ref: b8bdb25c952bcad5fe09c65f8efd7138b40cdb4e
dir: /dat.h/
typedef struct Sfx Sfx; extern char *game; enum{ Npath = 128, Nfspath = 128, Nsav = 12, Nsavcm = 40, Nsavver = 5, Nparms = 16, Te9 = 1000000000, Udpport = 26000, }; extern char fsdir[]; extern u16int crcn; extern char savs[][Nsavcm]; extern int savcanld[]; extern int dedicated; enum{ Fpsmin = 10, Fpsmax = 72 }; enum{ Ambwater = 0, Ambsky, Ambslime, Amblava, Namb }; enum{ Spktvol = 255 }; #define Spktatt 1.0 extern int debug;