ref: a2bf5224f6a466910d1cd308e4c173dc50456d30
dir: /r_shared.h/
// r_shared.h: general refresh-related stuff shared between the refresh and the // driver typedef s32int uzint; enum { Enfog = 1<<0, Enskyfog = 1<<1, }; typedef struct fogvars_t fogvars_t; struct fogvars_t { pixel_t pix, skypix; float density; byte c0, c1, c2; bool allowed, enabled; }; extern fogvars_t fogvars; #define isfogged() (fogvars.pix != 0) // FIXME: clean up and move into d_iface.h #define MAXVERTS 16 // max points in a surface polygon #define MAXWORKINGVERTS (MAXVERTS+4) // max points in an intermediate // polygon (while processing) // !!! if this is changed, it must be changed in d_ifacea.h too !!! #define MAXWIDTH 3840 #define MAXHEIGHT 2160 #define MAXDIMENSION ((MAXHEIGHT > MAXWIDTH) ? MAXHEIGHT : MAXWIDTH) #define SIN_BUFFER_SIZE (MAXDIMENSION+CYCLE) //=================================================================== extern float pixelAspect; extern int r_drawnpolycount; extern cvar_t r_clearcolor; extern int sintable[SIN_BUFFER_SIZE]; extern int intsintable[SIN_BUFFER_SIZE]; extern entity_t *currententity; // NOTE: these are only initial values. limits are supposed to scale up dynamically #define MAXEDGES 2400 #define MAXSURFACES 800 #define MAXSPANS 3000 // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct espan_s { struct espan_s *pnext; u16int v, u, count; } espan_t; typedef struct surf_s { int key; // sorting key (BSP order) s16int last_u; // set during tracing s16int spanstate; // 0 = not in span // 1 = in span // -1 = in inverted span (end before // start) struct surf_s *next; // active surface stack in r_edge.c struct surf_s *prev; // used in r_edge.c for active surf stack struct espan_s *spans; // pointer to linked list of spans to draw void *data; // associated data like msurface_t entity_t *entity; u16int flags; s16int miplevel; float d_ziorigin; float d_zistepu; float d_zistepv; } surf_t; extern int r_numallocatedbasespans; extern void *r_basespans; extern surf_t *surfaces, *surface_p, *surf_max; // surfaces are generated in back to front order by the bsp, so if a surf // pointer is greater than another one, it should be drawn in front // surfaces[1] is the background, and is used as the active surface stack. // surfaces[0] is a dummy, because index 0 is used to indicate no surface // attached to an edge_t //=================================================================== extern vec3_t sxformaxis[4]; // s axis transformed into viewspace extern vec3_t txformaxis[4]; // t axis transformed into viewspac extern float xcenter, ycenter; extern float xscale, yscale; extern float xscaleinv, yscaleinv; extern float xscaleshrink, yscaleshrink; extern int d_lightstylevalue[256]; // 8.8 frac of base light value extern void SetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv, fixed8_t endvertu, fixed8_t endvertv); // flags in finalvert_t.flags #define ALIAS_LEFT_CLIP 0x0001 #define ALIAS_TOP_CLIP 0x0002 #define ALIAS_RIGHT_CLIP 0x0004 #define ALIAS_BOTTOM_CLIP 0x0008 #define ALIAS_Z_CLIP 0x0010 // !!! if this is changed, it must be changed in d_ifacea.h too !!! #define ALIAS_ONSEAM 0x0020 // also defined in modelgen.h; // must be kept in sync #define ALIAS_XY_CLIP_MASK 0x000F // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct edge_s { u16int surfs[2]; fixed16_t u; fixed16_t u_step; float nearzi; struct edge_s *prev, *next; struct edge_s *nextremove; medge_t *owner; } edge_t;