ref: c483a0f2077d7f1325a801aa1e0d5301bc6eb527
dir: /qw/d_modech.c/
// d_modech.c: called when mode has just changed
#include <u.h>
#include <libc.h>
#include <stdio.h>
#include "quakedef.h"
int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;
int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
int d_scantable[MAXHEIGHT];
short *zspantable[MAXHEIGHT];
void D_Patch (void)
{
}
/*
================
D_ViewChanged
================
*/
void D_ViewChanged (void)
{
int rowbytes;
if (r_dowarp)
rowbytes = WARP_WIDTH;
else
rowbytes = vid.rowbytes;
scale_for_mip = xscale;
if (yscale > xscale)
scale_for_mip = yscale;
d_zrowbytes = vid.width * 2;
d_zwidth = vid.width;
d_pix_min = r_refdef.vrect.width / 320;
if (d_pix_min < 1)
d_pix_min = 1;
d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5);
d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);
if (d_pix_max < 1)
d_pix_max = 1;
if (pixelAspect > 1.4)
d_y_aspect_shift = 1;
else
d_y_aspect_shift = 0;
d_vrectx = r_refdef.vrect.x;
d_vrecty = r_refdef.vrect.y;
d_vrectright_particle = r_refdef.vrectright - d_pix_max;
d_vrectbottom_particle =
r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);
{
int i;
for (i=0 ; i<vid.height; i++)
{
d_scantable[i] = i*rowbytes;
zspantable[i] = d_pzbuffer + i*d_zwidth;
}
}
D_Patch ();
}