ref: b36001c95a510ec4f6c8e8613ec09283135dc9fd
dir: /sbar.h/
// the status bar is only redrawn if something has changed, but if anything // does, the entire thing will be redrawn for the next vid.numpages frames. #define SBAR_HEIGHT 24 extern int sb_lines; // scan lines to draw void Sbar_Init (void); void Sbar_Draw (void); // called every frame by screen void Sbar_IntermissionOverlay (void); // called each frame after the level has been completed void Sbar_FinaleOverlay (void);