ref: 4c0d81ebc043de0e16fc9331c1246b16bcbc2c02
dir: /rogue/m_berserk.h/
// G:\quake2\baseq2\models/monsters/berserk // This file generated by ModelGen - Do NOT Modify #define FRAME_stand1 0 #define FRAME_stand2 1 #define FRAME_stand3 2 #define FRAME_stand4 3 #define FRAME_stand5 4 #define FRAME_standb1 5 #define FRAME_standb2 6 #define FRAME_standb3 7 #define FRAME_standb4 8 #define FRAME_standb5 9 #define FRAME_standb6 10 #define FRAME_standb7 11 #define FRAME_standb8 12 #define FRAME_standb9 13 #define FRAME_standb10 14 #define FRAME_standb11 15 #define FRAME_standb12 16 #define FRAME_standb13 17 #define FRAME_standb14 18 #define FRAME_standb15 19 #define FRAME_standb16 20 #define FRAME_standb17 21 #define FRAME_standb18 22 #define FRAME_standb19 23 #define FRAME_standb20 24 #define FRAME_walkc1 25 #define FRAME_walkc2 26 #define FRAME_walkc3 27 #define FRAME_walkc4 28 #define FRAME_walkc5 29 #define FRAME_walkc6 30 #define FRAME_walkc7 31 #define FRAME_walkc8 32 #define FRAME_walkc9 33 #define FRAME_walkc10 34 #define FRAME_walkc11 35 #define FRAME_run1 36 #define FRAME_run2 37 #define FRAME_run3 38 #define FRAME_run4 39 #define FRAME_run5 40 #define FRAME_run6 41 #define FRAME_att_a1 42 #define FRAME_att_a2 43 #define FRAME_att_a3 44 #define FRAME_att_a4 45 #define FRAME_att_a5 46 #define FRAME_att_a6 47 #define FRAME_att_a7 48 #define FRAME_att_a8 49 #define FRAME_att_a9 50 #define FRAME_att_a10 51 #define FRAME_att_a11 52 #define FRAME_att_a12 53 #define FRAME_att_a13 54 #define FRAME_att_b1 55 #define FRAME_att_b2 56 #define FRAME_att_b3 57 #define FRAME_att_b4 58 #define FRAME_att_b5 59 #define FRAME_att_b6 60 #define FRAME_att_b7 61 #define FRAME_att_b8 62 #define FRAME_att_b9 63 #define FRAME_att_b10 64 #define FRAME_att_b11 65 #define FRAME_att_b12 66 #define FRAME_att_b13 67 #define FRAME_att_b14 68 #define FRAME_att_b15 69 #define FRAME_att_b16 70 #define FRAME_att_b17 71 #define FRAME_att_b18 72 #define FRAME_att_b19 73 #define FRAME_att_b20 74 #define FRAME_att_b21 75 #define FRAME_att_c1 76 #define FRAME_att_c2 77 #define FRAME_att_c3 78 #define FRAME_att_c4 79 #define FRAME_att_c5 80 #define FRAME_att_c6 81 #define FRAME_att_c7 82 #define FRAME_att_c8 83 #define FRAME_att_c9 84 #define FRAME_att_c10 85 #define FRAME_att_c11 86 #define FRAME_att_c12 87 #define FRAME_att_c13 88 #define FRAME_att_c14 89 #define FRAME_att_c15 90 #define FRAME_att_c16 91 #define FRAME_att_c17 92 #define FRAME_att_c18 93 #define FRAME_att_c19 94 #define FRAME_att_c20 95 #define FRAME_att_c21 96 #define FRAME_att_c22 97 #define FRAME_att_c23 98 #define FRAME_att_c24 99 #define FRAME_att_c25 100 #define FRAME_att_c26 101 #define FRAME_att_c27 102 #define FRAME_att_c28 103 #define FRAME_att_c29 104 #define FRAME_att_c30 105 #define FRAME_att_c31 106 #define FRAME_att_c32 107 #define FRAME_att_c33 108 #define FRAME_att_c34 109 #define FRAME_r_att1 110 #define FRAME_r_att2 111 #define FRAME_r_att3 112 #define FRAME_r_att4 113 #define FRAME_r_att5 114 #define FRAME_r_att6 115 #define FRAME_r_att7 116 #define FRAME_r_att8 117 #define FRAME_r_att9 118 #define FRAME_r_att10 119 #define FRAME_r_att11 120 #define FRAME_r_att12 121 #define FRAME_r_att13 122 #define FRAME_r_att14 123 #define FRAME_r_att15 124 #define FRAME_r_att16 125 #define FRAME_r_att17 126 #define FRAME_r_att18 127 #define FRAME_r_attb1 128 #define FRAME_r_attb2 129 #define FRAME_r_attb3 130 #define FRAME_r_attb4 131 #define FRAME_r_attb5 132 #define FRAME_r_attb6 133 #define FRAME_r_attb7 134 #define FRAME_r_attb8 135 #define FRAME_r_attb9 136 #define FRAME_r_attb10 137 #define FRAME_r_attb11 138 #define FRAME_r_attb12 139 #define FRAME_r_attb13 140 #define FRAME_r_attb14 141 #define FRAME_r_attb15 142 #define FRAME_r_attb16 143 #define FRAME_r_attb17 144 #define FRAME_r_attb18 145 #define FRAME_slam1 146 #define FRAME_slam2 147 #define FRAME_slam3 148 #define FRAME_slam4 149 #define FRAME_slam5 150 #define FRAME_slam6 151 #define FRAME_slam7 152 #define FRAME_slam8 153 #define FRAME_slam9 154 #define FRAME_slam10 155 #define FRAME_slam11 156 #define FRAME_slam12 157 #define FRAME_slam13 158 #define FRAME_slam14 159 #define FRAME_slam15 160 #define FRAME_slam16 161 #define FRAME_slam17 162 #define FRAME_slam18 163 #define FRAME_slam19 164 #define FRAME_slam20 165 #define FRAME_slam21 166 #define FRAME_slam22 167 #define FRAME_slam23 168 #define FRAME_duck1 169 #define FRAME_duck2 170 #define FRAME_duck3 171 #define FRAME_duck4 172 #define FRAME_duck5 173 #define FRAME_duck6 174 #define FRAME_duck7 175 #define FRAME_duck8 176 #define FRAME_duck9 177 #define FRAME_duck10 178 #define FRAME_fall1 179 #define FRAME_fall2 180 #define FRAME_fall3 181 #define FRAME_fall4 182 #define FRAME_fall5 183 #define FRAME_fall6 184 #define FRAME_fall7 185 #define FRAME_fall8 186 #define FRAME_fall9 187 #define FRAME_fall10 188 #define FRAME_fall11 189 #define FRAME_fall12 190 #define FRAME_fall13 191 #define FRAME_fall14 192 #define FRAME_fall15 193 #define FRAME_fall16 194 #define FRAME_fall17 195 #define FRAME_fall18 196 #define FRAME_fall19 197 #define FRAME_fall20 198 #define FRAME_painc1 199 #define FRAME_painc2 200 #define FRAME_painc3 201 #define FRAME_painc4 202 #define FRAME_painb1 203 #define FRAME_painb2 204 #define FRAME_painb3 205 #define FRAME_painb4 206 #define FRAME_painb5 207 #define FRAME_painb6 208 #define FRAME_painb7 209 #define FRAME_painb8 210 #define FRAME_painb9 211 #define FRAME_painb10 212 #define FRAME_painb11 213 #define FRAME_painb12 214 #define FRAME_painb13 215 #define FRAME_painb14 216 #define FRAME_painb15 217 #define FRAME_painb16 218 #define FRAME_painb17 219 #define FRAME_painb18 220 #define FRAME_painb19 221 #define FRAME_painb20 222 #define FRAME_death1 223 #define FRAME_death2 224 #define FRAME_death3 225 #define FRAME_death4 226 #define FRAME_death5 227 #define FRAME_death6 228 #define FRAME_death7 229 #define FRAME_death8 230 #define FRAME_death9 231 #define FRAME_death10 232 #define FRAME_death11 233 #define FRAME_death12 234 #define FRAME_death13 235 #define FRAME_deathc1 236 #define FRAME_deathc2 237 #define FRAME_deathc3 238 #define FRAME_deathc4 239 #define FRAME_deathc5 240 #define FRAME_deathc6 241 #define FRAME_deathc7 242 #define FRAME_deathc8 243 //PGM #define FRAME_jump1 244 #define FRAME_jump2 245 #define FRAME_jump3 246 #define FRAME_jump4 247 #define FRAME_jump5 248 #define FRAME_jump6 249 #define FRAME_jump7 250 #define FRAME_jump8 251 #define FRAME_jump9 252 //PGM #define MODEL_SCALE 1.000000