ref: c93600e9102e4748e54322729651b2371ced90d0
dir: /vid_9.c/
#include <u.h> #include <libc.h> #include <draw.h> #include <stdio.h> #include "quakedef.h" extern int scr_fullupdate; int config_notify; int ignorenext; viddef_t vid; // global video state unsigned short d_8to16table[256]; int d_con_indirect = 0; uchar *framebuf; /* draw buffer */ Image *fbim; /* framebuf image */ byte current_palette[768]; int X11_highhunkmark; int X11_buffersize; int vid_surfcachesize; void *vid_surfcache; Point center; /* of window */ Rectangle grabout; /* center mouse outside of this if cvar set */ typedef u32int PIXEL24; PIXEL24 st2d_8to24table[256]; int shiftmask_fl = 0; int r_shift, g_shift, b_shift; uint r_mask, g_mask, b_mask; void (*vid_menudrawfn)(void); void (*vid_menukeyfn)(int key); void shiftmask_init (void) { uint x; r_mask = 0xff0000; g_mask = 0xff00; b_mask = 0xff; for(r_shift = -8, x = 1; x < r_mask; x <<= 1) r_shift++; for(g_shift = -8, x = 1; x < g_mask; x <<= 1) g_shift++; for(b_shift = -8, x = 1; x < b_mask; x <<= 1) b_shift++; shiftmask_fl = 1; } PIXEL24 rgb24 (int r, int g, int b) { PIXEL24 p = 0; if(shiftmask_fl == 0) shiftmask_init(); if(r_shift > 0) p = r<<r_shift & r_mask; else if(r_shift < 0) p = r>>-r_shift & r_mask; else p |= r & r_mask; if(g_shift > 0) p |= g<<g_shift & g_mask; else if(g_shift < 0) p |= g>>-g_shift & g_mask; else p |= g & g_mask; if(b_shift > 0) p |= b<<b_shift & b_mask; else if(b_shift < 0) p |= b>>-b_shift & b_mask; else p |= b & b_mask; return p; } void st3_fixup (uchar *data, int x, int y, int width, int height) { int yi; uchar *src; PIXEL24 *dest; register int count, n; if(x < 0 || y < 0) return; for(yi = y; yi < y+height; yi++){ src = &data[yi*vid.rowbytes]; // Duff's Device count = width; n = (count+7) / 8; dest = ((PIXEL24 *)src) + x+width-1; src += x+width-1; switch (count % 8) { case 0: do{ *dest-- = st2d_8to24table[*src--]; case 7: *dest-- = st2d_8to24table[*src--]; case 6: *dest-- = st2d_8to24table[*src--]; case 5: *dest-- = st2d_8to24table[*src--]; case 4: *dest-- = st2d_8to24table[*src--]; case 3: *dest-- = st2d_8to24table[*src--]; case 2: *dest-- = st2d_8to24table[*src--]; case 1: *dest-- = st2d_8to24table[*src--]; }while(--n > 0); } //for(xi = x+width-1; xi >= x; xi--) // dest[xi] = st2d_8to24table[src[xi]]; } } /* vid.height and vid.width must be set correctly before this call */ void ResetFrameBuffer (void) { if(framebuf != nil){ free(framebuf); framebuf = nil; } if(d_pzbuffer){ D_FlushCaches(); Hunk_FreeToHighMark(X11_highhunkmark); d_pzbuffer = nil; } X11_highhunkmark = Hunk_HighMark(); // alloc an extra line in case we want to wrap, and allocate the z-buffer X11_buffersize = vid.width * vid.height * sizeof(*d_pzbuffer); vid_surfcachesize = D_SurfaceCacheForRes(vid.width, vid.height); X11_buffersize += vid_surfcachesize; if((d_pzbuffer = Hunk_HighAllocName(X11_buffersize, "video")) == nil) Sys_Error("Not enough memory for video mode\n"); vid_surfcache = (byte *)d_pzbuffer + vid.width * vid.height * sizeof(*d_pzbuffer); D_InitCaches(vid_surfcache, vid_surfcachesize); framebuf = malloc(sizeof *framebuf * Dx(screen->r) * Dy(screen->r) * screen->depth/8); vid.buffer = framebuf; vid.rowbytes = Dx(screen->r) * screen->depth/8; vid.aspect = (float)vid.height / (float)vid.width * (320.0/240.0); /* FIXME */ vid.conbuffer = vid.buffer; vid.conrowbytes = vid.rowbytes; vid.conwidth = vid.width; vid.conheight = vid.height; center = addpt(screen->r.min, Pt(Dx(screen->r)/2, Dy(screen->r)/2)); grabout = insetrect(screen->r, Dx(screen->r)/8); if(fbim != nil) freeimage(fbim); /* FIXME: seems to crash later with DBlack rather than DNofill, why? */ fbim = allocimage(display, Rect(0, 0, vid.width, vid.height), screen->chan, 1, DNofill); } // Called at startup to set up translation tables, takes 256 8 bit RGB values // the palette data will go away after the call, so it must be copied off if // the video driver will need it again void VID_Init (uchar */*palette*/) { ignorenext = 0; vid.maxwarpwidth = WARP_WIDTH; vid.maxwarpheight = WARP_HEIGHT; vid.numpages = 2; vid.colormap = host_colormap; //vid.cbits = VID_CBITS; //vid.grades = VID_GRADES; vid.fullbright = 256 - LittleLong(*((int *)vid.colormap + 2048)); srand(getpid()); if(initdraw(nil, nil, "quake") < 0) Sys_Error("VID_Init:initdraw: %r\n"); vid.width = Dx(screen->r); vid.height = Dy(screen->r); ResetFrameBuffer(); vid.direct = 0; } void VID_ShiftPalette (uchar *p) { VID_SetPalette(p); } void VID_SetPalette (uchar *palette) { int i; for(i = 0; i < 256; i++) st2d_8to24table[i] = rgb24(palette[i*3], palette[i*3+1], palette[i*3+2]); } void VID_Shutdown (void) { Con_Printf("VID_Shutdown\n"); free(framebuf); freeimage(fbim); } /* flush given rectangles from view buffer to the screen */ void VID_Update (vrect_t *rects) { if(config_notify){ /* skip this frame if window resize */ config_notify = 0; if(getwindow(display, Refnone) < 0) Sys_Error("VID_Update:getwindow: %r\n"); vid.width = Dx(screen->r); vid.height = Dy(screen->r); ResetFrameBuffer(); vid.recalc_refdef = 1; // force a surface cache flush Con_CheckResize(); Con_Clear_f(); return; } scr_fullupdate = 0; /* force full update if not 8bit (cf. screen.h) */ while(rects){ st3_fixup(framebuf, rects->x, rects->y, rects->width, rects->height); rects = rects->pnext; } loadimage(fbim, fbim->r, framebuf, vid.height * vid.rowbytes); draw(screen, screen->r, fbim, nil, ZP); flushimage(display, 1); } void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height) { // direct drawing of the "accessing disk" icon isn't supported under Linux USED(x, y, pbitmap, width, height); } void D_EndDirectRect (int x, int y, int width, int height) { // direct drawing of the "accessing disk" icon isn't supported under Linux USED(x, y, width, height); }