shithub: qk1

ref: caa94b6b82aecb7a20e4e6de2cc2f2f9332436f9
dir: /qw/r_sky.c/

View raw version
#include <u.h>
#include <libc.h>
#include <stdio.h>
#include "quakedef.h"

int		iskyspeed = 8;
int		iskyspeed2 = 2;
float	skyspeed, skyspeed2;

float		skytime;

byte		*r_skysource;

int r_skymade;
int r_skydirect;		// not used?


// TODO: clean up these routines

byte	bottomsky[128*131];
byte	bottommask[128*131];
byte	newsky[128*256];	// newsky and topsky both pack in here, 128 bytes
							//  of newsky on the left of each scan, 128 bytes
							//  of topsky on the right, because the low-level
							//  drawers need 256-byte scan widths


/*
=============
R_InitSky

A sky texture is 256*128, with the right side being a masked overlay
==============
*/
void R_InitSky (texture_t *mt)
{
	int			i, j;
	byte		*src;

	src = (byte *)mt + mt->offsets[0];

	for (i=0 ; i<128 ; i++)
	{
		for (j=0 ; j<128 ; j++)
		{
			newsky[(i*256) + j + 128] = src[i*256 + j + 128];
		}
	}

	for (i=0 ; i<128 ; i++)
	{
		for (j=0 ; j<131 ; j++)
		{
			if (src[i*256 + (j & 0x7F)])
			{
				bottomsky[(i*131) + j] = src[i*256 + (j & 0x7F)];
				bottommask[(i*131) + j] = 0;
			}
			else
			{
				bottomsky[(i*131) + j] = 0;
				bottommask[(i*131) + j] = 0xff;
			}
		}
	}
	
	r_skysource = newsky;
}


/*
=================
R_MakeSky
=================
*/
void R_MakeSky (void)
{
	int			x, y;
	int			ofs, baseofs;
	int			xshift, yshift;
	unsigned	*pnewsky;
	static int	xlast = -1, ylast = -1;

	xshift = skytime*skyspeed;
	yshift = skytime*skyspeed;

	if ((xshift == xlast) && (yshift == ylast))
		return;

	xlast = xshift;
	ylast = yshift;
	
	pnewsky = (unsigned *)&newsky[0];

	for (y=0 ; y<SKYSIZE ; y++)
	{
		baseofs = ((y+yshift) & SKYMASK) * 131;

// FIXME: clean this up
		if(UNALIGNED_OK){
			for (x=0 ; x<SKYSIZE ; x += 4)
			{
				ofs = baseofs + ((x+xshift) & SKYMASK);

			// PORT: unaligned dword access to bottommask and bottomsky

				*pnewsky = (*(pnewsky + (128 / sizeof (unsigned))) &
						*(unsigned *)&bottommask[ofs]) |
						*(unsigned *)&bottomsky[ofs];
				pnewsky++;
			}
		}else{
			for (x=0 ; x<SKYSIZE ; x++)
			{
				ofs = baseofs + ((x+xshift) & SKYMASK);

				*(byte *)pnewsky = (*((byte *)pnewsky + 128) &
						*(byte *)&bottommask[ofs]) |
						*(byte *)&bottomsky[ofs];
				pnewsky = (unsigned *)((byte *)pnewsky + 1);
			}
		}
		pnewsky += 128 / sizeof (unsigned);
	}

	r_skymade = 1;
}


/*
=================
R_GenSkyTile
=================
*/
void R_GenSkyTile (void *pdest)
{
	int			x, y;
	int			ofs, baseofs;
	int			xshift, yshift;
	unsigned	*pnewsky;
	unsigned	*pd;

	xshift = skytime*skyspeed;
	yshift = skytime*skyspeed;

	pnewsky = (unsigned *)&newsky[0];
	pd = (unsigned *)pdest;

	for (y=0 ; y<SKYSIZE ; y++)
	{
		baseofs = ((y+yshift) & SKYMASK) * 131;

// FIXME: clean this up
		if(UNALIGNED_OK){
			for (x=0 ; x<SKYSIZE ; x += 4)
			{
				ofs = baseofs + ((x+xshift) & SKYMASK);

			// PORT: unaligned dword access to bottommask and bottomsky

				*pd = (*(pnewsky + (128 / sizeof (unsigned))) &
				   *(unsigned *)&bottommask[ofs]) |
				   *(unsigned *)&bottomsky[ofs];
				pnewsky++;
				pd++;
			}
		}else{
			for (x=0 ; x<SKYSIZE ; x++)
			{
				ofs = baseofs + ((x+xshift) & SKYMASK);

				*(byte *)pd = (*((byte *)pnewsky + 128) &
						*(byte *)&bottommask[ofs]) |
						*(byte *)&bottomsky[ofs];
				pnewsky = (unsigned *)((byte *)pnewsky + 1);
				pd = (unsigned *)((byte *)pd + 1);
			}
		}
		pnewsky += 128 / sizeof (unsigned);
	}
}

/*
=============
R_SetSkyFrame
==============
*/
void R_SetSkyFrame (void)
{
	int		g, s1, s2;
	float	temp;

	skyspeed = iskyspeed;
	skyspeed2 = iskyspeed2;

	g = GreatestCommonDivisor (iskyspeed, iskyspeed2);
	s1 = iskyspeed / g;
	s2 = iskyspeed2 / g;
	temp = SKYSIZE * s1 * s2;

	skytime = cl.time - ((int)(cl.time / temp) * temp);
	

	r_skymade = 0;
}