ref: 5a6ed7f45e6d79d0a555c26ac87b0c0c2f0bfc6d
dir: /d_modech.c/
#include "quakedef.h" double d_pix_scale; int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle; int d_pix_min, d_pix_max; int d_scantable[MAXHEIGHT]; uzint *zspantable[MAXHEIGHT]; void D_ViewChanged (void) { int i; scale_for_mip = max(xscale, yscale); d_pix_scale = 90.0 / max(r_refdef.fov_x, r_refdef.fov_y); d_pix_min = (r_refdef.vrect.width / 320.0) * d_pix_scale; d_pix_max = 0.5 + d_pix_min*4.0; d_pix_max = max(d_pix_max, d_pix_min+1); d_vrectx = r_refdef.vrect.x; d_vrecty = r_refdef.vrect.y; d_vrectright_particle = r_refdef.vrectright - d_pix_max; d_vrectbottom_particle = r_refdef.vrectbottom - d_pix_max; dvars.w = vid.width; for(i = 0; i < vid.height; i++){ d_scantable[i] = i * dvars.w; zspantable[i] = dvars.zb + i*dvars.w; } }