ref: a0e7f7500b6b252fa15b28d0d0810a881e4766e2 dir: /m_dotproduct.c/
#include "quakedef.h" float DotProduct(const vec3_t v1, const vec3_t v2) { return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]; }