ref: a6e0affe834cf1fcbaad864506f2647566890fd2
dir: /qw/modelgen.h/
// modelgen.h: header file for model generation program #define ALIAS_VERSION 6 #pragma pack on // must match definition in spritegn.h #ifndef SYNCTYPE_T #define SYNCTYPE_T typedef enum {ST_SYNC=0, ST_RAND } synctype_t; #endif typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t; typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t; typedef struct { int ident; int version; vec3_t scale; vec3_t scale_origin; float boundingradius; vec3_t eyeposition; int numskins; int skinwidth; int skinheight; int numverts; int numtris; int numframes; synctype_t synctype; int flags; float size; } mdl_t; // TODO: could be shorts typedef struct { int onseam; int s; int t; } stvert_t; typedef struct dtriangle_s { int facesfront; int vertindex[3]; } dtriangle_t; #define DT_FACES_FRONT 0x0010 // This mirrors trivert_t in trilib.h, is present so Quake knows how to // load this data typedef struct { byte v[3]; byte lightnormalindex; } trivertx_t; typedef struct { trivertx_t bboxmin; // lightnormal isn't used trivertx_t bboxmax; // lightnormal isn't used char name[16]; // frame name from grabbing } daliasframe_t; typedef struct { int numframes; trivertx_t bboxmin; // lightnormal isn't used trivertx_t bboxmax; // lightnormal isn't used } daliasgroup_t; typedef struct { int numskins; } daliasskingroup_t; typedef struct { float interval; } daliasinterval_t; typedef struct { float interval; } daliasskininterval_t; typedef struct { aliasframetype_t type; } daliasframetype_t; typedef struct { aliasskintype_t type; } daliasskintype_t; #define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I') // little-endian "IDPO" #pragma pack off