ref: bcd7bbc429073a5683d89abcec6613bc1d6f6f1d
dir: /net_loop.c/
#include "quakedef.h" static bool localconnectpending; static qsocket_t *loop_client; static qsocket_t *loop_server; int Loop_Init (void) { if (cls.state == ca_dedicated) return -1; return 0; } void Loop_Shutdown (void) { } qsocket_t *Loop_Connect (char *host) { if(strcmp(host, "local") != 0) return nil; localconnectpending = true; if (!loop_client) { if ((loop_client = NET_NewQSocket ()) == nil) { Con_Printf("Loop_Connect: no qsocket available\n"); return nil; } strcpy(loop_client->address, "localhost"); } loop_client->receiveMessageLength = 0; loop_client->sendMessageLength = 0; loop_client->canSend = true; loop_client->local = true; if (!loop_server) { if ((loop_server = NET_NewQSocket ()) == nil) { Con_Printf("Loop_Connect: no qsocket available\n"); return nil; } strcpy(loop_server->address, "LOCAL"); } loop_server->receiveMessageLength = 0; loop_server->sendMessageLength = 0; loop_server->canSend = true; loop_server->local = true; loop_client->driverdata = (void *)loop_server; loop_server->driverdata = (void *)loop_client; return loop_client; } qsocket_t *Loop_CheckNewConnections (void) { if (!localconnectpending) return nil; localconnectpending = false; loop_server->sendMessageLength = 0; loop_server->receiveMessageLength = 0; loop_server->canSend = true; loop_client->sendMessageLength = 0; loop_client->receiveMessageLength = 0; loop_client->canSend = true; return loop_server; } static int IntAlign(int value) { return (value + (sizeof(int) - 1)) & (~(sizeof(int) - 1)); } int Loop_GetMessage (qsocket_t *sock) { int ret; int length; if (sock->receiveMessageLength == 0) return 0; ret = sock->receiveMessage[0]; length = sock->receiveMessage[1] + (sock->receiveMessage[2] << 8); // alignment byte skipped here SZ_Clear (&net_message); SZ_Write (&net_message, &sock->receiveMessage[4], length); length = IntAlign(length + 4); sock->receiveMessageLength -= length; if (sock->receiveMessageLength) memmove(sock->receiveMessage, &sock->receiveMessage[length], sock->receiveMessageLength); if (sock->driverdata && ret == 1) ((qsocket_t *)sock->driverdata)->canSend = true; return ret; } int Loop_SendMessage (qsocket_t *sock, sizebuf_t *data) { byte *buffer; int *bufferLength; if (!sock->driverdata) return -1; bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength; if ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE) fatal("Loop_SendMessage: overflow\n"); buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength; // message type *buffer++ = 1; // length *buffer++ = data->cursize & 0xff; *buffer++ = data->cursize >> 8; // align buffer++; // message memmove(buffer, data->data, data->cursize); *bufferLength = IntAlign(*bufferLength + data->cursize + 4); sock->canSend = false; return 1; } int Loop_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data) { byte *buffer; int *bufferLength; if (!sock->driverdata) return -1; bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength; if ((*bufferLength + data->cursize + sizeof(byte) + sizeof(short)) > NET_MAXMESSAGE) return 0; buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength; // message type *buffer++ = 2; // length *buffer++ = data->cursize & 0xff; *buffer++ = data->cursize >> 8; // align buffer++; // message memmove(buffer, data->data, data->cursize); *bufferLength = IntAlign(*bufferLength + data->cursize + 4); return 1; } bool Loop_CanSendMessage (qsocket_t *sock) { if (!sock->driverdata) return false; return sock->canSend; } bool Loop_CanSendUnreliableMessage (qsocket_t *sock) { USED(sock); return true; } void Loop_Close (qsocket_t *sock) { if (sock->driverdata) ((qsocket_t *)sock->driverdata)->driverdata = nil; sock->receiveMessageLength = 0; sock->sendMessageLength = 0; sock->canSend = true; if (sock == loop_client) loop_client = nil; else loop_server = nil; }