ref: 60d4aaf6f0e28fb4893c8d14e0fd86f5a2fb76e1
dir: /qw/modelgen.h/
// modelgen.h: header file for model generation program
#define ALIAS_VERSION 6
#pragma pack on
// must match definition in spritegn.h
#ifndef SYNCTYPE_T
#define SYNCTYPE_T
typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
#endif
typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
typedef struct {
int ident;
int version;
vec3_t scale;
vec3_t scale_origin;
float boundingradius;
vec3_t eyeposition;
int numskins;
int skinwidth;
int skinheight;
int numverts;
int numtris;
int numframes;
synctype_t synctype;
int flags;
float size;
} mdl_t;
// TODO: could be shorts
typedef struct {
int onseam;
int s;
int t;
} stvert_t;
typedef struct dtriangle_s {
int facesfront;
int vertindex[3];
} dtriangle_t;
#define DT_FACES_FRONT 0x0010
// This mirrors trivert_t in trilib.h, is present so Quake knows how to
// load this data
typedef struct {
byte v[3];
byte lightnormalindex;
} trivertx_t;
typedef struct {
trivertx_t bboxmin; // lightnormal isn't used
trivertx_t bboxmax; // lightnormal isn't used
char name[16]; // frame name from grabbing
} daliasframe_t;
typedef struct {
int numframes;
trivertx_t bboxmin; // lightnormal isn't used
trivertx_t bboxmax; // lightnormal isn't used
} daliasgroup_t;
typedef struct {
int numskins;
} daliasskingroup_t;
typedef struct {
float interval;
} daliasinterval_t;
typedef struct {
float interval;
} daliasskininterval_t;
typedef struct {
aliasframetype_t type;
} daliasframetype_t;
typedef struct {
aliasskintype_t type;
} daliasskintype_t;
#define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I')
// little-endian "IDPO"
#pragma pack off