ref: b9433d70b674a205e2de51d2fdf93f90185f795c
dir: /net_loop.c/
#include <u.h>
#include <libc.h>
#include "dat.h"
#include "quakedef.h"
#include "fns.h"
qboolean	localconnectpending = false;
qsocket_t	*loop_client = nil;
qsocket_t	*loop_server = nil;
int Loop_Init (void)
{
	if (cls.state == ca_dedicated)
		return -1;
	return 0;
}
void Loop_Shutdown (void)
{
}
void Loop_Listen (qboolean) /*state*/
{
}
qsocket_t *Loop_Connect (char *host)
{
	if(strcmp(host, "local") != 0)
		return nil;
	
	localconnectpending = true;
	if (!loop_client)
	{
		if ((loop_client = NET_NewQSocket ()) == nil)
		{
			Con_Printf("Loop_Connect: no qsocket available\n");
			return nil;
		}
		strcpy(loop_client->address, "localhost");
	}
	loop_client->receiveMessageLength = 0;
	loop_client->sendMessageLength = 0;
	loop_client->canSend = true;
	if (!loop_server)
	{
		if ((loop_server = NET_NewQSocket ()) == nil)
		{
			Con_Printf("Loop_Connect: no qsocket available\n");
			return nil;
		}
		strcpy(loop_server->address, "LOCAL");
	}
	loop_server->receiveMessageLength = 0;
	loop_server->sendMessageLength = 0;
	loop_server->canSend = true;
	loop_client->driverdata = (void *)loop_server;
	loop_server->driverdata = (void *)loop_client;
	
	return loop_client;	
}
qsocket_t *Loop_CheckNewConnections (void)
{
	if (!localconnectpending)
		return nil;
	localconnectpending = false;
	loop_server->sendMessageLength = 0;
	loop_server->receiveMessageLength = 0;
	loop_server->canSend = true;
	loop_client->sendMessageLength = 0;
	loop_client->receiveMessageLength = 0;
	loop_client->canSend = true;
	return loop_server;
}
static int IntAlign(int value)
{
	return (value + (sizeof(int) - 1)) & (~(sizeof(int) - 1));
}
int Loop_GetMessage (qsocket_t *sock)
{
	int		ret;
	int		length;
	if (sock->receiveMessageLength == 0)
		return 0;
	ret = sock->receiveMessage[0];
	length = sock->receiveMessage[1] + (sock->receiveMessage[2] << 8);
	// alignment byte skipped here
	SZ_Clear (&net_message);
	SZ_Write (&net_message, &sock->receiveMessage[4], length);
	length = IntAlign(length + 4);
	sock->receiveMessageLength -= length;
	if (sock->receiveMessageLength)
		memcpy(sock->receiveMessage, &sock->receiveMessage[length], sock->receiveMessageLength);
	if (sock->driverdata && ret == 1)
		((qsocket_t *)sock->driverdata)->canSend = true;
	return ret;
}
int Loop_SendMessage (qsocket_t *sock, sizebuf_t *data)
{
	byte *buffer;
	int  *bufferLength;
	if (!sock->driverdata)
		return -1;
	bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;
	if ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE)
		fatal("Loop_SendMessage: overflow\n");
	buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength;
	// message type
	*buffer++ = 1;
	// length
	*buffer++ = data->cursize & 0xff;
	*buffer++ = data->cursize >> 8;
	// align
	buffer++;
	// message
	memcpy(buffer, data->data, data->cursize);
	*bufferLength = IntAlign(*bufferLength + data->cursize + 4);
	sock->canSend = false;
	return 1;
}
int Loop_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)
{
	byte *buffer;
	int  *bufferLength;
	if (!sock->driverdata)
		return -1;
	bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;
	if ((*bufferLength + data->cursize + sizeof(byte) + sizeof(short)) > NET_MAXMESSAGE)
		return 0;
	buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength;
	// message type
	*buffer++ = 2;
	// length
	*buffer++ = data->cursize & 0xff;
	*buffer++ = data->cursize >> 8;
	// align
	buffer++;
	// message
	memcpy(buffer, data->data, data->cursize);
	*bufferLength = IntAlign(*bufferLength + data->cursize + 4);
	return 1;
}
qboolean Loop_CanSendMessage (qsocket_t *sock)
{
	if (!sock->driverdata)
		return false;
	return sock->canSend;
}
qboolean Loop_CanSendUnreliableMessage (qsocket_t *) /*sock*/
{
	return true;
}
void Loop_Close (qsocket_t *sock)
{
	if (sock->driverdata)
		((qsocket_t *)sock->driverdata)->driverdata = nil;
	sock->receiveMessageLength = 0;
	sock->sendMessageLength = 0;
	sock->canSend = true;
	if (sock == loop_client)
		loop_client = nil;
	else
		loop_server = nil;
}