shithub: opus

ref: c2c600725419efaa252d1acd14d20a96a7bb017f
dir: /win32/VS2010/silk_float.vcxproj/

View raw version
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{9C4961D2-5DDB-40C7-9BE8-CA918DC4E782}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>src_FLP</RootNamespace>
    <ProjectName>silk_float</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <CustomBuildBeforeTargets>Compile</CustomBuildBeforeTargets>
    <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
    <OutDir>$(Platform)\$(Configuration)\</OutDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../../silk/float;../../silk;../../win32;../../celt;../../include;../win32</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
    </Lib>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\..\win32\genversion.bat" "$(ProjectDir)..\..\win32\version.h" PACKAGE_VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../../silk/float;../../silk;../../win32;../../celt;../../include;../win32</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <Lib>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
    </Lib>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\..\win32\genversion.bat" "$(ProjectDir)..\..\win32\version.h" PACKAGE_VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../../silk/float;../../silk;../../win32;../../celt;../../include;../win32</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <Lib>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
    </Lib>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\..\win32\genversion.bat" "$(ProjectDir)..\..\win32\version.h" PACKAGE_VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../../silk/float;../../silk;../../win32;../../celt;../../include;../win32</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <Lib>
      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
    </Lib>
    <PreBuildEvent>
      <Command>"$(ProjectDir)..\..\win32\genversion.bat" "$(ProjectDir)..\..\win32\version.h" PACKAGE_VERSION</Command>
      <Message>Generating version.h</Message>
    </PreBuildEvent>
    <CustomBuildStep>
      <Command>
      </Command>
    </CustomBuildStep>
    <CustomBuildStep>
      <Outputs>
      </Outputs>
    </CustomBuildStep>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="..\..\include\opus_types.h" />
    <ClInclude Include="..\..\win32\config.h" />
    <ClInclude Include="..\..\silk\float\main_FLP.h" />
    <ClInclude Include="..\..\silk\float\SigProc_FLP.h" />
    <ClInclude Include="..\..\silk\float\structs_FLP.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\silk\float\apply_sine_window_FLP.c" />
    <ClCompile Include="..\..\silk\float\autocorrelation_FLP.c" />
    <ClCompile Include="..\..\silk\float\burg_modified_FLP.c" />
    <ClCompile Include="..\..\silk\float\bwexpander_FLP.c" />
    <ClCompile Include="..\..\silk\float\corrMatrix_FLP.c" />
    <ClCompile Include="..\..\silk\float\encode_frame_FLP.c" />
    <ClCompile Include="..\..\silk\float\energy_FLP.c" />
    <ClCompile Include="..\..\silk\float\find_LPC_FLP.c" />
    <ClCompile Include="..\..\silk\float\find_LTP_FLP.c" />
    <ClCompile Include="..\..\silk\float\find_pitch_lags_FLP.c" />
    <ClCompile Include="..\..\silk\float\find_pred_coefs_FLP.c" />
    <ClCompile Include="..\..\silk\float\inner_product_FLP.c" />
    <ClCompile Include="..\..\silk\float\k2a_FLP.c" />
    <ClCompile Include="..\..\silk\float\levinsondurbin_FLP.c" />
    <ClCompile Include="..\..\silk\float\LPC_analysis_filter_FLP.c" />
    <ClCompile Include="..\..\silk\float\LPC_inv_pred_gain_FLP.c" />
    <ClCompile Include="..\..\silk\float\LTP_analysis_filter_FLP.c" />
    <ClCompile Include="..\..\silk\float\LTP_scale_ctrl_FLP.c" />
    <ClCompile Include="..\..\silk\float\noise_shape_analysis_FLP.c" />
    <ClCompile Include="..\..\silk\float\pitch_analysis_core_FLP.c" />
    <ClCompile Include="..\..\silk\float\prefilter_FLP.c" />
    <ClCompile Include="..\..\silk\float\process_gains_FLP.c" />
    <ClCompile Include="..\..\silk\float\regularize_correlations_FLP.c" />
    <ClCompile Include="..\..\silk\float\residual_energy_FLP.c" />
    <ClCompile Include="..\..\silk\float\scale_copy_vector_FLP.c" />
    <ClCompile Include="..\..\silk\float\scale_vector_FLP.c" />
    <ClCompile Include="..\..\silk\float\schur_FLP.c" />
    <ClCompile Include="..\..\silk\float\solve_LS_FLP.c" />
    <ClCompile Include="..\..\silk\float\sort_FLP.c" />
    <ClCompile Include="..\..\silk\float\warped_autocorrelation_FLP.c" />
    <ClCompile Include="..\..\silk\float\wrappers_FLP.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>