define FRAME_walk206 18 #define FRAME_walk207 19 #define FRAME_walk208 20 #define FRAME_walk209 21 #define FRAME_walk210 22 #define FRAME_walk211 23 #define FRAME_walk212 24 #define FRAME_walk213 25 #define FRAME_walk214 26 #define FRAME_walk215 27 #define FRAME_walk216 28 #define FRAME_walk217 29 #define FRAME_walk218 30 #define FRAME_walk219 31 #define FRAME_walk220 32 #define FRAME_walk221 33 #define FRAME_walk222 34 #define FRAME_walk223 35 #define FRAME_walk224 36 #define FRAME_walk225 37 #define FRAME_walk226 38 #define FRAME_walk227 39 #define FRAME_walk228 40 #define FRAME_walk229 41 #define FRAME_walk230 42 #define FRAME_walk231 43 #define FRAME_walk232 44 #define FRAME_walk233 45 #define FRAME_walk234 46 #define FRAME_walk235 47 #define FRAME_walk236 48 #define FRAME_walk237 49 #define FRAME_walk238 50 #define FRAME_walk239 51 #define FRAME_walk240 52 #define FRAME_attak101 53 #define FRAME_attak102 54 #define FRAME_attak103 55 #define FRAME_attak104 56 #define FRAME_attak105 57 #define FRAME_attak106 58 #define FRAME_attak107 59 #define FRAME_attak108 60 #define FRAME_attak109 61 #define FRAME_attak110 62 #define FRAME_attak111 63 #define FRAME_attak112 64 #define FRAME_attak113 65 #define FRAME_attak114 66 #define FRAME_attak115 67 #define FRAME_attak116 68 #define FRAME_attak117 69 #define FRAME_attak118 70 #define FRAME_attak201 71 #define FRAME_attak202 72 #define FRAME_attak203 73 #define FRAME_attak204 74 #define FRAME_attak205 75 #define FRAME_attak206 76 #define FRAME_attak207 77 #define FRAME_attak208 78 #define FRAME_attak209 79 #define FRAME_attak210 80 #define FRAME_attak211 81 #define FRAME_attak212 82 #define FRAME_attak213 83 #define FRAME_attak214 84 #define FRAME_attak215 85 #define FRAME_attak216 86 #define FRAME_attak217 87 #define FRAME_pain101 88 #define FRAME_pain102 89 #define FRAME_pain103 90 #define FRAME_pain104 91 #define FRAME_pain105 92 #define FRAME_pain106 93 #define FRAME_pain107 94 #define FRAME_pain108 95 #define FRAME_pain109 96 #define FRAME_pain110 97 #define FRAME_pain111 98 #define FRAME_pain112 99 #define FRAME_pain113 100 #define FRAME_pain114 101 #define FRAME_pain115 102 #define FRAME_pain116 103 #define FRAME_pain117 104 #define FRAME_pain118 105 #define FRAME_pain119 106 #define FRAME_pain120 107 #define FRAME_pain121 108 #define FRAME_pain201 109 #define FRAME_pain202 110 #define FRAME_pain203 111 #define FRAME_pain204 112 #define FRAME_pain205 113 #define FRAME_pain206 114 #define FRAME_pain207 115 #define FRAME_pain208 116 #define FRAME_pain301 117 #define FRAME_pain302 118 #define FRAME_pain303 119 #define FRAME_pain304 120 #define FRAME_pain305 121 #define FRAME_pain306 122 #define FRAME_death101 123 #define FRAME_death102 124 #define FRAME_death103 125 #define FRAME_death104 126 #define FRAME_death105 127 #define FRAME_death106 128 #define FRAME_death107 129 #define FRAME_death108 130 #define FRAME_death109 131 #define FRAME_death110 132 #define FRAME_death111 133 #define FRAME_death112 134 #define FRAME_death113 135 #define FRAME_death114 136 #define FRAME_death115 137 #define FRAME_death116 138 #define FRAME_death117 139 #define FRAME_death118 140 #define FRAME_death201 141 #define FRAME_death202 142 #define FRAME_death203 143 #define FRAME_death204 144 #define FRAME_death205 145 #define FRAME_duck01 146 #define FRAME_duck02 147 #define FRAME_duck03 148 #define FRAME_duck04 149 #define FRAME_duck05 150 #define FRAME_duck06 151 #define FRAME_duck07 152 #define FRAME_duck08 153 #define FRAME_defens01 154 #define FRAME_defens02 155 #define FRAME_defens03 156 #define FRAME_defens04 157 #define FRAME_defens05 158 #define FRAME_defens06 159 #define FRAME_defens07 160 #define FRAME_defens08 161 #define FRAME_stand01 162 #define FRAME_stand02 163 #define FRAME_stand03 164 #define FRAME_stand04 165 #define FRAME_stand05 166 #define FRAME_stand06 167 #define FRAME_stand07 168 #define FRAME_stand08 169 #define FRAME_stand09 170 #define FRAME_stand10 171 #define FRAME_stand11 172 #define FRAME_stand12 173 #define FRAME_stand13 174 #define FRAME_stand14 175 #define FRAME_stand15 176 #define FRAME_stand16 177 #define FRAME_stand17 178 #define FRAME_stand18 179 #define FRAME_stand19 180 #define FRAME_stand20 181 #define FRAME_stand21 182 #define FRAME_stand22 183 #define FRAME_stand23 184 #define FRAME_stand24 185 #define FRAME_stand25 186 #define FRAME_stand26 187 #define FRAME_stand27 188 #define FRAME_stand28 189 #define FRAME_stand29 190 #define FRAME_stand30 191 #define FRAME_stand31 192 #define FRAME_stand32 193 #define FRAME_stand33 194 #define FRAME_stand34 195 #define FRAME_stand35 196 #define FRAME_stand36 197 #define FRAME_stand37 198 #define FRAME_stand38 199 #define FRAME_stand39 200 #define FRAME_stand40 201 #define FRAME_stand41 202 #define FRAME_stand42 203 #define FRAME_stand43 204 #define FRAME_stand44 205 #define FRAME_stand45 206 #define FRAME_stand46 207 #define FRAME_stand47 208 #define FRAME_stand48 209 #define FRAME_stand49 210 #define FRAME_stand50 211 #define FRAME_stand51 212 #define FRAME_stand52 213 #define FRAME_stand53 214 #define FRAME_stand54 215 #define FRAME_stand55 216 #define FRAME_stand56 217 #define FRAME_stand57 218 #define FRAME_stand58 219 #define FRAME_stand59 220 #define FRAME_stand60 221 #define MODEL_SCALE 1.000000