ref: e95c6802a0f5a3aef0ea963a31122a7c6bc37468 dir: /m_dotproduct.c/
#include "quakedef.h" float DotProduct(const vec3_t v1, const vec3_t v2) { return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]; }