ref: aff29f25c0e72554e533162fc4d2ba69a8009fdb
dir: /sys.c/
#include <u.h> #include <libc.h> #include <stdio.h> #include <thread.h> #include "quakedef.h" qboolean isDedicated; mainstacksize = 512*1024; static char end1[] = " QUAKE: The Doomed Dimension by id Software\n" " ----------------------------------------------------------------------------\n" " CALL 1-800-IDGAMES TO ORDER OR FOR TECHNICAL SUPPORT\n" " PRICE: $45.00 (PRICES MAY VARY OUTSIDE THE US.)\n" "\n" " Yes! You only have one fourth of this incredible epic. That is because most\n" " of you have paid us nothing or at most, very little. You could steal the\n" " game from a friend. But we both know you'll be punished by God if you do.\n" " WHY RISK ETERNAL DAMNATION? CALL 1-800-IDGAMES AND BUY NOW!\n" " Remember, we love you almost as much as He does.\n" "\n" " Programming: John Carmack, Michael Abrash, John Cash\n" " Design: John Romero, Sandy Petersen, American McGee, Tim Willits\n" " Art: Adrian Carmack, Kevin Cloud\n" " Biz: Jay Wilbur, Mike Wilson, Donna Jackson\n" " Projects: Shawn Green Support: Barrett Alexander\n" " Sound Effects: Trent Reznor and Nine Inch Nails\n" " For other information or details on ordering outside the US, check out the\n" " files accompanying QUAKE or our website at http://www.idsoftware.com.\n" " Quake is a trademark of Id Software, inc., (c)1996 Id Software, inc.\n" " All rights reserved. NIN logo is a registered trademark licensed to\n" " Nothing Interactive, Inc. All rights reserved.\n"; static char end2[] = " QUAKE by id Software\n" " -----------------------------------------------------------------------------\n" " Why did you quit from the registered version of QUAKE? Did the\n" " scary monsters frighten you? Or did Mr. Sandman tug at your\n" " little lids? No matter! What is important is you love our\n" " game, and gave us your money. Congratulations, you are probably\n" " not a thief.\n" " Thank You.\n" " id Software is:\n" " PROGRAMMING: John Carmack, Michael Abrash, John Cash\n" " DESIGN: John Romero, Sandy Petersen, American McGee, Tim Willits\n" " ART: Adrian Carmack, Kevin Cloud\n" " BIZ: Jay Wilbur, Mike Wilson PROJECTS MAN: Shawn Green\n" " BIZ ASSIST: Donna Jackson SUPPORT: Barrett Alexander\n" " SOUND EFFECTS AND MUSIC: Trent Reznor and Nine Inch Nails\n" "\n" " If you need help running QUAKE refer to the text files in the\n" " QUAKE directory, or our website at http://www.idsoftware.com.\n" " If all else fails, call our technical support at 1-800-IDGAMES.\n" " Quake is a trademark of Id Software, inc., (c)1996 Id Software, inc.\n" " All rights reserved. NIN logo is a registered trademark licensed\n" " to Nothing Interactive, Inc. All rights reserved.\n"; void Sys_Quit(void) { Host_Shutdown(); print("\n"); if(registered.value) print("%s\n", end2); else print("%s\n", end1); threadexitsall(nil); } void Sys_Error(char *fmt, ...) { char buf[1024], *p; va_list arg; va_start(arg, fmt); p = vseprint(buf, buf+sizeof buf, fmt, arg); va_end(arg); p = seprint(p, buf+sizeof buf, "\n"); ewrite(2, buf, p-buf); Host_Shutdown(); sysfatal("ending."); } ulong Sys_FileTime(char *path) { ulong t; Dir *d; if((d = dirstat(path)) == nil) return -1; t = d->mtime; free(d); return t; } vlong flen(int fd) { vlong l; Dir *d; if((d = dirfstat(fd)) == nil) /* file assumed extant and readable */ sysfatal("flen: %r"); l = d->length; free(d); return l; } void eread(int fd, void *buf, long n) { if(read(fd, buf, n) <= 0) sysfatal("eread: %r"); } void ewrite(int fd, void *buf, long n) { if(write(fd, buf, n) != n) sysfatal("ewrite: %r"); } double Sys_FloatTime(void) { static long secbase; if(secbase == 0) secbase = time(nil); return nsec()/1000000000.0 - secbase; } void * emalloc(ulong b) { void *p; if((p = malloc(b)) == nil) sysfatal("malloc %lud: %r", b); return p; } void Sys_HighFPPrecision(void) { } void Sys_LowFPPrecision(void) { } static void croak(void *, char *note) { if(strncmp(note, "sys:", 4) == 0){ IN_Shutdown(); SNDDMA_Shutdown(); } noted(NDFLT); } void threadmain(int c, char **v) { static char basedir[1024]; int j; char *home; double time, oldtime, newtime; quakeparms_t parms; memset(&parms, 0, sizeof parms); /* ignore fp exceptions: rendering shit assumes they are */ setfcr(getfcr() & ~(FPOVFL|FPUNFL|FPINVAL|FPZDIV)); notify(croak); COM_InitArgv(c, v); parms.argc = com_argc; parms.argv = com_argv; argv0 = *v; parms.memsize = 8*1024*1024; if(j = COM_CheckParm("-mem")) parms.memsize = atoi(com_argv[j+1]) * 1024*1024; parms.membase = emalloc(parms.memsize); if(home = getenv("home")){ snprint(basedir, sizeof basedir, "%s/lib/quake", home); free(home); }else snprint(basedir, sizeof basedir, "/sys/lib/quake"); parms.basedir = basedir; Host_Init(&parms); oldtime = Sys_FloatTime() - 0.1; for(;;){ // find time spent rendering last frame newtime = Sys_FloatTime(); time = newtime - oldtime; if(cls.state == ca_dedicated){ // play vcrfiles at max speed if(time < sys_ticrate.value){ //usleep(1); continue; // not time to run a server only tic yet } time = sys_ticrate.value; } if(time > sys_ticrate.value*2) oldtime = newtime; else oldtime += time; Host_Frame(time); } }