ref: 66f0c6706650146103c229e1457d480cf5560cea
dir: /draw.c/
#include <u.h> #include <libc.h> #include <draw.h> #include "dat.h" #include "fns.h" enum{ Csamp, Cline, Cloop, Ncol, }; static Image *col[Ncol]; static Image *viewbg, *view; static Rectangle liner; static Point statp; static vlong views, viewe, viewmax, bgofs; static int bgscalyl, bgscalyr, bgscalf; static uchar bgbuf[Nchunk * 200]; static void (*drawbg)(void); static Image * eallocimage(Rectangle r, int repl, ulong col) { Image *i; if((i = allocimage(display, r, screen->chan, repl, col)) == nil) sysfatal("allocimage: %r"); return i; } static void drawsamps(void) { int x, n, lmin, lmax, rmin, rmax; s16int s; uchar *p, *e, *et; Rectangle l, r; if(bgofs >= viewe) return; n = viewe - bgofs; if(n > sizeof bgbuf) n = sizeof bgbuf; if(n > T) n -= n % T; if(!file) p = pcmbuf + bgofs; else{ seek(ifd, bgofs, 0); n = read(ifd, bgbuf, n); seek(ifd, seekp, 0); p = bgbuf; } e = p + n; x = (bgofs - views) / T; while(p < e){ n = T; if(n > e - p) n -= n - (e - p); bgofs += n; et = p + n; lmin = lmax = 0; rmin = rmax = 0; while(p < et){ s = (s16int)(p[1] << 8 | p[0]); if(s < lmin) lmin = s; else if(s > lmax) lmax = s; if(stereo){ s = (s16int)(p[3] << 8 | p[2]); if(s < rmin) rmin = s; else if(s > rmax) rmax = s; } p += 4; } l = Rect(x, bgscalyl - lmax / bgscalf, x+1, bgscalyl - lmin / bgscalf); r = Rect(x, bgscalyr - rmax / bgscalf, x+1, bgscalyr - rmin / bgscalf); draw(viewbg, l, col[Csamp], nil, ZP); if(stereo) draw(viewbg, r, col[Csamp], nil, ZP); x++; } } static void drawstat(void) { char s[64]; snprint(s, sizeof s, "T %lld p %lld", T/4, seekp); string(screen, statp, col[Cline], ZP, font, s); } static void drawview(void) { int x; Rectangle r; draw(view, view->r, viewbg, nil, ZP); if(loops != 0 && loops >= views){ x = (loops - views) / T; r = view->r; r.min.x += x; r.max.x = r.min.x + 1; draw(view, r, col[Cloop], nil, ZP); } if(loope != filesz && loope >= views){ x = (loope - views) / T; r = view->r; r.min.x += x; r.max.x = r.min.x + 1; draw(view, r, col[Cloop], nil, ZP); } } void update(void) { int x; drawbg(); drawview(); x = screen->r.min.x + (seekp - views) / T; //if(liner.min.x == x || seekp < views && x > liner.min.x) // return; draw(screen, screen->r, view, nil, ZP); liner.min.x = x; liner.max.x = x + 1; if(seekp >= views) draw(screen, liner, col[Cline], nil, ZP); drawstat(); flushimage(display, 1); } void setzoom(int Δz, int pow) { int z; if(!pow) z = zoom + Δz; else if(Δz < 0) z = zoom >> -Δz; else z = zoom << Δz; if(z < 1 || z > nsamp / Dx(screen->r)) return; zoom = z; redraw(0); } void setpan(int Δx) { Δx *= T; if(zoom == 1 || views == 0 && Δx < 0 || views >= viewmax && Δx > 0) return; views += Δx; redraw(0); } void setloop(vlong ofs) { ofs *= T; ofs += views; if(ofs < 0 || ofs > filesz) return; if(ofs < seekp) loops = ofs; else loope = ofs; update(); } void setpos(vlong ofs) { if(ofs < loops || ofs > loope - Nchunk) return; seekp = ofs; if(file) seek(ifd, ofs, 0); update(); } void setofs(vlong ofs) { setpos(views + ofs * T); } static void resetdraw(void) { int x; Rectangle viewr, midr; x = screen->r.min.x + (seekp - views) / T; viewr = rectsubpt(screen->r, screen->r.min); freeimage(viewbg); freeimage(view); viewbg = eallocimage(viewr, 0, DNofill); view = eallocimage(viewr, 0, DBlack); if(stereo){ midr = viewr; midr.min.y = midr.max.y / 2; midr.max.y = midr.min.y + 1; draw(viewbg, midr, col[Csamp], nil, ZP); statp = Pt(screen->r.min.x, screen->r.min.y + (Dy(screen->r) - font->height) / 2 + 1); }else statp = Pt(screen->r.min.x, screen->r.max.y - font->height); liner = screen->r; liner.min.x = x; liner.max.x = x + 1; bgscalyl = viewbg->r.max.y / (stereo ? 4 : 2); bgscalyr = viewbg->r.max.y - bgscalyl; bgscalf = 32767 / bgscalyl; } void redraw(int all) { vlong span; T = filesz / zoom / Dx(screen->r) & ~3; if(T == 0) T = 4; span = Dx(screen->r) * T; viewmax = filesz - span; if(views < 0) views = 0; else if(views > viewmax) views = viewmax; viewe = views + span; bgofs = views; if(all) resetdraw(); draw(viewbg, viewbg->r, display->black, nil, ZP); update(); } void initdrw(void) { if(initdraw(nil, nil, "pplay") < 0) sysfatal("initdraw: %r"); col[Csamp] = eallocimage(Rect(0,0,1,1), 1, 0x440000FF); col[Cline] = eallocimage(Rect(0,0,1,1), 1, 0x884400FF); col[Cloop] = eallocimage(Rect(0,0,1,1), 1, 0x777777FF); drawbg = drawsamps; loope = filesz; redraw(1); }