shithub: qk1

ref: 06eb848b99587ef882c121a5a65d2082e3b88aeb
dir: /README/

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qk1 - port of Quake to 9front
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Does not work. Nothing to see here, move along.

builds only with p9p on linux/386 and amd64; bugged to hell.
plan9 shit missing completely, asm not ungccfied.

intrusive changes:
	- pr_strings: assumed 32bit pointer arithmetic: use PR_GetStr() instead of
	  dealing with it directly; may be ass

bugs
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	- compile with PARANOID -> MSG_WriteByte complains about range error and
	  exits.  no idea why. (386/amd64)
	- new game while already ingame -> R_RenderView: called without enough
	  stack


legal
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Quake, hence qk1, are licensed under the GPLv2. See COPYING for details.