ref: 307ba8a8d9d7c0088462bc4e947639b4593ce597
dir: /slug.c/
#include "a.h" int mainstacksize=16384; Mousectl *mc; Keyboardctl *kc; int drawing; lua_State* linit(int argc, char *argv[]) { lua_State *L; const char *s; int r; L = luaL_newstate(); lua_gc(L, LUA_GCGEN, 0, 0); lua_pushboolean(L, 1); lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); luaL_openlibs(L); registerapi(L); registerpixels(L); initstate(L); r = luaL_dofile(L, argc > 1 ? argv[1] : NULL); if(r != LUA_OK){ s = luaL_checkstring(L, lua_gettop(L)); fprint(2, "error: %s\n", s); } return L; } int lcallerror(lua_State *L) { const char *m; m = lua_tostring(L, 1); if(m == nil){ if(luaL_callmeta(L, 1, "__tostring") && lua_type(L, -1) == LUA_TSTRING) return 1; else m = lua_pushfstring(L, "(error object is a %s value)", luaL_typename(L, 1)); } luaL_traceback(L, L, m, 1); return 1; } void lcall(lua_State *L, char *fn) { int r, base; lua_getglobal(L, fn); if(!lua_isfunction(L, -1)) return; base = lua_gettop(L); lua_pushcfunction(L, lcallerror); lua_insert(L, base); r = lua_pcall(L, 0, 0, base); lua_remove(L, base); if(r != LUA_OK){ fprint(2, "%s\n", lua_tostring(L, -1)); lua_pop(L, 1); threadexitsall("error"); } drawcanvas(); } void lset(lua_State *L, const char *name, int value) { lua_pushnumber(L, value); lua_setglobal(L, name); } void resize(lua_State *L, int w, int h) { int fd, n; char buf[255]; fd = open("/dev/wctl", OWRITE|OCEXEC); if(fd < 0) sysfatal("open: %r"); n = snprint(buf, sizeof buf, "resize -dx %d -dy %d", w, h); if(write(fd, buf, n) != n) fprint(2, "write error: %r\n"); close(fd); lset(L, "width", w); lset(L, "height", h); } void emouse(lua_State *L, Mouse m) { Point xy; xy = subpt(m.xy, screen->r.min); xy = subpt(xy, origin); lset(L, "mouseX", xy.x); lset(L, "mouseY", xy.y); } void threadmain(int argc, char *argv[]) { lua_State *L; vlong t0, t1; double delta; Mouse m; Rune k; Alt alts[] = { { nil, &m, CHANRCV }, { nil, nil, CHANRCV }, { nil, &k, CHANRCV }, { nil, nil, CHANNOBLK }, }; if(initdraw(nil, nil, "slug") < 0) sysfatal("initdraw: %r"); display->locking = 0; if((mc = initmouse(nil, screen)) == nil) sysfatal("initmouse: %r"); if((kc = initkeyboard(nil)) == nil) sysfatal("initkeyboard: %r"); alts[0].c = mc->c; alts[1].c = mc->resizec; alts[2].c = kc->c; setfcr(getfcr() & ~(FPZDIV | FPOVFL | FPINVAL)); L = linit(argc, argv); resize(L, width, height); drawing = 0; lcall(L, "setup"); drawing = 1; for(;;){ if(looping){ reset(); t0 = nsec(); lcall(L, "draw"); t1 = nsec(); delta = (t1 - t0) / 1000000.0; if(delta > 0.0) sleep((1000.0 / framerate) - delta); } switch(alt(alts)){ case 0: emouse(L, m); break; case 1: if(getwindow(display, Refnone)<0) sysfatal("getwindow: %r"); resize(L, width, height); drawcanvas(); break; case 2: if(k == Kdel) goto Done; break; } } Done: lua_close(L); threadexitsall(nil); }